Player Matchup

Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
Darendrian1989
Ra
Silver III
Level 96
God Stats
10W - 4L
1,696 SR
Queue Stats
108W - 116L
964 MMR
Solo
Ganesha
Ganesha
Silver III
Dies_Laughing
Ganesha
Silver III
Level 153
God Stats
6W - 8L
1,356 SR
Queue Stats
109W - 131L
910 MMR
Solo
He Bo
He Bo
Silver IV
HENRYTYB_
He Bo
Silver IV
Level 128
God Stats
0W - 2L
1,442 SR
Queue Stats
98W - 118L
872 MMR
Solo
Chernobog
Chernobog
Silver I
So12rovvful
Chernobog
Silver I
Level 69
God Stats
3W - 2L
1,670 SR
Queue Stats
58W - 75L
1,006 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,533 SR
1,050 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,578 SR
1,081 MMR
Lancelot
Lancelot
Silver III
 
Lancelot
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
ICEspose So
Nemesis
Silver II
Level 157
God Stats
35W - 21L
1,653 SR
Queue Stats
392W - 399L
1,042 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
KING_DRE_HOE
Baron Samedi
Silver II
Level 118
God Stats
10W - 1L
1,658 SR
Queue Stats
78W - 88L
1,038 MMR
Solo
Neith
Neith
Silver III
bigg_saint5
Neith
Silver III
Level 104
God Stats
20W - 16L
1,503 SR
Queue Stats
194W - 209L
852 MMR
Solo
Persephone
Persephone
Silver III
lovelyanttt
Persephone
Silver III
Level 122
God Stats
1W - 1L
1,577 SR
Queue Stats
94W - 102L
971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 2 / 1
8,311
594
12,867
10,232
11,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 0
6,002
429
4,013
8,856
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
10
1 / 3 / 5
7,237
517
3,873
12,562
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
HENRYTYB_
He Bo
11
2 / 4 / 0
7,000
500
4,581
9,718
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
So12rovvful
Chernobog
12
2 / 2 / 1
7,680
549
7,997
7,245
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabArachneBastetFreyaAo Kuang

VS

Bans
ChaacCliodhnaKing ArthurKaliSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 3 / 0
8,336
595
3,745
9,891
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
ICEspose So
Nemesis
13
7 / 2 / 2
8,149
582
8,725
13,538
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
KING_DRE_HOE
Baron Samedi
11
1 / 1 / 2
7,278
520
3,840
11,273
5,694
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
0 / 2 / 1
7,572
541
3,719
9,569
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
lovelyanttt
Persephone
14
5 / 2 / 7
8,768
626
12,029
11,831
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
16
16
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
2
1
2.25
W
Lancelot
 
Lancelot
3
3
0
1
L
0
5
0
0
L
Ganesha
1
3
5
1.17
L
He Bo
HENRYTYB_
He Bo
2
4
0
0.5
W
Nemesis
ICEspose So
Nemesis
7
2
2
4
W
Baron Samedi
KING_DRE_HOE
Baron Samedi
1
1
2
2
L
Chernobog
So12rovvful
Chernobog
2
2
1
1.25
W
0
2
1
0.25
W
Persephone
lovelyanttt
Persephone
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,331
Damage
32,058
48,613
Taken
56,102
29,037
Mitigated
24,389
12,992
Healing
18,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,867
4,125
0
2,109
10,232
11,698
871
3,730
6,502
0
61,007
W
Lancelot
 
Lancelot
3,745
861
0
2,195
9,891
5,436
700
0
9,891
1,737
53,198
L
4,013
321
520
1,166
8,856
3,421
384
5,174
3,682
35,295
0
L
Ganesha
3,873
530
630
2,977
12,562
7,618
354
2,965
9,597
23,521
0
L
He Bo
HENRYTYB_
He Bo
4,581
94
0
3,623
9,718
3,220
0
2,775
6,943
44,948
0
W
Nemesis
ICEspose So
Nemesis
8,725
3,716
0
3,230
13,538
5,249
301
5,006
8,532
0
51,858
W
Baron Samedi
KING_DRE_HOE
Baron Samedi
3,840
513
992
3,986
11,273
5,694
0
1,942
9,331
24,394
0
L
Chernobog
So12rovvful
Chernobog
7,997
4,093
0
1,967
7,245
3,080
0
1,225
6,020
0
60,995
W
3,719
1,223
0
5,129
9,569
3,281
1,134
541
9,028
0
61,776
W
Persephone
lovelyanttt
Persephone
12,029
1,715
0
3,348
11,831
4,729
315
4,976
6,853
67,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
40,103
386
Minions Killed
427
0
Camps Cleared
0
1,301,002
Distance Traveled
1,331,856
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,311
594
115
8
0
272,067
5
W
Lancelot
8,336
595
115
8
0
249,894
4
L
Ra
6,002
429
59
4
0
252,478
2
L
Ganesha
7,237
517
10
1
0
261,160
3
L
He Bo
7,000
500
80
6
0
228,750
1
W
Nemesis
8,149
582
65
5
0
311,416
5
W
Baron Samedi
7,278
520
29
2
0
276,801
1
L
Chernobog
7,680
549
122
9
0
286,547
5
W
Neith
7,572
541
113
8
0
228,989
6
W
Persephone
8,768
626
105
8
0
264,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role