Player Matchup

Hera
Hera
 
Hera
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
HIBANA SEMP
Xing Tian
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,697 Elo+
Party 1
Ah Puch
Ah Puch
StrenuousEagle
Ah Puch
Level 128
God Stats
4W - 1L
1,759 SR
Queue Stats
230W - 197L
1,565 Elo+
Party 2
Shiva
Shiva
oImprovised
Shiva
Level 128
God Stats
3W - 1L
1,688 SR
Queue Stats
85W - 59L
1,663 Elo+
Party 1
Izanami
Izanami
xTRGAxtreme
Izanami
Level 126
God Stats
5W - 8L
1,640 SR
Queue Stats
193W - 194L
1,550 Elo+
Party 2
Team Averages
Level 116
1,617 SR
1,595 Elo+

VS

Team Averages
Level 127
1,501 SR
1,490 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Cross25549
Cupid
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 155L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fooquawn
Morgan Le Fay
Level 155
God Stats
0W - 1L
1,559 SR
Queue Stats
137W - 133L
1,460 Elo+
Solo
Tiamat
Tiamat
GreasyCaulk
Tiamat
Level 88
God Stats
3W - 1L
1,773 SR
Queue Stats
57W - 72L
1,442 Elo+
Solo
Fenrir
Fenrir
xX MlNlMUM Wage
Fenrir
Level 128
God Stats
4W - 7L
1,171 SR
Queue Stats
836W - 783L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 2 / 14
8,219
822
9,654
6,720
3,560
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
HIBANA SEMP
Xing Tian
13
1 / 2 / 12
8,298
830
1,859
13,073
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 1 / 8
8,979
898
17,814
6,825
3,630
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 11
8,893
889
12,159
12,868
13,617
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
xTRGAxtreme
Izanami
15
3 / 2 / 9
8,573
857
8,054
9,603
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 1 / 5
7,271
727
5,573
10,946
10,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
13
2 / 3 / 6
7,332
733
8,801
10,754
4,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Fooquawn
Morgan Le Fay
12
2 / 5 / 5
6,811
681
7,766
9,776
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
13
1 / 4 / 4
6,773
677
7,942
10,931
6,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 5
6,636
664
7,194
12,646
12,864
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
18
Kills
8
8
Deaths
18
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
14
4.5
L
Mulan
 
Mulan
2
1
5
4.5
L
Cupid
2
3
6
1.67
L
Morgan Le Fay
Fooquawn
Morgan Le Fay
2
5
5
0.9
L
Tiamat
1
4
4
0.75
W
Xing Tian
HIBANA SEMP
Xing Tian
1
2
12
3.5
W
6
1
8
10
W
6
1
11
11.5
W
Izanami
xTRGAxtreme
Izanami
3
2
9
3.75
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,540
Damage
37,276
49,089
Taken
55,053
39,109
Mitigated
39,485
12,765
Healing
21,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,654
1,432
0
775
6,720
3,560
689
3,362
3,317
17,747
0
L
Mulan
 
Mulan
5,573
394
1,707
3,333
10,946
10,847
0
5,877
5,069
0
11,712
L
Cupid
8,801
3,576
3,302
4,085
10,754
4,502
0
6,661
4,093
0
20,704
L
Morgan Le Fay
Fooquawn
Morgan Le Fay
7,766
1,092
1,604
1,117
9,776
4,345
0
5,767
4,009
13,975
0
L
Tiamat
7,942
1,181
1,167
3,328
10,931
6,927
0
5,504
5,427
20,390
0
W
Xing Tian
HIBANA SEMP
Xing Tian
1,859
245
0
1,174
13,073
12,288
299
2,590
10,385
5,128
0
W
17,814
961
1,181
2,876
6,825
3,630
983
2,743
4,041
26,846
0
W
12,159
774
1,586
2,394
12,868
13,617
750
4,217
8,363
0
20,794
W
Izanami
xTRGAxtreme
Izanami
8,054
3,798
722
2,057
9,603
6,014
2,295
2,796
6,696
0
26,074
L
7,194
389
33
1,607
12,646
12,864
0
5,518
7,128
0
11,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,962
Gold Earned
34,823
126
Minions Killed
113
0
Camps Cleared
0
988,142
Distance Traveled
944,945
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,219
822
17
2
0
205,806
0
L
Mulan
7,271
727
21
2
0
201,555
0
L
Cupid
7,332
733
41
4
0
194,695
0
L
Morgan Le Fay
6,811
681
12
1
0
182,416
1
L
Tiamat
6,773
677
31
3
0
178,405
0
W
Xing Tian
8,298
830
6
1
0
193,918
0
W
Ah Puch
8,979
898
31
3
0
193,084
2
W
Shiva
8,893
889
19
2
0
211,470
0
W
Izanami
8,573
857
53
5
0
183,864
0
L
Fenrir
6,636
664
8
1
0
187,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role