Player Matchup

Vamana
Vamana
Freshix
Vamana
Level 125
God Stats
3W - 1L
1,940 SR
Queue Stats
16W - 13L
1,575 Elo+
Party 1
Sol
Sol
RisingHokage
Sol
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,459 Elo+
Solo
Anhur
Anhur
ouzui
Anhur
Level 13
God Stats
2W - 2L
1,414 SR
Queue Stats
3W - 7L
1,343 Elo+
Party 1
Team Averages
Level 60
1,618 SR
1,459 Elo+

VS

Team Averages
Level 27
1,243 SR
1,047 Elo+
Ao Kuang
Ao Kuang
Braandyy
Ao Kuang
Level 14
God Stats
0W - 1L
1,138 SR
Queue Stats
1W - 14L
1,090 Elo+
Party 2
Izanami
Izanami
Scootboy1
Izanami
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,119 Elo+
Party 2
Atlas
Atlas
Sonicfifa
Atlas
Level 15
God Stats
0W - 6L
1,091 SR
Queue Stats
0W - 11L
932 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Freshix
Vamana
14
6 / 0 / 9
9,530
866
11,103
14,167
13,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 0 / 12
8,606
782
12,324
7,453
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
ouzui
Anhur
14
8 / 1 / 8
9,412
856
12,692
8,022
3,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Braandyy
Ao Kuang
9
1 / 6 / 0
6,832
621
3,608
13,709
9,083
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Scootboy1
Izanami
10
0 / 6 / 0
6,681
607
5,105
11,402
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Sonicfifa
Atlas
11
0 / 5 / 1
7,362
669
7,564
17,836
19,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
16
Kills
1
1
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Braandyy
Ao Kuang
1
6
0
0.17
W
Vamana
Freshix
Vamana
6
0
9
10.5
W
2
0
12
8
L
Izanami
Scootboy1
Izanami
0
6
0
0
L
Atlas
Sonicfifa
Atlas
0
5
1
0.1
W
Anhur
ouzui
Anhur
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,119
Damage
16,277
29,642
Taken
42,947
19,988
Mitigated
32,318
12,998
Healing
1,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Braandyy
Ao Kuang
3,608
938
0
1,029
13,709
9,083
0
3,102
10,607
9,963
0
W
Vamana
Freshix
Vamana
11,103
6,461
677
6,556
14,167
13,668
305
4,892
9,275
0
45,171
W
12,324
4,241
0
3,432
7,453
3,142
1,749
3,830
3,623
28,627
3,155
L
Izanami
Scootboy1
Izanami
5,105
4,170
0
0
11,402
4,167
0
3,458
7,944
0
24,569
L
Atlas
Sonicfifa
Atlas
7,564
2,843
0
604
17,836
19,068
0
4,757
13,079
20,669
0
W
Anhur
ouzui
Anhur
12,692
8,342
0
2,333
8,022
3,178
1,043
3,398
4,624
0
25,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,548
Gold Earned
20,875
148
Minions Killed
79
9
Camps Cleared
1
702,724
Distance Traveled
571,925
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,832
621
8
1
0
194,046
3
W
Vamana
9,530
866
82
7
6
264,067
2
W
Sol
8,606
782
35
3
2
231,195
1
L
Izanami
6,681
607
51
5
1
162,510
4
L
Atlas
7,362
669
20
2
0
215,369
1
W
Anhur
9,412
856
31
3
1
207,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role