Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DeskTopDoor
Nemesis
Level 124
God Stats
8W - 7L
1,647 SR
Queue Stats
135W - 121L
1,549 Elo+
Party 1
Charybdis
Charybdis
I Its Jet I
Charybdis
Level 99
God Stats
1W - 1L
1,773 SR
Queue Stats
86W - 93L
1,481 Elo+
Solo
Fafnir
Fafnir
TakeOverGaming4
Fafnir
Level 128
God Stats
2W - 3L
1,551 SR
Queue Stats
178W - 165L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
rex waffles
Baron Samedi
Level 117
God Stats
8W - 5L
1,700 SR
Queue Stats
138W - 110L
1,559 Elo+
Party 1
Team Averages
Level 110
1,634 SR
1,524 Elo+

VS

Team Averages
Level 147
1,572 SR
1,500 Elo+
Yu Huang
Yu Huang
ATN ReVeNgE
Yu Huang
Level 155
God Stats
11W - 22L
1,362 SR
Queue Stats
159W - 198L
1,499 Elo+
Party 2
Vamana
Vamana
AhegaoPPGang
Vamana
Level 115
God Stats
8W - 5L
1,585 SR
Queue Stats
170W - 177L
1,500 Elo+
Solo
Arachne
Arachne
Muhh guff
Arachne
Level 147
God Stats
33W - 14L
1,742 SR
Queue Stats
189W - 209L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
arpins
Sylvanus
Level 160
God Stats
4W - 9L
1,480 SR
Queue Stats
262W - 263L
1,502 Elo+
Solo
Skadi
Skadi
essentialc
Skadi
Level 158
God Stats
16W - 14L
1,689 SR
Queue Stats
598W - 652L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 2 / 1
7,760
485
4,990
14,406
10,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
DeskTopDoor
Nemesis
14
2 / 3 / 2
8,066
504
8,434
13,325
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
I Its Jet I
Charybdis
3
0 / 3 / 0
4,846
303
262
2,975
712
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 0
7,630
477
1,876
6,431
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
rex waffles
Baron Samedi
14
3 / 3 / 1
7,971
498
8,492
12,501
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ATN ReVeNgE
Yu Huang
14
0 / 2 / 6
8,273
517
11,314
7,214
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
2 / 2 / 0
9,515
595
6,827
12,369
8,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Muhh guff
Arachne
7
0 / 2 / 1
5,932
371
910
6,734
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
arpins
Sylvanus
14
3 / 1 / 1
8,327
520
6,970
11,389
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
17
6 / 1 / 1
10,426
652
5,462
7,315
3,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
11
11
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
1
0.75
W
Yu Huang
ATN ReVeNgE
Yu Huang
0
2
6
1.5
W
Vamana
2
2
0
1
L
Nemesis
DeskTopDoor
Nemesis
2
3
2
1
L
Charybdis
I Its Jet I
Charybdis
0
3
0
0
W
Arachne
Muhh guff
Arachne
0
2
1
0.25
L
1
0
0
1
W
Sylvanus
arpins
Sylvanus
3
1
1
3.5
W
Skadi
6
1
1
6.5
L
Baron Samedi
rex waffles
Baron Samedi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,054
Damage
31,483
49,638
Taken
45,021
31,350
Mitigated
25,443
14,725
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,990
907
0
6,020
14,406
10,487
190
3,859
10,547
0
57,505
W
Yu Huang
ATN ReVeNgE
Yu Huang
11,314
923
0
250
7,214
3,300
0
4,230
2,984
64,467
0
W
Vamana
6,827
2,662
0
3,397
12,369
8,100
231
1,425
10,944
0
82,225
L
Nemesis
DeskTopDoor
Nemesis
8,434
4,215
0
1,895
13,325
5,396
386
3,002
10,323
0
73,532
L
Charybdis
I Its Jet I
Charybdis
262
114
0
352
2,975
712
0
391
2,584
0
10,626
W
Arachne
Muhh guff
Arachne
910
529
0
1,781
6,734
2,653
0
452
6,282
0
26,371
L
1,876
589
198
2,416
6,431
7,878
0
2,602
3,829
25,154
0
W
Sylvanus
arpins
Sylvanus
6,970
2,145
1,783
3,795
11,389
8,149
273
3,766
7,623
36,273
12,358
W
Skadi
5,462
2,127
0
450
7,315
3,241
3,852
495
6,820
0
89,263
L
Baron Samedi
rex waffles
Baron Samedi
8,492
347
537
3,307
12,501
6,877
0
7,537
4,964
67,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
42,473
377
Minions Killed
534
0
Camps Cleared
0
1,345,264
Distance Traveled
1,439,205
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,760
485
97
6
0
337,889
1
W
Yu Huang
8,273
517
103
6
0
302,447
3
W
Vamana
9,515
595
167
10
0
326,891
6
L
Nemesis
8,066
504
126
8
0
344,895
0
L
Charybdis
4,846
303
25
2
0
64,725
0
W
Arachne
5,932
371
31
2
0
198,608
0
L
Fafnir
7,630
477
22
1
0
319,837
0
W
Sylvanus
8,327
520
80
5
0
295,504
3
W
Skadi
10,426
652
153
10
0
315,755
2
L
Baron Samedi
7,971
498
107
7
0
277,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role