Player Matchup

Achilles
Achilles
Danger_Lethal
Achilles
Level 68
God Stats
9W - 2L
1,558 SR
Queue Stats
64W - 51L
1,544 Elo+
Party 1
Merlin
Merlin
DisYohShadow
Merlin
Level 93
God Stats
6W - 2L
1,318 SR
Queue Stats
59W - 35L
1,500 Elo+
Party 1
Bellona
Bellona
Gundham
Bellona
Level 159
God Stats
2W - 1L
1,502 SR
Queue Stats
175W - 135L
1,529 Elo+
Party 1
Ravana
Ravana
SLYSKULLZ
Ravana
Level 149
God Stats
15W - 6L
1,738 SR
Queue Stats
187W - 120L
1,560 Elo+
Party 1
Loki
Loki
Searchman7
Loki
Level 49
God Stats
3W - 1L
1,515 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 1
Team Averages
Level 104
1,526 SR
1,526 Elo+

VS

Team Averages
Level 68
1,515 SR
1,498 Elo+
Sol
Sol
Gaster006
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,407 Elo+
Party 2
Xbalanque
Xbalanque
Iphone_334_BR
Xbalanque
Level 129
God Stats
1W - 1L
1,610 SR
Queue Stats
35W - 32L
1,511 Elo+
Party 2
Chang'e
Chang'e
LordAstrogo
Chang'e
Level 25
God Stats
6W - 13L
1,448 SR
Queue Stats
166W - 188L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
ided2
Tsukuyomi
Level 18
God Stats
3W - 3L
1,506 SR
Queue Stats
14W - 11L
1,580 Elo+
Solo
Cerberus
Cerberus
jlucasr_p
Cerberus
Level 144
God Stats
0W - 1L
1,512 SR
Queue Stats
53W - 44L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Danger_Lethal
Achilles
14
1 / 1 / 13
7,663
697
7,480
12,278
11,557
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
16
1 / 1 / 11
8,791
799
9,573
9,722
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Gundham
Bellona
14
3 / 2 / 7
8,434
767
9,501
14,547
10,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
SLYSKULLZ
Ravana
17
10 / 3 / 4
10,103
918
9,668
13,242
11,508
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 1 / 8
7,458
678
3,336
6,047
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,218
656
5,928
9,943
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Iphone_334_BR
Xbalanque
14
2 / 2 / 4
8,184
744
7,829
10,891
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
LordAstrogo
Chang'e
14
1 / 4 / 4
7,764
706
9,953
11,434
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
ided2
Tsukuyomi
15
1 / 3 / 0
8,004
728
5,661
8,283
3,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
jlucasr_p
Cerberus
16
4 / 3 / 2
8,629
784
9,155
11,254
4,336
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
17
Kills
8
8
Deaths
17
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Danger_Lethal
Achilles
1
1
13
7.5
W
Merlin
1
1
11
6.5
L
0
5
1
0.1
W
Bellona
Gundham
Bellona
3
2
7
3.25
L
Xbalanque
Iphone_334_BR
Xbalanque
2
2
4
2
L
Chang'e
LordAstrogo
Chang'e
1
4
4
0.75
W
Ravana
SLYSKULLZ
Ravana
10
3
4
4
W
2
1
8
6
L
Tsukuyomi
ided2
Tsukuyomi
1
3
0
0.33
L
Cerberus
jlucasr_p
Cerberus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,558
Damage
38,526
55,836
Taken
51,805
39,687
Mitigated
20,637
10,566
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Danger_Lethal
Achilles
7,480
1,131
1,377
2,364
12,278
11,557
0
6,466
5,812
0
21,149
W
Merlin
9,573
295
0
669
9,722
3,729
93
2,490
7,232
46,168
0
L
5,928
1,464
0
2,030
9,943
3,537
954
2,069
7,874
19,009
0
W
Bellona
Gundham
Bellona
9,501
3,286
1,135
1,193
14,547
10,342
657
6,802
7,745
0
22,639
L
Xbalanque
Iphone_334_BR
Xbalanque
7,829
4,277
0
2,056
10,891
4,508
744
1,659
9,232
0
28,210
L
Chang'e
LordAstrogo
Chang'e
9,953
747
1,815
2,570
11,434
4,583
318
1,869
9,565
19,462
0
W
Ravana
SLYSKULLZ
Ravana
9,668
1,730
0
3,503
13,242
11,508
0
5,559
7,683
0
26,479
W
3,336
754
0
325
6,047
2,551
0
3,719
2,328
0
12,073
L
Tsukuyomi
ided2
Tsukuyomi
5,661
1,521
0
997
8,283
3,673
14
1,327
6,956
0
29,799
L
Cerberus
jlucasr_p
Cerberus
9,155
559
0
1,453
11,254
4,336
141
2,649
8,605
29,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
39,799
174
Minions Killed
215
0
Camps Cleared
0
1,163,881
Distance Traveled
989,953
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,663
697
17
2
0
241,148
0
W
Merlin
8,791
799
94
9
0
211,759
0
L
Sol
7,218
656
36
3
0
184,872
0
W
Bellona
8,434
767
25
2
0
236,129
0
L
Xbalanque
8,184
744
34
3
0
199,353
1
L
Chang'e
7,764
706
35
3
0
214,176
4
W
Ravana
10,103
918
27
2
0
242,837
1
W
Loki
7,458
678
11
1
0
232,008
0
L
Tsukuyomi
8,004
728
58
5
0
169,944
3
L
Cerberus
8,629
784
52
5
0
221,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role