Player Matchup

Cerberus
Cerberus
Capitangera6934
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,234 Elo+
Party 1
Vamana
Vamana
RedRocket831185
Vamana
Level 66
God Stats
19W - 18L
1,560 SR
Queue Stats
321W - 316L
1,448 Elo+
Solo
Set
Set
Shakalon777
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,174 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YettiPopillo
Morgan Le Fay
Level 44
God Stats
3W - 5L
1,466 SR
Queue Stats
20W - 52L
1,172 Elo+
Party 1
Kukulkan
Kukulkan
lfmv10
Kukulkan
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 30
1,505 SR
1,306 Elo+

VS

Team Averages
Level 67
1,433 SR
1,415 Elo+
Jing Wei
Jing Wei
MusashiSenpai300
Jing Wei
Level 100
God Stats
7W - 3L
1,863 SR
Queue Stats
232W - 211L
1,460 Elo+
Party 2
Olorun
Olorun
MyNaMeIzBraSi
Olorun
Level 78
God Stats
12W - 12L
1,176 SR
Queue Stats
120W - 120L
1,366 Elo+
Solo
Bellona
Bellona
bscriv120
Bellona
Level 26
God Stats
1W - 0L
1,495 SR
Queue Stats
39W - 25L
1,513 Elo+
Party 2
Fenrir
Fenrir
ice_wolfgod
Fenrir
Level 89
God Stats
17W - 20L
1,497 SR
Queue Stats
257W - 234L
1,401 Elo+
Party 2
Ares
Ares
oGxSmokezZ--
Ares
Level 44
God Stats
1W - 1L
1,134 SR
Queue Stats
13W - 12L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 4 / 0
5,269
439
2,133
10,315
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 8 / 0
6,447
537
6,583
13,597
6,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 0
4,735
395
1,995
8,785
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
YettiPopillo
Morgan Le Fay
10
0 / 2 / 1
5,635
470
5,244
6,494
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
lfmv10
Kukulkan
8
0 / 4 / 0
4,930
411
2,868
5,207
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
6,616
551
7,679
5,853
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 3
7,186
599
5,757
7,417
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
bscriv120
Bellona
11
4 / 1 / 2
7,369
614
8,047
7,950
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
12
9 / 0 / 2
7,733
644
6,446
6,234
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 0 / 7
6,545
545
3,924
6,865
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
21
21
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
0
0
W
6
0
2
7
W
2
0
3
3.5
L
1
8
0
0.13
L
0
3
0
0
L
Morgan Le Fay
YettiPopillo
Morgan Le Fay
0
2
1
0.25
W
Bellona
bscriv120
Bellona
4
1
2
5
W
Fenrir
9
0
2
10
L
Kukulkan
lfmv10
Kukulkan
0
4
0
0
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,823
Damage
31,853
44,398
Taken
34,319
20,067
Mitigated
22,151
5,629
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,133
89
0
1,509
10,315
6,098
25
3,259
7,024
15,403
0
W
7,679
6,545
0
4,002
5,853
2,542
826
2,075
3,778
0
52,629
W
5,757
2,101
0
4,863
7,417
3,475
800
3,283
4,134
49,143
0
L
6,583
3,378
0
2,745
13,597
6,387
0
1,922
10,946
0
39,201
L
1,995
933
0
476
8,785
3,366
0
997
7,685
0
24,611
L
Morgan Le Fay
YettiPopillo
Morgan Le Fay
5,244
657
0
779
6,494
2,556
0
2,344
3,908
36,460
0
W
Bellona
bscriv120
Bellona
8,047
3,288
0
1,642
7,950
8,452
840
996
6,954
0
43,755
W
Fenrir
6,446
1,577
0
2,232
6,234
2,756
0
683
5,551
0
40,008
L
Kukulkan
lfmv10
Kukulkan
2,868
465
0
120
5,207
1,660
84
754
4,453
27,128
0
W
3,924
283
84
2,395
6,865
4,926
290
3,208
3,657
13,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,016
Gold Earned
35,449
248
Minions Killed
355
0
Camps Cleared
0
1,118,339
Distance Traveled
1,156,678
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,269
439
25
2
0
209,335
0
W
Jing Wei
6,616
551
82
7
0
211,111
0
W
Olorun
7,186
599
93
8
0
216,140
1
L
Vamana
6,447
537
78
7
0
197,214
0
L
Set
4,735
395
40
3
0
263,395
0
L
Morgan Le Fay
5,635
470
61
5
0
227,703
0
W
Bellona
7,369
614
88
7
0
230,224
0
W
Fenrir
7,733
644
72
6
0
267,240
0
L
Kukulkan
4,930
411
44
4
0
220,692
0
W
Ares
6,545
545
20
2
0
231,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role