Player Matchup

Medusa
Medusa
MiniXifito
Medusa
Level 64
God Stats
28W - 24L
1,518 SR
Queue Stats
128W - 114L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
PowerParty7
Hou Yi
Level 143
God Stats
4W - 3L
1,513 SR
Queue Stats
128W - 120L
1,531 Elo+
Party 2
Fafnir
Fafnir
TheCrazyPlayerXD
Fafnir
Level 139
God Stats
14W - 10L
1,555 SR
Queue Stats
125W - 97L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
Wissako
Baron Samedi
Level 122
God Stats
1W - 0L
1,698 SR
Queue Stats
96W - 74L
1,545 Elo+
Party 2
Chaac
Chaac
nibirugold
Chaac
Level 102
God Stats
8W - 6L
1,477 SR
Queue Stats
55W - 33L
1,543 Elo+
Party 2
Team Averages
Level 114
1,552 SR
1,533 Elo+

VS

Team Averages
Level 94
1,334 SR
1,475 Elo+
Fenrir
Fenrir
MichaelJ72
Fenrir
Level 138
God Stats
122W - 143L
1,502 SR
Queue Stats
1,031W - 1,080L
1,446 Elo+
Solo
Ne Zha
Ne Zha
Moga3753
Ne Zha
Level 61
God Stats
0W - 2L
1,198 SR
Queue Stats
13W - 8L
1,611 Elo+
Party 1
Aphrodite
Aphrodite
Ruterford
Aphrodite
Level 49
God Stats
0W - 3L
1,228 SR
Queue Stats
37W - 57L
1,375 Elo+
Solo
Chaac
Chaac
WillyChimp
Chaac
Level 123
God Stats
2W - 3L
1,359 SR
Queue Stats
54W - 44L
1,493 Elo+
Solo
Khepri
Khepri
linneapower2000
Khepri
Level 100
God Stats
0W - 3L
1,384 SR
Queue Stats
38W - 37L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MiniXifito
Medusa
20
8 / 2 / 14
15,423
1,028
30,406
15,887
7,903
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
20
18 / 2 / 11
18,344
1,223
61,169
19,252
9,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
0 / 1 / 23
14,501
967
10,398
18,302
34,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Wissako
Baron Samedi
20
5 / 4 / 23
15,333
1,022
34,551
16,437
9,762
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
20
2 / 1 / 26
14,638
976
21,468
20,010
25,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MichaelJ72
Fenrir
20
4 / 6 / 4
14,831
989
14,353
24,989
18,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Moga3753
Ne Zha
19
1 / 11 / 5
13,327
888
21,651
25,485
15,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Ruterford
Aphrodite
19
0 / 5 / 4
13,282
885
11,887
23,538
19,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
20
4 / 6 / 4
15,032
1,002
27,064
48,787
57,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
1 / 5 / 4
13,740
916
8,223
42,508
53,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
31
33
Kills
10
10
Deaths
33
97
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
MichaelJ72
Fenrir
4
6
4
1
W
Medusa
MiniXifito
Medusa
8
2
14
7.5
L
Ne Zha
Moga3753
Ne Zha
1
11
5
0.32
W
Hou Yi
18
2
11
11.75
L
Aphrodite
Ruterford
Aphrodite
0
5
4
0.4
W
0
1
23
11.5
L
Chaac
4
6
4
1
W
Baron Samedi
Wissako
Baron Samedi
5
4
23
4.13
L
1
5
4
0.6
W
Chaac
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,992
Damage
83,178
89,888
Taken
165,307
87,357
Mitigated
163,021
26,177
Healing
27,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
MichaelJ72
Fenrir
14,353
748
0
1,195
24,989
18,089
0
6,774
18,081
0
30,800
W
Medusa
MiniXifito
Medusa
30,406
18,356
0
2,229
15,887
7,903
0
2,007
13,588
0
54,791
L
Ne Zha
Moga3753
Ne Zha
21,651
5,701
0
145
25,485
15,225
0
5,941
19,391
0
25,763
W
Hou Yi
61,169
50,232
0
7,195
19,252
9,344
0
5,141
13,534
0
99,344
L
Aphrodite
Ruterford
Aphrodite
11,887
594
9,542
7,263
23,538
19,172
0
8,240
15,092
46,037
0
W
10,398
4,089
0
2,717
18,302
34,349
0
6,887
9,380
18,257
0
L
Chaac
27,064
4,614
0
9,676
48,787
57,442
0
12,151
36,280
9,903
49,063
W
Baron Samedi
Wissako
Baron Samedi
34,551
1,401
4,022
5,134
16,437
9,762
0
2,080
14,023
63,364
0
L
8,223
682
0
0
42,508
53,093
0
10,720
31,514
42,702
0
W
Chaac
21,468
3,104
0
4,880
20,010
25,999
0
7,921
10,636
0
41,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,239
Gold Earned
70,212
297
Minions Killed
281
12
Camps Cleared
8
1,395,219
Distance Traveled
1,408,443
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,831
989
38
3
4
313,501
2
W
Medusa
15,423
1,028
50
3
2
297,569
0
L
Ne Zha
13,327
888
8
1
2
260,407
0
W
Hou Yi
18,344
1,223
115
8
8
256,921
0
L
Aphrodite
13,282
885
77
5
0
282,281
0
W
Fafnir
14,501
967
14
1
1
283,623
0
L
Chaac
15,032
1,002
87
6
1
287,564
0
W
Baron Samedi
15,333
1,022
83
6
1
257,285
0
L
Khepri
13,740
916
71
5
1
264,690
0
W
Chaac
14,638
976
35
2
0
299,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role