Player Matchup

Sobek
Sobek
James_H_99
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,376 Elo+
Solo
Scylla
Scylla
NoMercy x Jr
Scylla
Level 82
God Stats
6W - 2L
1,619 SR
Queue Stats
81W - 60L
1,539 Elo+
Party 2
Ravana
Ravana
NoMercyxRambo
Ravana
Level 143
God Stats
1W - 0L
1,286 SR
Queue Stats
75W - 52L
1,528 Elo+
Party 2
Horus
Horus
PaCaShadowJR
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 198L
1,512 Elo+
Party 2
Izanami
Izanami
Seiiyo
Izanami
Level 84
God Stats
20W - 17L
1,646 SR
Queue Stats
537W - 581L
1,442 Elo+
Solo
Team Averages
Level 105
1,510 SR
1,479 Elo+

VS

Team Averages
Level 94
1,531 SR
1,383 Elo+
Vulcan
Vulcan
Allah LMF
Vulcan
Level 66
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 6L
1,284 Elo+
Party 3
Loki
Loki
Doraemon11
Loki
Level 54
God Stats
10W - 12L
1,548 SR
Queue Stats
112W - 102L
1,405 Elo+
Party 3
Hou Yi
Hou Yi
FizzyGinga88
Hou Yi
Level 138
God Stats
9W - 15L
1,503 SR
Queue Stats
91W - 114L
1,431 Elo+
Party 1
Lancelot
Lancelot
Supsirc
Lancelot
Level 83
God Stats
7W - 2L
1,611 SR
Queue Stats
38W - 42L
1,355 Elo+
Party 3
Baron Samedi
Baron Samedi
pauldamanstewart
Baron Samedi
Level 128
God Stats
3W - 3L
1,429 SR
Queue Stats
113W - 132L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 3 / 8
9,074
454
9,500
20,768
20,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
18
3 / 2 / 6
10,955
548
9,961
7,965
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
15 / 1 / 2
11,806
590
15,273
10,915
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 2 / 3
10,723
536
13,014
17,191
15,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Seiiyo
Izanami
17
1 / 3 / 3
10,131
507
4,971
13,998
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Allah LMF
Vulcan
15
3 / 6 / 1
10,116
506
9,320
11,636
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 5 / 2
8,232
412
5,421
13,071
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
14
3 / 3 / 3
9,051
453
11,366
14,888
5,822
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Supsirc
Lancelot
16
3 / 2 / 0
9,948
497
11,730
19,191
13,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
pauldamanstewart
Baron Samedi
14
2 / 5 / 2
9,296
465
10,230
18,112
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
21
Kills
11
11
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Allah LMF
Vulcan
3
6
1
0.58
L
0
5
2
0.2
L
Hou Yi
3
3
3
1.5
W
Sobek
0
3
8
1.33
W
Scylla
3
2
6
3
W
15
1
2
16
W
2
2
3
1.75
W
Izanami
Seiiyo
Izanami
1
3
3
0.83
L
Lancelot
Supsirc
Lancelot
3
2
0
1.5
L
Baron Samedi
pauldamanstewart
Baron Samedi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,719
Damage
48,067
70,837
Taken
76,898
51,272
Mitigated
43,576
25,840
Healing
22,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Allah LMF
Vulcan
9,320
1,761
0
956
11,636
4,827
0
5,449
6,141
66,986
0
L
5,421
1,724
0
4,529
13,071
4,724
0
2,656
10,356
0
62,065
L
Hou Yi
11,366
4,431
397
2,286
14,888
5,822
894
2,965
11,877
0
59,037
W
Sobek
9,500
430
214
4,133
20,768
20,666
245
6,778
13,917
31,109
0
W
Scylla
9,961
299
0
2,534
7,965
3,231
0
4,257
3,530
91,562
0
W
15,273
4,625
0
6,341
10,915
5,637
0
3,089
7,733
0
95,912
W
13,014
5,416
470
5,348
17,191
15,638
210
2,066
15,063
0
92,259
W
Izanami
Seiiyo
Izanami
4,971
3,155
0
6,800
13,998
6,100
733
2,904
11,044
0
109,434
L
Lancelot
Supsirc
Lancelot
11,730
1,526
0
7,665
19,191
13,825
870
1,586
16,866
0
68,693
L
Baron Samedi
pauldamanstewart
Baron Samedi
10,230
790
1,127
5,820
18,112
14,378
420
6,805
11,267
46,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,689
Gold Earned
46,643
661
Minions Killed
471
0
Camps Cleared
0
1,995,974
Distance Traveled
1,883,198
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,116
506
110
6
0
368,734
8
L
Loki
8,232
412
86
4
0
426,374
0
L
Hou Yi
9,051
453
86
4
0
351,589
15
W
Sobek
9,074
454
33
2
0
420,069
8
W
Scylla
10,955
548
183
9
0
365,032
10
W
Ravana
11,806
590
127
6
0
446,925
2
W
Horus
10,723
536
138
7
0
390,194
7
W
Izanami
10,131
507
180
9
0
373,754
5
L
Lancelot
9,948
497
118
6
0
403,572
0
L
Baron Samedi
9,296
465
71
4
0
332,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role