Player Matchup

Kukulkan
Kukulkan
BONEOLOGIE101
Kukulkan
Level 124
God Stats
13W - 10L
1,626 SR
Queue Stats
123W - 146L
1,392 Elo+
Party 3
Merlin
Merlin
Huhes1
Merlin
Level 47
God Stats
4W - 2L
1,712 SR
Queue Stats
7W - 13L
1,250 Elo+
Party 2
Da Ji
Da Ji
KingViloOG
Da Ji
Level 35
God Stats
6W - 2L
1,500 SR
Queue Stats
42W - 53L
1,343 Elo+
Solo
Lancelot
Lancelot
SmiteFan654783
Lancelot
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,706 Elo+
Party 2
Chiron
Chiron
spookyvision1
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 105L
1,432 Elo+
Party 3
Team Averages
Level 54
1,568 SR
1,425 Elo+

VS

Team Averages
Level 95
1,476 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
CheeseLover1196
Tsukuyomi
Level 68
God Stats
8W - 4L
1,550 SR
Queue Stats
101W - 76L
1,428 Elo+
Party 1
Cerberus
Cerberus
MrJackster2001
Cerberus
Level 29
God Stats
7W - 7L
1,411 SR
Queue Stats
219W - 126L
1,501 Elo+
Party 1
Izanami
Izanami
RelativeTrain49
Izanami
Level 107
God Stats
1W - 0L
1,379 SR
Queue Stats
26W - 26L
1,453 Elo+
Solo
Chang'e
Chang'e
a15-04-75
Chang'e
Level 144
God Stats
35W - 43L
1,500 SR
Queue Stats
552W - 495L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lafliadominguez
Cu Chulainn
Level 128
God Stats
25W - 29L
1,539 SR
Queue Stats
1,576W - 1,708L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BONEOLOGIE101
Kukulkan
16
1 / 4 / 1
10,760
978
17,494
14,636
5,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Huhes1
Merlin
16
1 / 7 / 3
10,450
950
12,094
15,464
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
2 / 6 / 0
10,519
956
6,595
13,885
5,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
16
0 / 11 / 3
9,717
883
8,038
22,554
9,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 10 / 3
11,078
1,007
21,402
29,329
10,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

44

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CheeseLover1196
Tsukuyomi
18
6 / 2 / 24
12,034
1,094
25,036
13,212
6,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
18
5 / 1 / 22
11,578
1,053
10,092
16,685
21,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 2 / 17
12,550
1,141
20,206
14,184
6,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
a15-04-75
Chang'e
19
17 / 1 / 11
13,755
1,250
25,415
16,000
7,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
lafliadominguez
Cu Chulainn
18
3 / 0 / 26
11,988
1,090
11,659
15,117
12,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
138
6
Kills
38
38
Deaths
6
10
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BONEOLOGIE101
Kukulkan
1
4
1
0.38
W
Tsukuyomi
CheeseLover1196
Tsukuyomi
6
2
24
9
L
Merlin
Huhes1
Merlin
1
7
3
0.36
L
Da Ji
2
6
0
0.33
W
Cerberus
5
1
22
16
W
7
2
17
7.75
L
Lancelot
0
11
3
0.14
W
Chang'e
a15-04-75
Chang'e
17
1
11
22.5
W
Cu Chulainn
lafliadominguez
Cu Chulainn
3
0
26
16
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,623
Damage
92,408
95,868
Taken
75,198
36,566
Mitigated
54,671
2,086
Healing
30,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BONEOLOGIE101
Kukulkan
17,494
1,192
0
0
14,636
5,762
0
6,427
8,209
59,757
0
W
Tsukuyomi
CheeseLover1196
Tsukuyomi
25,036
5,258
0
4,149
13,212
6,481
0
6,482
6,730
0
37,925
L
Merlin
Huhes1
Merlin
12,094
912
0
0
15,464
5,524
0
5,354
10,110
32,680
0
L
Da Ji
6,595
1,391
0
180
13,885
5,571
0
6,655
7,230
0
11,587
W
Cerberus
10,092
567
962
838
16,685
21,057
0
7,968
8,717
12,345
0
W
20,206
14,356
0
4,702
14,184
6,661
0
5,042
9,142
0
56,144
L
Lancelot
8,038
1,419
0
37
22,554
9,144
0
8,194
14,360
0
13,555
W
Chang'e
a15-04-75
Chang'e
25,415
1,877
6,756
5,691
16,000
7,665
0
4,799
11,201
50,904
0
W
Cu Chulainn
lafliadominguez
Cu Chulainn
11,659
1,554
0
7,012
15,117
12,807
0
5,297
9,820
0
22,928
L
21,402
10,213
656
1,213
29,329
10,565
0
8,877
20,452
0
36,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,524
Gold Earned
61,905
191
Minions Killed
223
6
Camps Cleared
5
941,751
Distance Traveled
1,045,286
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,760
978
101
9
1
207,955
1
W
Tsukuyomi
12,034
1,094
26
2
0
226,199
0
L
Merlin
10,450
950
40
4
0
175,873
0
L
Da Ji
10,519
956
10
1
2
159,804
0
W
Cerberus
11,578
1,053
9
1
1
198,824
0
W
Izanami
12,550
1,141
89
8
2
171,600
1
L
Lancelot
9,717
883
18
2
0
214,161
0
W
Chang'e
13,755
1,250
68
6
1
212,540
0
W
Cu Chulainn
11,988
1,090
31
3
1
236,123
1
L
Chiron
11,078
1,007
22
2
3
183,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role