Player Matchup

Loki
Loki
EzDub23
Loki
Level 87
God Stats
18W - 9L
1,652 SR
Queue Stats
89W - 94L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
EzDub23
Jormungandr
Level 16
God Stats
3W - 4L
1,738 SR
Queue Stats
14W - 15L
1,582 Elo+
Party 2
Neith
Neith
SHACK-IS_BACK
Neith
Level 116
God Stats
30W - 27L
1,482 SR
Queue Stats
314W - 303L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
TylerSuperherro
Cthulhu
Level 86
God Stats
11W - 12L
1,577 SR
Queue Stats
98W - 117L
1,492 Elo+
Party 2
Zhong Kui
Zhong Kui
jrockusc
Zhong Kui
Level 91
God Stats
4W - 5L
1,500 SR
Queue Stats
554W - 521L
1,484 Elo+
Party 2
Team Averages
Level 79
1,590 SR
1,501 Elo+

VS

Team Averages
Level 76
1,583 SR
1,480 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BakeMyApollo
Sylvanus
Level 30
God Stats
1W - 1L
1,776 SR
Queue Stats
30W - 57L
1,417 Elo+
Solo
Cliodhna
Cliodhna
Rj4Sale
Cliodhna
Level 16
God Stats
7W - 8L
1,565 SR
Queue Stats
65W - 59L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
V2N3WKiD
Baron Samedi
Level 121
God Stats
4W - 4L
1,499 SR
Queue Stats
169W - 194L
1,452 Elo+
Party 1
Ra
Ra
devsupremeX
Ra
Level 83
God Stats
37W - 23L
1,576 SR
Queue Stats
492W - 536L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
EzDub23
Loki
16
7 / 1 / 6
9,605
506
9,603
9,098
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
EzDub23
Jormungandr
16
2 / 0 / 6
10,133
533
9,432
13,282
11,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 4
8,796
463
13,784
8,387
3,962
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 8
9,146
481
12,380
19,424
12,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
jrockusc
Zhong Kui
16
5 / 1 / 5
9,714
511
14,838
14,171
10,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 2 / 1
8,562
451
7,792
17,377
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
BakeMyApollo
Sylvanus
10
0 / 3 / 1
7,428
391
6,596
17,444
17,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Rj4Sale
Cliodhna
14
3 / 4 / 0
8,855
466
7,904
19,152
8,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
V2N3WKiD
Baron Samedi
15
0 / 4 / 0
8,754
461
7,627
10,933
7,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 2
9,561
503
10,696
13,215
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
4
4
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
1
0.25
L
Sylvanus
BakeMyApollo
Sylvanus
0
3
1
0.17
W
Loki
EzDub23
Loki
7
1
6
10
W
Jormungandr
EzDub23
Jormungandr
2
0
6
5
L
Cliodhna
Rj4Sale
Cliodhna
3
4
0
0.75
W
1
2
4
1.5
W
2
0
8
6
L
Baron Samedi
V2N3WKiD
Baron Samedi
0
4
0
0
L
1
4
2
0.5
W
Zhong Kui
jrockusc
Zhong Kui
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,037
Damage
40,615
64,362
Taken
78,121
42,382
Mitigated
46,503
24,517
Healing
26,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,792
6,840
208
8,347
17,377
6,911
400
4,549
12,794
0
82,509
L
Sylvanus
BakeMyApollo
Sylvanus
6,596
3,629
1,343
4,564
17,444
17,197
0
10,039
7,199
22,523
0
W
Loki
EzDub23
Loki
9,603
1,749
0
4,660
9,098
3,849
0
2,105
6,867
0
65,322
W
Jormungandr
EzDub23
Jormungandr
9,432
1,983
0
875
13,282
11,257
342
6,382
6,415
76,763
0
L
Cliodhna
Rj4Sale
Cliodhna
7,904
1,780
0
2,657
19,152
8,048
0
5,497
13,273
0
61,470
W
13,784
4,553
0
2,667
8,387
3,962
736
1,638
6,649
0
83,370
W
12,380
618
2,968
7,854
19,424
12,479
0
8,770
10,422
44,022
0
L
Baron Samedi
V2N3WKiD
Baron Samedi
7,627
633
200
2,914
10,933
7,949
0
6,958
3,470
57,169
0
L
10,696
1,205
1,230
4,913
13,215
6,398
709
8,182
4,735
84,695
0
W
Zhong Kui
jrockusc
Zhong Kui
14,838
1,369
0
5,493
14,171
10,835
377
4,845
8,924
77,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,394
Gold Earned
43,160
593
Minions Killed
526
0
Camps Cleared
0
1,841,937
Distance Traveled
1,658,687
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,562
451
146
8
0
305,234
1
L
Sylvanus
7,428
391
26
1
0
323,161
1
W
Loki
9,605
506
103
5
0
404,568
4
W
Jormungandr
10,133
533
144
8
0
334,229
9
L
Cliodhna
8,855
466
77
4
0
377,975
0
W
Neith
8,796
463
155
8
0
328,324
5
W
Cthulhu
9,146
481
56
3
0
411,252
9
L
Baron Samedi
8,754
461
126
7
0
315,993
4
L
Ra
9,561
503
151
8
0
336,324
3
W
Zhong Kui
9,714
511
135
7
0
363,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role