Player Matchup

Ah Puch
Ah Puch
About_37_Cats_
Ah Puch
Level 96
God Stats
7W - 8L
1,442 SR
Queue Stats
270W - 287L
1,440 Elo+
Solo
Heimdallr
Heimdallr
Aztllan
Heimdallr
Level 99
God Stats
19W - 9L
1,598 SR
Queue Stats
928W - 971L
1,388 Elo+
Solo
Anubis
Anubis
Dylan6969698
Anubis
Level 124
God Stats
29W - 23L
1,534 SR
Queue Stats
309W - 318L
1,385 Elo+
Solo
Xing Tian
Xing Tian
LotusKage
Xing Tian
Level 80
God Stats
19W - 10L
1,660 SR
Queue Stats
52W - 49L
1,534 Elo+
Solo
Lancelot
Lancelot
Wes_Da_DemiGod
Lancelot
Level 125
God Stats
13W - 18L
1,689 SR
Queue Stats
98W - 102L
1,414 Elo+
Solo
Team Averages
Level 105
1,585 SR
1,432 Elo+

VS

Team Averages
Level 88
1,518 SR
1,426 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Choski122004
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,434 Elo+
Party 2
Bacchus
Bacchus
Z-Man146
Bacchus
Level 95
God Stats
16W - 12L
1,680 SR
Queue Stats
276W - 317L
1,350 Elo+
Party 1
Charybdis
Charybdis
choski6665sDAD
Charybdis
Level 89
God Stats
0W - 1L
1,319 SR
Queue Stats
15W - 19L
1,372 Elo+
Party 2
Mercury
Mercury
jdvoss88
Mercury
Level 95
God Stats
48W - 33L
1,590 SR
Queue Stats
490W - 499L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,364
636
3,132
3,737
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Aztllan
Heimdallr
9
2 / 0 / 1
5,282
528
10,004
5,003
1,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
10
1 / 1 / 1
5,524
552
3,420
5,373
2,372
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
LotusKage
Xing Tian
9
0 / 0 / 3
5,531
553
3,989
7,564
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
10
3 / 1 / 1
5,774
577
2,275
6,935
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 0
5,216
522
3,563
4,483
1,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Choski122004
Tsukuyomi
7
0 / 2 / 2
4,365
437
3,672
6,296
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Z-Man146
Bacchus
7
0 / 1 / 0
4,598
460
3,032
9,525
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
choski6665sDAD
Charybdis
8
1 / 2 / 0
4,681
468
3,748
8,284
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
jdvoss88
Mercury
9
0 / 1 / 1
4,950
495
1,940
5,409
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
2
2
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
W
1
0
1
1.5
W
Heimdallr
Aztllan
Heimdallr
2
0
1
2.5
L
Tsukuyomi
Choski122004
Tsukuyomi
0
2
2
0.5
W
Anubis
1
1
1
1.5
W
Xing Tian
LotusKage
Xing Tian
0
0
3
1.5
W
Lancelot
3
1
1
3.5
L
Bacchus
Z-Man146
Bacchus
0
1
0
0
L
Charybdis
choski6665sDAD
Charybdis
1
2
0
0.5
L
Mercury
jdvoss88
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,820
Damage
15,955
28,612
Taken
33,997
12,499
Mitigated
14,110
13,200
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,563
856
114
579
4,483
1,498
782
2,270
2,213
0
35,605
W
3,132
212
0
2,877
3,737
1,359
0
0
3,737
38,880
0
W
Heimdallr
Aztllan
Heimdallr
10,004
5,692
0
2,030
5,003
1,896
0
1,071
3,932
0
43,496
L
Tsukuyomi
Choski122004
Tsukuyomi
3,672
662
0
1,487
6,296
1,859
0
1,441
4,801
0
15,660
W
Anubis
3,420
512
0
2,863
5,373
2,372
208
0
5,373
36,264
0
W
Xing Tian
LotusKage
Xing Tian
3,989
276
273
2,217
7,564
4,412
0
1,961
5,603
15,643
0
W
Lancelot
2,275
311
0
2,940
6,935
2,460
0
0
6,935
0
28,265
L
Bacchus
Z-Man146
Bacchus
3,032
543
362
3,460
9,525
6,116
0
2,379
7,146
13,330
0
L
Charybdis
choski6665sDAD
Charybdis
3,748
1,725
0
3,957
8,284
2,438
138
1,610
6,671
0
27,830
L
Mercury
jdvoss88
Mercury
1,940
531
0
1,306
5,409
2,199
0
2,437
2,622
0
26,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
23,810
276
Minions Killed
227
0
Camps Cleared
0
873,076
Distance Traveled
926,994
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,216
522
61
6
0
155,884
1
W
Ah Puch
6,364
636
77
8
0
154,616
2
W
Heimdallr
5,282
528
68
7
0
155,918
1
L
Tsukuyomi
4,365
437
22
2
0
202,279
0
W
Anubis
5,524
552
58
6
0
149,608
3
W
Xing Tian
5,531
553
17
2
0
190,722
4
W
Lancelot
5,774
577
56
6
0
222,212
2
L
Bacchus
4,598
460
28
3
0
179,774
3
L
Charybdis
4,681
468
44
4
0
194,386
0
L
Mercury
4,950
495
72
7
0
194,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role