Player Matchup

Yu Huang
Yu Huang
ToughScene
Yu Huang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,913 Elo+
Party 2
Bacchus
Bacchus
ishwalamew
Bacchus
Level 139
God Stats
2W - 1L
1,193 SR
Queue Stats
670W - 970L
1,382 Elo+
Solo
Lancelot
Lancelot
law098
Lancelot
Level 27
God Stats
6W - 3L
1,729 SR
Queue Stats
87W - 72L
1,480 Elo+
Party 2
Team Averages
Level 108
1,474 SR
1,592 Elo+

VS

Team Averages
Level 67
1,502 SR
1,450 Elo+
Hachiman
Hachiman
dethwolf
Hachiman
Level 68
God Stats
1W - 3L
1,398 SR
Queue Stats
118W - 156L
1,435 Elo+
Solo
Sobek
Sobek
michealvic21
Sobek
Level 28
God Stats
5W - 5L
1,441 SR
Queue Stats
56W - 50L
1,454 Elo+
Party 1
Eset
Eset
rac n cheese
Eset
Level 106
God Stats
1W - 2L
1,667 SR
Queue Stats
112W - 98L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ToughScene
Yu Huang
16
8 / 0 / 8
10,122
844
15,943
8,316
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ishwalamew
Bacchus
13
0 / 3 / 10
8,959
747
3,236
14,942
20,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
law098
Lancelot
14
8 / 5 / 7
9,845
820
7,511
13,215
10,573
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
dethwolf
Hachiman
12
3 / 6 / 3
8,391
699
8,505
12,191
5,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
1 / 3 / 1
7,255
605
1,148
6,598
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 7 / 1
8,368
697
5,063
12,166
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
6
8
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ToughScene
Yu Huang
8
0
8
12
L
Hachiman
dethwolf
Hachiman
3
6
3
0.75
W
Bacchus
ishwalamew
Bacchus
0
3
10
1.67
W
Lancelot
law098
Lancelot
8
5
7
2.3
L
1
3
1
0.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,690
Damage
14,716
36,473
Taken
30,955
34,353
Mitigated
16,268
6,115
Healing
2,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ToughScene
Yu Huang
15,943
911
0
750
8,316
3,707
964
1,463
6,853
51,682
0
L
Hachiman
dethwolf
Hachiman
8,505
6,538
0
911
12,191
5,106
0
6,384
5,545
0
19,080
W
Bacchus
ishwalamew
Bacchus
3,236
323
1,132
3,738
14,942
20,073
264
2,138
12,804
11,921
0
W
Lancelot
law098
Lancelot
7,511
1,319
0
495
13,215
10,573
846
3,017
10,198
0
26,543
L
1,148
23
0
469
6,598
5,638
0
3,032
3,342
1,776
0
L
5,063
521
335
937
12,166
5,524
0
8,859
2,826
30,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
24,014
134
Minions Killed
92
8
Camps Cleared
1
698,449
Distance Traveled
436,825
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,122
844
76
6
6
234,050
1
L
Hachiman
8,391
699
27
2
0
170,906
0
W
Bacchus
8,959
747
16
1
0
228,452
2
W
Lancelot
9,845
820
42
4
2
235,947
1
L
Sobek
7,255
605
2
0
0
94,563
0
L
Eset
8,368
697
63
5
1
171,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role