Player Matchup

Nu Wa
Nu Wa
Choski122004
Nu Wa
Level 65
God Stats
3W - 0L
1,743 SR
Queue Stats
94W - 119L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
Weelittlelad
Guan Yu
Level 159
God Stats
16W - 9L
1,741 SR
Queue Stats
232W - 234L
1,558 Elo+
Solo
Baba Yaga
Baba Yaga
choski6665sDAD
Baba Yaga
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
57W - 69L
1,389 Elo+
Party 1
Team Averages
Level 104
1,733 SR
1,439 Elo+

VS

Team Averages
Level 100
1,341 SR
1,357 Elo+
The Morrigan
The Morrigan
Beboz_22
The Morrigan
Level 157
God Stats
11W - 30L
1,244 SR
Queue Stats
619W - 743L
1,380 Elo+
Solo
Skadi
Skadi
DonatedWarf45
Skadi
Level 40
God Stats
13W - 19L
1,507 SR
Queue Stats
110W - 137L
1,340 Elo+
Party 2
Tyr
Tyr
XOTZ_SAM03
Tyr
Level 104
God Stats
0W - 2L
1,273 SR
Queue Stats
98W - 107L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
9,982
665
13,464
6,783
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Weelittlelad
Guan Yu
15
3 / 0 / 7
10,982
732
7,104
15,144
20,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
choski6665sDAD
Baba Yaga
16
6 / 2 / 5
10,848
723
16,209
12,009
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Beboz_22
The Morrigan
13
0 / 5 / 2
8,310
554
6,996
11,999
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 1
8,646
576
5,724
12,571
5,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 2 / 1
8,771
585
8,111
18,449
19,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Beboz_22
The Morrigan
0
5
2
0.2
W
2
0
7
5.5
L
1
4
1
0.38
W
Guan Yu
Weelittlelad
Guan Yu
3
0
7
6.5
L
1
2
1
0.75
W
Baba Yaga
choski6665sDAD
Baba Yaga
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,777
Damage
20,831
33,936
Taken
43,019
30,063
Mitigated
29,399
12,016
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Beboz_22
The Morrigan
6,996
378
0
553
11,999
4,358
0
8,301
3,349
38,670
2,410
W
13,464
5,758
225
1,236
6,783
3,252
1,334
1,044
5,739
38,763
0
L
5,724
2,668
0
0
12,571
5,192
0
9,338
2,951
0
40,195
W
Guan Yu
Weelittlelad
Guan Yu
7,104
1,041
2,280
5,926
15,144
20,055
297
4,841
10,303
0
37,560
L
8,111
1,690
0
4,198
18,449
19,849
0
10,965
6,749
0
31,110
W
Baba Yaga
choski6665sDAD
Baba Yaga
16,209
844
216
2,133
12,009
6,756
703
2,012
9,997
41,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
25,727
178
Minions Killed
176
5
Camps Cleared
9
783,831
Distance Traveled
748,432
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,310
554
66
4
4
214,513
0
W
Nu Wa
9,982
665
56
4
1
257,108
1
L
Skadi
8,646
576
70
5
3
232,291
1
W
Guan Yu
10,982
732
58
4
3
278,346
10
L
Tyr
8,771
585
40
3
2
301,628
3
W
Baba Yaga
10,848
723
64
4
1
248,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role