Player Matchup

Sun Wukong
Sun Wukong
AThicccPenny
Sun Wukong
Level 98
God Stats
5W - 1L
1,795 SR
Queue Stats
59W - 54L
1,447 Elo+
Party 2
Anubis
Anubis
CampSolo
Anubis
Level 62
God Stats
1W - 0L
1,992 SR
Queue Stats
70W - 64L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
Hey Boo Bear
Zhong Kui
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 32L
1,315 Elo+
Solo
Bacchus
Bacchus
RunnyBowels420
Bacchus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 18L
1,232 Elo+
Party 2
Jing Wei
Jing Wei
inzane333
Jing Wei
Level 52
God Stats
4W - 6L
1,568 SR
Queue Stats
64W - 75L
1,366 Elo+
Party 2
Team Averages
Level 68
1,671 SR
1,368 Elo+

VS

Team Averages
Level 67
1,420 SR
1,365 Elo+
Cabrakan
Cabrakan
ElevenFrost
Cabrakan
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
169W - 149L
1,417 Elo+
Solo
Neith
Neith
KyrinCB
Neith
Level 69
God Stats
1W - 3L
1,313 SR
Queue Stats
159W - 191L
1,364 Elo+
Party 1
Bellona
Bellona
Sarabande01
Bellona
Level 20
God Stats
43W - 62L
1,232 SR
Queue Stats
285W - 315L
1,232 Elo+
Party 1
Ravana
Ravana
num1knucklehead
Ravana
Level 47
God Stats
16W - 19L
1,389 SR
Queue Stats
62W - 78L
1,356 Elo+
Party 3
Hera
Hera
rangers_UR_DaD
Hera
Level 114
God Stats
5W - 6L
1,665 SR
Queue Stats
332W - 327L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AThicccPenny
Sun Wukong
19
9 / 0 / 5
12,041
669
11,263
11,365
5,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
CampSolo
Anubis
17
11 / 0 / 5
11,013
612
12,727
10,774
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Hey Boo Bear
Zhong Kui
16
4 / 2 / 1
10,561
587
13,552
13,868
10,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
7,757
431
2,814
12,098
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
inzane333
Jing Wei
12
0 / 8 / 2
8,173
454
5,945
13,237
4,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ElevenFrost
Cabrakan
14
2 / 2 / 5
8,539
474
5,628
13,236
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
KyrinCB
Neith
13
7 / 5 / 2
8,224
457
9,653
10,247
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Sarabande01
Bellona
14
2 / 5 / 0
8,857
492
5,434
17,885
12,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 2
7,528
418
4,564
12,365
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
0 / 6 / 1
8,052
447
3,653
10,440
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
24
Kills
12
12
Deaths
24
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AThicccPenny
Sun Wukong
9
0
5
11.5
W
Anubis
CampSolo
Anubis
11
0
5
13.5
L
Cabrakan
ElevenFrost
Cabrakan
2
2
5
2.25
W
Zhong Kui
Hey Boo Bear
Zhong Kui
4
2
1
2.25
L
Neith
KyrinCB
Neith
7
5
2
1.6
W
0
2
1
0.25
L
Bellona
Sarabande01
Bellona
2
5
0
0.4
W
Jing Wei
inzane333
Jing Wei
0
8
2
0.13
L
1
6
2
0.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,301
Damage
28,932
61,342
Taken
64,173
35,886
Mitigated
39,008
21,643
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AThicccPenny
Sun Wukong
11,263
3,333
0
7,379
11,365
5,905
580
2,759
8,606
0
105,139
W
Anubis
CampSolo
Anubis
12,727
992
0
5,356
10,774
5,103
276
1,597
9,177
95,645
0
L
Cabrakan
ElevenFrost
Cabrakan
5,628
646
0
4,044
13,236
13,912
288
4,434
8,479
39,067
0
W
Zhong Kui
Hey Boo Bear
Zhong Kui
13,552
2,033
0
6,551
13,868
10,779
2,030
0
13,868
70,147
0
L
Neith
KyrinCB
Neith
9,653
4,867
0
1,454
10,247
4,740
657
2,880
7,357
0
60,793
W
2,814
508
0
2,357
12,098
9,622
320
2,063
10,035
22,737
0
L
Bellona
Sarabande01
Bellona
5,434
2,510
0
6,475
17,885
12,509
0
12,329
4,881
0
57,266
W
Jing Wei
inzane333
Jing Wei
5,945
4,775
0
0
13,237
4,477
132
3,465
9,772
0
49,125
L
4,564
1,625
0
4,161
12,365
4,326
0
5,668
6,436
0
56,409
L
3,653
1,236
0
250
10,440
3,521
0
2,979
7,385
68,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,545
Gold Earned
41,200
553
Minions Killed
497
0
Camps Cleared
0
1,657,248
Distance Traveled
1,465,019
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,041
669
160
9
0
367,746
3
W
Anubis
11,013
612
138
8
0
341,021
2
L
Cabrakan
8,539
474
60
3
0
282,600
0
W
Zhong Kui
10,561
587
150
8
0
274,452
7
L
Neith
8,224
457
97
5
0
301,179
0
W
Bacchus
7,757
431
22
1
0
352,664
1
L
Bellona
8,857
492
116
6
0
284,117
0
W
Jing Wei
8,173
454
83
5
0
321,365
1
L
Ravana
7,528
418
99
6
0
328,229
0
L
Hera
8,052
447
125
7
0
268,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role