Player Matchup

Medusa
Medusa
Eevee Legion23
Medusa
Level 68
God Stats
15W - 11L
1,541 SR
Queue Stats
18W - 15L
1,599 Elo+
Party 2
Bastet
Bastet
FroggyMaster50
Bastet
Level 128
God Stats
8W - 10L
1,307 SR
Queue Stats
185W - 193L
1,631 Elo+
Party 2
Chaac
Chaac
Maizeful Grace
Chaac
Level 149
God Stats
5W - 3L
1,726 SR
Queue Stats
175W - 188L
1,516 Elo+
Party 3
Ymir
Ymir
MonstrousReaper
Ymir
Level 143
God Stats
7W - 5L
1,526 SR
Queue Stats
125W - 130L
1,537 Elo+
Party 3
Hera
Hera
TheGodWeaver
Hera
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,566 Elo+
Party 2
Team Averages
Level 126
1,520 SR
1,569 Elo+

VS

Team Averages
Level 140
1,638 SR
1,551 Elo+
Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
InGODweTRUSS
Charybdis
Level 147
God Stats
7W - 9L
1,564 SR
Queue Stats
98W - 101L
1,612 Elo+
Solo
Horus
Horus
Lokoman255
Horus
Level 160
God Stats
3W - 2L
1,790 SR
Queue Stats
124W - 127L
1,593 Elo+
Party 1
Mercury
Mercury
x2m1Ke6x
Mercury
Level 103
God Stats
8W - 2L
1,835 SR
Queue Stats
69W - 66L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,416
451
2,869
6,921
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 0 / 1
7,101
592
6,268
6,933
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 2
6,735
561
6,299
13,130
12,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 0 / 5
6,122
510
2,170
8,061
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 2 / 3
6,890
574
5,448
4,736
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 0
5,788
482
3,989
6,385
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
 
Persephone
8
0 / 3 / 1
5,438
453
1,523
5,597
2,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
InGODweTRUSS
Charybdis
11
0 / 1 / 0
6,047
504
5,080
5,732
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
12
0 / 2 / 2
6,732
561
9,990
10,661
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
x2m1Ke6x
Mercury
11
3 / 3 / 0
6,463
539
2,997
9,562
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
0
1
L
Persephone
 
Persephone
0
3
1
0.17
W
1
0
1
1.5
W
6
0
1
6.5
L
Charybdis
InGODweTRUSS
Charybdis
0
1
0
0
L
Horus
0
2
2
0.5
W
1
2
2
1
W
0
0
5
2.5
W
2
2
3
1.75
L
Mercury
x2m1Ke6x
Mercury
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
23,579
39,781
Taken
37,937
24,087
Mitigated
19,231
15,746
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,989
1,514
0
1,223
6,385
3,643
0
2,086
4,299
27,506
4,750
L
Persephone
 
Persephone
1,523
304
0
592
5,597
2,104
0
3,517
2,077
25,440
0
W
2,869
1,027
0
2,405
6,921
2,107
184
835
6,086
0
34,315
W
6,268
1,806
0
4,432
6,933
2,396
0
661
6,272
0
38,572
L
Charybdis
InGODweTRUSS
Charybdis
5,080
2,662
0
3,149
5,732
2,146
0
378
5,354
0
53,549
L
Horus
9,990
3,986
75
5,258
10,661
7,980
0
100
10,561
0
52,639
W
6,299
1,113
0
6,306
13,130
12,321
0
0
12,347
0
47,912
W
2,170
575
0
2,073
8,061
5,391
0
1,920
6,108
19,218
0
W
5,448
1,567
0
530
4,736
1,872
0
1,591
3,145
59,504
0
L
Mercury
x2m1Ke6x
Mercury
2,997
1,068
0
1,175
9,562
3,358
0
1,535
8,027
0
42,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,264
Gold Earned
30,468
376
Minions Killed
347
0
Camps Cleared
0
1,117,590
Distance Traveled
1,117,753
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,788
482
56
5
0
241,584
3
L
Persephone
5,438
453
50
4
0
190,586
6
W
Medusa
5,416
451
57
5
0
214,236
2
W
Bastet
7,101
592
82
7
0
255,229
3
L
Charybdis
6,047
504
89
7
0
204,977
3
L
Horus
6,732
561
75
6
0
228,690
0
W
Chaac
6,735
561
95
8
0
198,391
3
W
Ymir
6,122
510
37
3
0
228,050
5
W
Hera
6,890
574
105
9
0
221,684
3
L
Mercury
6,463
539
77
6
0
251,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role