Player Matchup

Kali
Kali
Elentàri
Kali
Level 160
God Stats
6W - 11L
1,570 SR
Queue Stats
984W - 1,074L
1,429 Elo+
Party 2
Lancelot
Lancelot
Jimbier045
Lancelot
Level 117
God Stats
1W - 1L
1,641 SR
Queue Stats
179W - 226L
1,385 Elo+
Party 1
Anubis
Anubis
SpeAroX84
Anubis
Level 107
God Stats
8W - 10L
1,528 SR
Queue Stats
351W - 414L
1,414 Elo+
Party 1
Agni
Agni
TDD_Missy
Agni
Level 86
God Stats
7W - 10L
1,646 SR
Queue Stats
347W - 422L
1,404 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tribunator
Cu Chulainn
Level 160
God Stats
13W - 29L
1,359 SR
Queue Stats
737W - 802L
1,396 Elo+
Party 2
Team Averages
Level 126
1,549 SR
1,405 Elo+

VS

Team Averages
Level 78
1,520 SR
1,407 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Infinity_VeTrox
Kuzenbo
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 127L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Oikomaniya
Danzaburou
Level 87
God Stats
1W - 0L
1,222 SR
Queue Stats
76W - 107L
1,382 Elo+
Party 3
Thoth
Thoth
Saber51
Thoth
Level 63
God Stats
8W - 1L
1,877 SR
Queue Stats
111W - 119L
1,362 Elo+
Solo
Arachne
Arachne
f0nz130
Arachne
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 307L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
2 / 4 / 10
10,661
666
10,776
27,740
22,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Jimbier045
Lancelot
20
10 / 5 / 6
12,572
786
18,872
27,877
23,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
SpeAroX84
Anubis
16
1 / 7 / 10
10,089
631
16,618
16,426
10,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
17
2 / 7 / 8
10,092
631
11,963
14,412
7,095
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
Tribunator
Cu Chulainn
15
2 / 6 / 3
9,396
587
5,141
14,305
13,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 5 / 13
11,713
732
13,896
12,786
7,020
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 2 / 23
13,172
823
12,382
21,335
35,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Oikomaniya
Danzaburou
20
10 / 2 / 13
13,305
832
28,128
12,452
7,770
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Saber51
Thoth
19
3 / 4 / 18
11,864
742
25,122
17,676
9,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
f0nz130
Arachne
20
5 / 4 / 16
12,179
761
14,163
18,590
20,676
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
112
17
Kills
29
29
Deaths
17
37
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
5
13
2.7
L
Kali
2
4
10
1.75
W
4
2
23
7.75
L
Lancelot
Jimbier045
Lancelot
10
5
6
2.6
W
Danzaburou
Oikomaniya
Danzaburou
10
2
13
8.25
W
Thoth
Saber51
Thoth
3
4
18
3
L
Anubis
SpeAroX84
Anubis
1
7
10
0.86
L
Agni
2
7
8
0.86
L
Cu Chulainn
Tribunator
Cu Chulainn
2
6
3
0.58
W
Arachne
f0nz130
Arachne
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,370
Damage
93,691
100,760
Taken
82,839
77,263
Mitigated
80,626
32,985
Healing
28,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,896
10,361
289
941
12,786
7,020
2,213
5,011
7,775
0
27,311
L
Kali
10,776
3,600
1,624
11,468
27,740
22,493
339
9,194
18,546
356
24,223
W
12,382
4,538
0
4,931
21,335
35,966
588
7,785
13,550
28,448
0
L
Lancelot
Jimbier045
Lancelot
18,872
2,123
1,661
9,983
27,877
23,721
374
12,783
15,094
331
40,946
W
Danzaburou
Oikomaniya
Danzaburou
28,128
14,120
1,344
3,090
12,452
7,770
1,560
6,426
6,026
0
53,493
W
Thoth
Saber51
Thoth
25,122
1,803
4,890
6,898
17,676
9,194
2,873
6,385
11,291
47,437
0
L
Anubis
SpeAroX84
Anubis
16,618
258
620
3,952
16,426
10,505
357
4,630
11,796
31,987
0
L
Agni
11,963
1,543
872
1,384
14,412
7,095
597
5,514
8,898
29,632
0
L
Cu Chulainn
Tribunator
Cu Chulainn
5,141
859
801
620
14,305
13,449
0
5,383
8,922
0
10,995
W
Arachne
f0nz130
Arachne
14,163
7,503
865
5,734
18,590
20,676
968
3,589
15,001
0
26,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,810
Gold Earned
62,233
187
Minions Killed
173
0
Camps Cleared
0
1,151,947
Distance Traveled
1,435,608
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,713
732
26
2
0
201,701
0
L
Kali
10,661
666
32
2
0
312,597
0
W
Kuzenbo
13,172
823
24
2
0
343,661
0
L
Lancelot
12,572
786
29
2
0
264,685
0
W
Danzaburou
13,305
832
55
3
0
287,715
0
W
Thoth
11,864
742
47
3
0
289,839
0
L
Anubis
10,089
631
50
3
0
204,839
0
L
Agni
10,092
631
65
4
0
200,262
0
L
Cu Chulainn
9,396
587
11
1
0
169,564
1
W
Arachne
12,179
761
21
1
0
312,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role