Player Matchup

Cthulhu
Cthulhu
Basaldur
Cthulhu
Level 107
God Stats
0W - 2L
1,689 SR
Queue Stats
28W - 33L
1,477 Elo+
Party 3
Nu Wa
Nu Wa
Exhvvn
Nu Wa
Level 52
God Stats
0W - 2L
1,252 SR
Queue Stats
39W - 58L
1,482 Elo+
Party 1
Lancelot
Lancelot
Hvldxn
Lancelot
Level 68
God Stats
2W - 8L
1,504 SR
Queue Stats
68W - 94L
1,348 Elo+
Party 1
Neith
Neith
SubZer0ZX
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chang'e
Chang'e
burkeowicz
Chang'e
Level 125
God Stats
0W - 3L
1,296 SR
Queue Stats
339W - 321L
1,507 Elo+
Solo
Team Averages
Level 73
1,448 SR
1,463 Elo+

VS

Team Averages
Level 102
1,593 SR
1,495 Elo+
Artio
Artio
Alligator2648
Artio
Level 86
God Stats
7W - 5L
1,769 SR
Queue Stats
440W - 409L
1,498 Elo+
Solo
King Arthur
King Arthur
Kyle_Is_Feral
King Arthur
Level 109
God Stats
5W - 2L
1,556 SR
Queue Stats
103W - 92L
1,505 Elo+
Party 2
Lancelot
Lancelot
aceofhearts1st
Lancelot
Level 139
God Stats
4W - 2L
1,596 SR
Queue Stats
93W - 94L
1,516 Elo+
Party 2
Apollo
Apollo
satoson
Apollo
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 16L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
speed_killer1982
Ah Puch
Level 159
God Stats
21W - 15L
1,543 SR
Queue Stats
841W - 897L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Basaldur
Cthulhu
14
2 / 6 / 4
9,536
415
11,448
28,704
28,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Exhvvn
Nu Wa
14
0 / 9 / 5
8,455
368
13,465
20,032
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Hvldxn
Lancelot
16
3 / 6 / 4
9,801
426
11,620
24,047
10,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
SubZer0ZX
Neith
15
3 / 12 / 0
9,984
434
11,898
17,027
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
burkeowicz
Chang'e
17
5 / 4 / 1
10,912
474
14,381
20,709
20,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 18
11,382
495
7,684
32,607
30,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Kyle_Is_Feral
King Arthur
16
0 / 1 / 9
10,704
465
9,859
19,579
21,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
19
14 / 3 / 7
12,782
556
23,908
26,683
14,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
satoson
Apollo
19
12 / 2 / 13
12,554
546
26,229
19,850
9,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 4 / 14
11,133
484
20,768
15,860
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
13
Kills
37
37
Deaths
14
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
6
4
18
3.75
L
Cthulhu
Basaldur
Cthulhu
2
6
4
0.67
L
Nu Wa
Exhvvn
Nu Wa
0
9
5
0.28
L
Lancelot
Hvldxn
Lancelot
3
6
4
0.83
W
King Arthur
Kyle_Is_Feral
King Arthur
0
1
9
4.5
L
Neith
SubZer0ZX
Neith
3
12
0
0.25
W
Lancelot
14
3
7
5.83
L
Chang'e
burkeowicz
Chang'e
5
4
1
1.38
W
Apollo
satoson
Apollo
12
2
13
9.25
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,812
Damage
88,448
110,519
Taken
114,579
73,731
Mitigated
82,850
21,218
Healing
43,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,684
1,837
5,089
9,562
32,607
30,668
743
8,964
23,643
35,638
0
L
Cthulhu
Basaldur
Cthulhu
11,448
1,796
312
3,800
28,704
28,676
0
8,761
19,943
39,786
0
L
Nu Wa
Exhvvn
Nu Wa
13,465
1,965
15
2,928
20,032
6,843
22
7,318
12,714
55,734
0
L
Lancelot
Hvldxn
Lancelot
11,620
3,059
0
5,378
24,047
10,824
0
4,820
19,227
0
86,758
W
King Arthur
Kyle_Is_Feral
King Arthur
9,859
1,012
0
500
19,579
21,605
330
9,707
9,872
0
70,442
L
Neith
SubZer0ZX
Neith
11,898
5,143
0
939
17,027
6,858
390
4,006
13,021
0
49,657
W
Lancelot
23,908
6,377
0
16,139
26,683
14,039
1,437
7,832
18,851
0
115,448
L
Chang'e
burkeowicz
Chang'e
14,381
783
743
7,103
20,709
20,530
0
3,547
17,162
82,455
0
W
Apollo
satoson
Apollo
26,229
15,603
0
6,520
19,850
9,234
5,629
6,333
13,517
0
112,003
W
20,768
997
0
5,520
15,860
7,304
218
6,574
9,286
93,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,688
Gold Earned
58,555
466
Minions Killed
552
0
Camps Cleared
0
1,950,459
Distance Traveled
2,288,257
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,382
495
34
1
0
433,598
13
L
Cthulhu
9,536
415
37
2
0
448,491
2
L
Nu Wa
8,455
368
73
3
0
369,313
1
L
Lancelot
9,801
426
126
5
0
454,442
6
W
King Arthur
10,704
465
118
5
0
486,066
4
L
Neith
9,984
434
83
4
0
337,632
2
W
Lancelot
12,782
556
136
6
0
515,792
3
L
Chang'e
10,912
474
147
6
0
340,581
6
W
Apollo
12,554
546
147
6
0
428,864
0
W
Ah Puch
11,133
484
117
5
0
423,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role