Player Matchup

Rama
Rama
Astroheart
Rama
Level 159
God Stats
2W - 0L
1,725 SR
Queue Stats
62W - 41L
1,689 Elo+
Party 1
Sol
Sol
Kotoy
Sol
Level 158
God Stats
1W - 1L
1,779 SR
Queue Stats
199W - 91L
1,643 Elo+
Party 1
Hun Batz
Hun Batz
Tigoranas
Hun Batz
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 70L
1,652 Elo+
Party 1
Team Averages
Level 149
1,668 SR
1,661 Elo+

VS

Team Averages
Level 123
1,561 SR
1,532 Elo+
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Exandris1
Anubis
Level 144
God Stats
5W - 5L
1,601 SR
Queue Stats
92W - 114L
1,506 Elo+
Solo
Neith
Neith
SuckerKiddo
Neith
Level 83
God Stats
30W - 21L
1,583 SR
Queue Stats
125W - 115L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 6
9,169
917
14,366
8,457
4,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Kotoy
Sol
13
6 / 2 / 6
8,677
868
12,036
10,253
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
Tigoranas
Hun Batz
12
2 / 3 / 3
7,616
762
5,854
12,122
8,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 3 / 2
7,766
777
7,482
14,181
10,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Exandris1
Anubis
11
1 / 5 / 4
7,213
721
5,540
10,401
5,713
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 7 / 3
7,451
745
6,858
10,612
4,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
7
7
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
2
1.67
W
7
2
6
5
L
Anubis
Exandris1
Anubis
1
5
4
0.6
W
Sol
Kotoy
Sol
6
2
6
4.5
L
2
7
3
0.5
W
Hun Batz
Tigoranas
Hun Batz
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,256
Damage
19,880
30,832
Taken
35,194
15,936
Mitigated
20,981
7,921
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,482
1,286
0
5,139
14,181
10,961
0
3,877
10,121
0
17,272
W
14,366
11,144
0
1,754
8,457
4,035
597
1,334
6,912
0
32,830
L
Anubis
Exandris1
Anubis
5,540
351
361
3,019
10,401
5,713
0
5,032
5,336
19,790
0
W
Sol
Kotoy
Sol
12,036
4,332
0
4,963
10,253
3,718
2,236
3,353
6,766
41,600
4,136
L
6,858
2,909
0
2,108
10,612
4,307
411
2,240
8,165
0
17,578
W
Hun Batz
Tigoranas
Hun Batz
5,854
1,176
0
1,204
12,122
8,183
243
1,450
10,322
0
18,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
22,430
107
Minions Killed
98
4
Camps Cleared
5
565,781
Distance Traveled
528,269
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,766
777
27
3
3
206,728
0
W
Rama
9,169
917
31
3
2
180,497
4
L
Anubis
7,213
721
41
4
1
164,065
2
W
Sol
8,677
868
48
5
0
188,316
3
L
Neith
7,451
745
30
3
1
157,476
0
W
Hun Batz
7,616
762
28
3
2
196,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role