Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
SweetBbyScarlett
Chiron
Level 69
God Stats
21W - 12L
1,900 SR
Queue Stats
43W - 27L
1,760 Elo+
Solo
Team Averages
Level 119
1,633 SR
1,587 Elo+

VS

Team Averages
Level 122
1,522 SR
1,667 Elo+
Danzaburou
Danzaburou
CrazyKiddJayy
Danzaburou
Level 129
God Stats
1W - 2L
1,248 SR
Queue Stats
56W - 65L
1,495 Elo+
Party 1
Chaac
Chaac
LactoseTony
Chaac
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,809 Elo+
Party 1
He Bo
He Bo
OddGodMatt
He Bo
Level 136
God Stats
1W - 1L
1,817 SR
Queue Stats
67W - 53L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 0 / 11
9,039
904
10,612
12,943
10,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
 
Sol
13
5 / 0 / 7
8,560
856
11,258
7,291
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 0 / 7
8,744
874
11,052
8,592
3,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyKiddJayy
Danzaburou
10
0 / 5 / 0
6,368
637
4,956
9,894
4,034
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 0
6,139
614
7,906
17,412
13,644
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
11
0 / 4 / 0
6,313
631
7,152
7,918
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
11
8.5
W
Sol
 
Sol
5
0
7
8.5
L
Danzaburou
CrazyKiddJayy
Danzaburou
0
5
0
0
L
0
5
0
0
L
He Bo
0
4
0
0
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,922
Damage
20,014
28,826
Taken
35,224
17,275
Mitigated
20,506
12,277
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,612
2,730
853
3,178
12,943
10,558
293
2,287
10,656
0
21,632
W
Sol
 
Sol
11,258
3,298
0
3,985
7,291
3,389
1,865
2,108
5,183
30,568
2,564
L
Danzaburou
CrazyKiddJayy
Danzaburou
4,956
1,658
0
1,285
9,894
4,034
0
2,179
7,715
0
16,586
L
7,906
1,631
0
3,161
17,412
13,644
0
6,156
11,256
0
17,506
L
He Bo
7,152
313
0
1,000
7,918
2,828
0
2,084
5,834
20,853
0
W
11,052
5,191
1,348
2,913
8,592
3,328
859
3,095
5,497
0
46,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
18,820
141
Minions Killed
92
7
Camps Cleared
2
667,504
Distance Traveled
540,290
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,039
904
16
2
0
247,936
4
W
Sol
8,560
856
46
5
1
211,149
3
L
Danzaburou
6,368
637
31
3
1
163,706
5
L
Chaac
6,139
614
22
2
1
192,456
1
L
He Bo
6,313
631
39
4
0
184,128
4
W
Chiron
8,744
874
79
8
6
208,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role