Player Matchup

Cliodhna
Cliodhna
EGY-MAZ
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,287 Elo+
Party 2
Ymir
Ymir
MAHMOUD_ALPRINCE
Ymir
Level 39
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
nourg_of_war
Ao Kuang
Level 68
God Stats
1W - 2L
1,242 SR
Queue Stats
5W - 6L
1,287 Elo+
Party 2
Team Averages
Level 57
1,304 SR
1,358 Elo+

VS

Team Averages
Level 151
1,609 SR
1,688 Elo+
Gilgamesh
Gilgamesh
PiixeLz
Gilgamesh
Level 145
God Stats
3W - 4L
1,497 SR
Queue Stats
125W - 63L
1,692 Elo+
Party 1
Chaac
Chaac
Spxkyy_
Chaac
Level 160
God Stats
7W - 1L
1,805 SR
Queue Stats
128W - 66L
1,686 Elo+
Party 1
Baron Samedi
Baron Samedi
zelpe
Baron Samedi
Level 147
God Stats
19W - 10L
1,524 SR
Queue Stats
126W - 67L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EGY-MAZ
Cliodhna
11
1 / 10 / 1
8,416
601
6,579
20,282
8,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 1
8,606
615
4,106
17,161
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
nourg_of_war
Ao Kuang
12
2 / 5 / 1
8,575
613
7,468
18,709
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PiixeLz
Gilgamesh
14
7 / 3 / 14
11,391
814
16,753
15,506
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Spxkyy_
Chaac
17
11 / 0 / 11
11,475
820
16,919
14,602
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
zelpe
Baron Samedi
15
4 / 0 / 17
10,743
767
12,150
6,395
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
3
Kills
22
22
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
EGY-MAZ
Cliodhna
1
10
1
0.15
L
0
7
1
0.07
W
Gilgamesh
PiixeLz
Gilgamesh
7
3
14
4.67
W
Chaac
Spxkyy_
Chaac
11
0
11
16.5
L
Ao Kuang
nourg_of_war
Ao Kuang
2
5
1
0.5
W
Baron Samedi
zelpe
Baron Samedi
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,153
Damage
45,822
56,152
Taken
36,503
34,378
Mitigated
30,448
3,530
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
EGY-MAZ
Cliodhna
6,579
1,065
0
475
20,282
8,278
0
2,488
17,514
0
24,245
L
4,106
954
0
515
17,161
17,599
0
5,329
11,422
18,256
0
W
Gilgamesh
PiixeLz
Gilgamesh
16,753
4,678
0
3,222
15,506
12,449
68
4,271
10,770
50
35,027
W
Chaac
Spxkyy_
Chaac
16,919
3,946
0
7,946
14,602
14,376
694
6,600
8,002
0
39,967
L
Ao Kuang
nourg_of_war
Ao Kuang
7,468
1,609
0
2,540
18,709
8,501
0
4,710
13,547
16,672
0
W
Baron Samedi
zelpe
Baron Samedi
12,150
478
3,301
4,132
6,395
3,623
977
1,020
5,375
38,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
33,609
75
Minions Killed
140
1
Camps Cleared
11
657,227
Distance Traveled
802,104
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,416
601
38
3
1
209,011
1
L
Ymir
8,606
615
25
2
0
193,860
0
W
Gilgamesh
11,391
814
37
3
3
263,253
2
W
Chaac
11,475
820
32
2
2
282,770
0
L
Ao Kuang
8,575
613
12
1
0
254,356
0
W
Baron Samedi
10,743
767
71
5
6
256,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role