Player Matchup

Aphrodite
Aphrodite
LordGankules
Aphrodite
Level 145
God Stats
2W - 1L
1,400 SR
Queue Stats
143W - 140L
1,475 Elo+
Party 2
Hera
Hera
SherlockDoyle
Hera
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,117 Elo+
Party 1
Kukulkan
Kukulkan
Skycer24
Kukulkan
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 36L
1,486 Elo+
Party 1
Erlang Shen
Erlang Shen
j0monkeey
Erlang Shen
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,615 Elo+
Party 1
Hercules
Hercules
jordan45453
Hercules
Level 137
God Stats
7W - 2L
1,851 SR
Queue Stats
185W - 191L
1,499 Elo+
Party 2
Team Averages
Level 131
1,550 SR
1,438 Elo+

VS

Team Averages
Level 89
1,553 SR
1,493 Elo+
Ymir
Ymir
ApoloRising
Ymir
Level 117
God Stats
2W - 5L
1,431 SR
Queue Stats
606W - 624L
1,485 Elo+
Solo
Cerberus
Cerberus
Kryptic2606
Cerberus
Level 66
God Stats
3W - 1L
1,503 SR
Queue Stats
91W - 93L
1,521 Elo+
Solo
Hel
Hel
SilverSorcer
Hel
Level 121
God Stats
5W - 3L
1,567 SR
Queue Stats
496W - 538L
1,467 Elo+
Solo
Cernunnos
Cernunnos
imageable1184
Cernunnos
Level 69
God Stats
5W - 5L
1,765 SR
Queue Stats
816W - 842L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
theBIGSPANKY300
Ah Muzen Cab
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LordGankules
Aphrodite
16
0 / 2 / 18
9,989
666
12,132
15,745
10,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 3 / 16
11,637
776
22,651
13,391
7,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Skycer24
Kukulkan
20
11 / 3 / 11
12,241
816
27,274
10,426
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
j0monkeey
Erlang Shen
19
5 / 4 / 17
11,005
734
10,992
24,735
30,318
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
jordan45453
Hercules
17
2 / 3 / 17
10,943
730
9,060
25,636
36,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 10
9,099
607
6,094
17,608
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Kryptic2606
Cerberus
18
4 / 5 / 8
10,395
693
16,900
26,363
33,507
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 5 / 6
10,797
720
12,725
17,875
10,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
imageable1184
Cernunnos
17
3 / 8 / 5
10,274
685
11,523
18,179
9,383
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
theBIGSPANKY300
Ah Muzen Cab
18
2 / 4 / 8
10,347
690
22,506
17,093
9,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
51
25
Kills
14
15
Deaths
25
79
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
10
1.67
L
Cerberus
Kryptic2606
Cerberus
4
5
8
1.6
W
Aphrodite
LordGankules
Aphrodite
0
2
18
4.5
W
7
3
16
5
L
5
5
6
1.6
W
Kukulkan
Skycer24
Kukulkan
11
3
11
5.5
L
Cernunnos
imageable1184
Cernunnos
3
8
5
0.69
W
Erlang Shen
j0monkeey
Erlang Shen
5
4
17
3.38
W
Hercules
jordan45453
Hercules
2
3
17
3.5
L
Ah Muzen Cab
theBIGSPANKY300
Ah Muzen Cab
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,109
Damage
69,748
89,933
Taken
97,118
89,620
Mitigated
81,970
39,172
Healing
43,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,094
271
1,926
3,766
17,608
19,041
87
9,881
7,727
13,072
0
L
Cerberus
Kryptic2606
Cerberus
16,900
1,402
761
8,678
26,363
33,507
126
16,865
9,498
29,653
0
W
Aphrodite
LordGankules
Aphrodite
12,132
1,496
10,978
8,640
15,745
10,473
1,228
7,456
8,289
26,538
0
W
22,651
6,554
727
1,549
13,391
7,318
1,517
6,173
7,218
38,318
0
L
12,725
783
11,852
7,528
17,875
10,510
411
11,420
6,455
30,706
0
W
Kukulkan
Skycer24
Kukulkan
27,274
894
648
559
10,426
5,454
3,472
4,527
5,899
55,266
0
L
Cernunnos
imageable1184
Cernunnos
11,523
5,279
1,692
2,080
18,179
9,383
186
11,163
7,016
0
22,452
W
Erlang Shen
j0monkeey
Erlang Shen
10,992
5,742
1,431
4,602
24,735
30,318
1,095
9,870
14,865
0
19,274
W
Hercules
jordan45453
Hercules
9,060
1,553
1,240
8,798
25,636
36,057
411
7,693
17,943
0
16,527
L
Ah Muzen Cab
theBIGSPANKY300
Ah Muzen Cab
22,506
9,040
657
4,563
17,093
9,529
1,004
12,728
4,365
0
49,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,815
Gold Earned
50,912
171
Minions Killed
167
0
Camps Cleared
0
1,352,895
Distance Traveled
1,150,676
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,099
607
9
1
0
191,508
3
L
Cerberus
10,395
693
34
2
0
277,429
1
W
Aphrodite
9,989
666
30
2
0
274,344
0
W
Hera
11,637
776
41
3
0
283,361
0
L
Hel
10,797
720
40
3
0
231,977
0
W
Kukulkan
12,241
816
64
4
0
252,702
0
L
Cernunnos
10,274
685
20
1
0
219,442
0
W
Erlang Shen
11,005
734
13
1
0
268,919
2
W
Hercules
10,943
730
23
2
0
273,569
1
L
Ah Muzen Cab
10,347
690
64
4
0
230,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role