Player Matchup

Khepri
Khepri
BhrisFromDaRoc
Khepri
Level 84
God Stats
0W - 2L
1,533 SR
Queue Stats
83W - 67L
1,538 Elo+
Party 2
Heimdallr
Heimdallr
CoveredGibbon13
Heimdallr
Level 155
God Stats
5W - 6L
1,903 SR
Queue Stats
216W - 192L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
Rommel10
Baron Samedi
Level 61
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Agni
Agni
SOULREAPER1513
Agni
Level 81
God Stats
1W - 3L
1,287 SR
Queue Stats
77W - 57L
1,550 Elo+
Party 2
Thor
Thor
elhijodeWarchi92
Thor
Level 69
God Stats
0W - 5L
1,480 SR
Queue Stats
140W - 140L
1,585 Elo+
Solo
Team Averages
Level 90
1,543 SR
1,595 Elo+

VS

Team Averages
Level 137
1,520 SR
1,539 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Battuosaii
Jing Wei
Level 160
God Stats
1W - 0L
1,290 SR
Queue Stats
207W - 216L
1,583 Elo+
Solo
Chaac
Chaac
Iamfardestiny
Chaac
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 109L
1,606 Elo+
Party 1
Hades
Hades
el_chingon_Mtz
Hades
Level 148
God Stats
5W - 2L
1,637 SR
Queue Stats
189W - 190L
1,495 Elo+
Party 1
Cerberus
Cerberus
llDaxSll
Cerberus
Level 125
God Stats
5W - 2L
1,672 SR
Queue Stats
104W - 122L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
8,070
673
6,918
17,085
18,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
CoveredGibbon13
Heimdallr
15
3 / 4 / 8
8,571
714
11,997
11,876
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Rommel10
Baron Samedi
15
3 / 5 / 1
8,586
716
8,235
12,899
11,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 3 / 6
8,862
739
15,223
11,461
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 6
8,755
730
9,379
13,868
7,336
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 2 / 3
8,858
738
12,625
6,628
2,801
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Battuosaii
Jing Wei
16
0 / 3 / 7
8,561
713
10,469
13,756
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 4 / 7
9,384
782
12,281
17,569
14,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 3 / 8
10,095
841
16,255
13,886
9,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
llDaxSll
Cerberus
15
3 / 1 / 9
9,224
769
5,913
14,395
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
13
Kills
20
20
Deaths
13
29
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
3
2.25
W
Jing Wei
Battuosaii
Jing Wei
0
3
7
1.17
L
0
4
8
1
L
Heimdallr
CoveredGibbon13
Heimdallr
3
4
8
1.75
W
7
4
7
2.63
L
Baron Samedi
Rommel10
Baron Samedi
3
5
1
0.7
L
4
3
6
2.33
W
7
3
8
3.67
L
3
4
6
1.5
W
Cerberus
llDaxSll
Cerberus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,752
Damage
57,543
67,189
Taken
66,234
49,591
Mitigated
45,488
11,109
Healing
19,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,625
1,480
0
250
6,628
2,801
165
2,846
3,708
37,256
0
W
Jing Wei
Battuosaii
Jing Wei
10,469
6,344
0
2,650
13,756
5,867
2,229
4,423
9,289
0
40,480
L
6,918
872
0
3,328
17,085
18,074
0
8,064
9,021
13,464
0
L
Heimdallr
CoveredGibbon13
Heimdallr
11,997
4,690
0
1,200
11,876
7,150
706
6,289
5,587
0
27,078
W
12,281
3,308
0
5,362
17,569
14,740
126
9,217
8,146
0
19,547
L
Baron Samedi
Rommel10
Baron Samedi
8,235
532
195
2,200
12,899
11,270
529
9,941
2,958
27,811
0
L
15,223
2,532
143
2,569
11,461
5,761
765
4,614
6,847
35,549
0
W
16,255
1,156
1,189
5,354
13,886
9,158
425
6,633
7,043
47,012
0
L
9,379
1,674
0
1,474
13,868
7,336
0
5,885
7,983
0
35,595
W
Cerberus
llDaxSll
Cerberus
5,913
336
0
4,985
14,395
12,922
362
6,535
7,672
20,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,844
Gold Earned
46,122
203
Minions Killed
262
0
Camps Cleared
0
1,143,284
Distance Traveled
1,304,668
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,858
738
53
4
0
249,477
3
W
Jing Wei
8,561
713
59
5
0
229,868
2
L
Khepri
8,070
673
10
1
0
235,008
4
L
Heimdallr
8,571
714
27
2
0
212,884
2
W
Chaac
9,384
782
17
1
0
266,872
4
L
Baron Samedi
8,586
716
56
5
0
199,843
0
L
Agni
8,862
739
58
5
0
238,608
1
W
Hades
10,095
841
83
7
0
287,237
1
L
Thor
8,755
730
52
4
0
256,941
2
W
Cerberus
9,224
769
50
4
0
271,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role