Player Matchup

Medusa
Medusa
A Pancake6108
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
M0rbidM3rcy
Sylvanus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,439 Elo+
Party 2
Ah Puch
Ah Puch
MONEY JLEW
Ah Puch
Level 157
God Stats
4W - 1L
1,702 SR
Queue Stats
70W - 66L
1,554 Elo+
Party 2
Charybdis
Charybdis
Mookie3547
Charybdis
Level 77
God Stats
3W - 2L
1,323 SR
Queue Stats
229W - 224L
1,479 Elo+
Party 2
Chiron
Chiron
Sunfl0werGal
Chiron
Level 160
God Stats
6W - 4L
1,394 SR
Queue Stats
366W - 370L
1,438 Elo+
Party 2
Team Averages
Level 106
1,484 SR
1,469 Elo+

VS

Team Averages
Level 61
1,502 SR
1,399 Elo+
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HardBrawl
Sol
Level 107
God Stats
3W - 3L
1,512 SR
Queue Stats
345W - 333L
1,447 Elo+
Solo
Terra
Terra
PapiDeadpool22
Terra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 158L
1,320 Elo+
Party 1
Tiamat
Tiamat
S1D CASH
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 122L
1,320 Elo+
Party 1
Hun Batz
Hun Batz
Slyr18
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,264
726
6,008
10,257
4,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
M0rbidM3rcy
Sylvanus
12
1 / 1 / 10
7,682
768
2,441
11,642
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
MONEY JLEW
Ah Puch
15
3 / 0 / 10
8,074
807
12,063
5,867
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Mookie3547
Charybdis
16
3 / 0 / 11
8,480
848
7,989
9,624
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
15
7 / 0 / 8
8,585
859
11,286
8,249
4,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 2 / 1
6,857
686
6,760
9,787
8,530
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 0 / 1
6,830
683
13,509
4,425
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 1
6,292
629
4,602
9,129
7,271
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
S1D CASH
Tiamat
11
0 / 5 / 0
6,143
614
5,379
10,697
5,205
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
Slyr18
Hun Batz
10
0 / 6 / 2
5,996
600
5,555
10,064
4,646
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
15
Kills
2
2
Deaths
15
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
W
1
1
9
5.5
L
0
0
1
0.5
W
Sylvanus
M0rbidM3rcy
Sylvanus
1
1
10
6
W
Ah Puch
MONEY JLEW
Ah Puch
3
0
10
8
W
Charybdis
Mookie3547
Charybdis
3
0
11
8.5
L
1
2
1
0.75
L
Tiamat
S1D CASH
Tiamat
0
5
0
0
L
Hun Batz
Slyr18
Hun Batz
0
6
2
0.17
W
Chiron
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
35,805
45,639
Taken
44,102
27,849
Mitigated
27,413
22,169
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,760
551
889
3,116
9,787
8,530
0
3,944
5,843
0
12,516
W
6,008
2,816
1,431
2,205
10,257
4,690
353
5,589
4,584
0
13,406
L
13,509
448
218
1,351
4,425
1,761
0
1,226
3,199
35,658
0
W
Sylvanus
M0rbidM3rcy
Sylvanus
2,441
519
5,044
2,575
11,642
10,688
0
5,711
5,590
4,079
0
W
Ah Puch
MONEY JLEW
Ah Puch
12,063
338
1,133
1,764
5,867
3,043
108
2,900
2,880
27,955
0
W
Charybdis
Mookie3547
Charybdis
7,989
3,481
870
2,015
9,624
5,160
188
4,873
4,660
0
24,088
L
4,602
602
3,930
3,525
9,129
7,271
0
1,736
7,393
7,376
0
L
Tiamat
S1D CASH
Tiamat
5,379
846
404
2,335
10,697
5,205
4
3,670
7,027
10,745
0
L
Hun Batz
Slyr18
Hun Batz
5,555
351
0
1,130
10,064
4,646
0
3,928
6,136
0
6,951
W
Chiron
11,286
4,411
3,122
2,010
8,249
4,268
998
4,417
3,756
0
17,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
32,118
115
Minions Killed
101
0
Camps Cleared
0
898,211
Distance Traveled
921,898
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,857
686
15
2
0
200,814
1
W
Medusa
7,264
726
17
2
0
179,968
0
L
Sol
6,830
683
55
6
0
193,486
0
W
Sylvanus
7,682
768
3
0
0
184,006
0
W
Ah Puch
8,074
807
36
4
0
158,688
0
W
Charybdis
8,480
848
43
4
0
185,609
0
L
Terra
6,292
629
6
1
0
198,868
0
L
Tiamat
6,143
614
13
1
0
140,828
0
L
Hun Batz
5,996
600
12
1
0
187,902
0
W
Chiron
8,585
859
16
2
0
189,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role