Player Matchup

Shiva
Shiva
 
Shiva
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Francotoro18
Medusa
Level 99
God Stats
0W - 3L
1,250 SR
Queue Stats
642W - 679L
1,282 Elo+
Solo
Atlas
Atlas
Ghost_spartan_ii
Atlas
Level 84
God Stats
8W - 6L
1,694 SR
Queue Stats
225W - 216L
1,348 Elo+
Solo
Kali
Kali
aToMiC C0BR4
Kali
Level 83
God Stats
8W - 10L
1,517 SR
Queue Stats
206W - 186L
1,411 Elo+
Solo
Scylla
Scylla
dxshwn_
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,334 Elo+
Party 1
Team Averages
Level 86
1,492 SR
1,375 Elo+

VS

Team Averages
Level 85
1,530 SR
1,367 Elo+
Kali
Kali
 
Kali
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BigJayDawg90
Ra
Level 160
God Stats
34W - 36L
1,426 SR
Queue Stats
571W - 622L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
FxyXManiakoX
Baron Samedi
Level 123
God Stats
13W - 14L
1,459 SR
Queue Stats
224W - 197L
1,336 Elo+
Party 2
Nike
Nike
JustDxka
Nike
Level 21
God Stats
72W - 50L
1,546 SR
Queue Stats
233W - 224L
1,338 Elo+
Party 2
Cupid
Cupid
lBrekkerl
Cupid
Level 18
God Stats
64W - 47L
1,721 SR
Queue Stats
162W - 160L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 4 / 0
6,755
483
4,352
12,286
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
10
2 / 4 / 2
6,418
458
7,985
8,281
3,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 5 / 3
6,623
473
5,374
15,430
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 3 / 0
5,891
421
3,473
10,589
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
dxshwn_
Scylla
10
1 / 3 / 0
6,081
434
4,819
6,508
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
10 / 0 / 2
8,376
598
10,615
10,301
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 4
8,143
582
5,340
6,823
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
FxyXManiakoX
Baron Samedi
12
4 / 1 / 3
7,111
508
6,270
7,540
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
11
2 / 1 / 6
7,046
503
4,673
9,724
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
lBrekkerl
Cupid
9
1 / 2 / 3
6,038
431
3,062
6,836
1,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
19
19
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
0
0
W
Kali
 
Kali
10
0
2
11
W
2
0
4
4
L
Medusa
2
4
2
0.75
W
Baron Samedi
FxyXManiakoX
Baron Samedi
4
1
3
5.5
L
1
5
3
0.5
W
Nike
2
1
6
5
L
0
3
0
0
L
Scylla
dxshwn_
Scylla
1
3
0
0.33
W
Cupid
lBrekkerl
Cupid
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,003
Damage
29,960
53,094
Taken
41,224
29,326
Mitigated
19,889
11,465
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,352
1,473
0
4,482
12,286
6,089
223
4,617
7,669
0
49,601
W
Kali
 
Kali
10,615
5,909
0
5,568
10,301
5,334
0
2,562
7,739
0
61,854
W
5,340
834
235
4,427
6,823
2,514
0
0
6,823
59,271
0
L
Medusa
7,985
4,219
102
1,119
8,281
3,222
563
600
7,681
0
36,301
W
Baron Samedi
FxyXManiakoX
Baron Samedi
6,270
662
927
2,148
7,540
4,306
0
3,627
3,913
39,939
0
L
5,374
1,970
0
2,928
15,430
12,859
436
2,083
13,347
25,464
0
W
Nike
4,673
851
0
656
9,724
5,777
0
2,790
6,934
0
30,998
L
3,473
1,260
0
2,348
10,589
4,879
188
2,010
8,579
0
38,688
L
Scylla
dxshwn_
Scylla
4,819
420
0
486
6,508
2,277
461
2,300
4,208
34,594
0
W
Cupid
lBrekkerl
Cupid
3,062
1,748
310
2,561
6,836
1,958
330
1,214
5,622
0
23,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,768
Gold Earned
36,714
284
Minions Killed
376
0
Camps Cleared
0
1,242,643
Distance Traveled
1,398,334
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,755
483
84
6
0
251,794
0
W
Kali
8,376
598
85
6
0
320,033
2
W
Ra
8,143
582
122
9
0
258,741
0
L
Medusa
6,418
458
61
4
0
223,722
1
W
Baron Samedi
7,111
508
79
6
0
252,284
2
L
Atlas
6,623
473
31
2
0
243,426
0
W
Nike
7,046
503
57
4
0
292,398
0
L
Kali
5,891
421
56
4
0
289,804
1
L
Scylla
6,081
434
52
4
0
233,897
1
W
Cupid
6,038
431
33
2
0
274,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role