Player Matchup

Ra
Ra
Negastonks
Ra
Level 13
God Stats
1W - 3L
1,446 SR
Queue Stats
2W - 4L
1,428 Elo+
Party 1
Xbalanque
Xbalanque
Scanibus
Xbalanque
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,163 Elo+
Party 1
Tyr
Tyr
StorminThCastle
Tyr
Level 43
God Stats
16W - 24L
1,273 SR
Queue Stats
159W - 211L
1,344 Elo+
Solo
Kuzenbo
Kuzenbo
fistamis
Kuzenbo
Level 27
God Stats
8W - 4L
1,510 SR
Queue Stats
11W - 12L
1,238 Elo+
Party 1
Bellona
Bellona
legendloki
Bellona
Level 46
God Stats
5W - 6L
1,232 SR
Queue Stats
16W - 20L
1,211 Elo+
Party 1
Team Averages
Level 35
1,392 SR
1,277 Elo+

VS

Team Averages
Level 56
1,527 SR
1,481 Elo+
Anubis
Anubis
Cemaris
Anubis
Level 47
God Stats
4W - 3L
1,081 SR
Queue Stats
60W - 88L
1,366 Elo+
Solo
Shiva
Shiva
FrostedRhino367
Shiva
Level 22
God Stats
53W - 19L
1,721 SR
Queue Stats
72W - 40L
1,665 Elo+
Party 2
Atlas
Atlas
WeeDkipedia1506
Atlas
Level 39
God Stats
1W - 0L
1,647 SR
Queue Stats
150W - 152L
1,451 Elo+
Solo
Chaac
Chaac
sleepymokey
Chaac
Level 123
God Stats
5W - 3L
1,656 SR
Queue Stats
169W - 141L
1,522 Elo+
Party 2
Artemis
Artemis
woode144
Artemis
Level 47
God Stats
64W - 48L
1,529 SR
Queue Stats
383W - 418L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 1
13,012
929
17,510
15,817
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Scanibus
Xbalanque
18
1 / 13 / 1
12,382
884
18,789
22,534
12,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 7 / 3
12,378
884
7,893
36,153
36,640
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
fistamis
Kuzenbo
18
0 / 3 / 3
13,441
960
17,569
30,388
43,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
legendloki
Bellona
17
0 / 6 / 1
12,940
924
14,762
32,798
33,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cemaris
Anubis
20
6 / 1 / 18
15,303
1,093
29,979
11,937
8,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 1 / 15
13,740
981
26,744
18,828
19,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 0 / 20
13,247
946
15,137
19,490
26,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 0 / 18
15,340
1,096
44,753
26,370
45,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
woode144
Artemis
20
5 / 1 / 12
13,527
966
12,581
11,631
11,013
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
117
3
Kills
34
34
Deaths
3
9
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cemaris
Anubis
6
1
18
15
W
8
1
15
15.5
L
2
5
1
0.5
L
Xbalanque
Scanibus
Xbalanque
1
13
1
0.12
L
0
7
3
0.21
W
1
0
20
11
L
Kuzenbo
fistamis
Kuzenbo
0
3
3
0.5
L
Bellona
legendloki
Bellona
0
6
1
0.08
W
14
0
18
23
W
Artemis
woode144
Artemis
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,523
Damage
129,194
137,690
Taken
88,256
132,742
Mitigated
111,189
14,488
Healing
24,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cemaris
Anubis
29,979
1,726
864
5,201
11,937
8,776
0
4,207
7,730
76,263
0
W
26,744
5,239
1,193
2,819
18,828
19,825
0
8,442
10,386
0
35,069
L
17,510
1,458
3,838
778
15,817
6,808
0
5,758
9,745
49,208
0
L
Xbalanque
Scanibus
Xbalanque
18,789
11,454
0
853
22,534
12,292
0
7,922
14,058
0
38,041
L
7,893
3,073
0
1,453
36,153
36,640
0
13,209
21,365
0
32,100
W
15,137
6,151
0
1,326
19,490
26,546
0
7,390
10,764
29,077
0
L
Kuzenbo
fistamis
Kuzenbo
17,569
6,792
0
1,349
30,388
43,152
0
9,985
19,355
26,430
0
L
Bellona
legendloki
Bellona
14,762
5,711
2,771
3,446
32,798
33,850
0
11,764
19,817
0
30,240
W
44,753
8,805
0
11,790
26,370
45,029
0
11,581
14,109
9,058
56,284
W
Artemis
woode144
Artemis
12,581
9,198
0
1,154
11,631
11,013
0
3,459
8,172
0
27,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,153
Gold Earned
71,157
226
Minions Killed
272
4
Camps Cleared
8
1,150,696
Distance Traveled
1,280,156
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,303
1,093
142
10
6
210,033
0
W
Shiva
13,740
981
27
2
0
260,578
0
L
Ra
13,012
929
81
6
0
240,380
1
L
Xbalanque
12,382
884
47
3
3
156,358
0
L
Tyr
12,378
884
40
3
0
249,586
0
W
Atlas
13,247
946
23
2
0
272,990
0
L
Kuzenbo
13,441
960
23
2
0
264,912
0
L
Bellona
12,940
924
35
3
1
239,460
1
W
Chaac
15,340
1,096
48
3
0
293,526
0
W
Artemis
13,527
966
32
2
2
243,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role