Player Matchup

Ao Kuang
Ao Kuang
DanteGoesBerserk
Ao Kuang
Level 116
God Stats
0W - 2L
1,725 SR
Queue Stats
33W - 30L
1,423 Elo+
Party 1
Janus
Janus
Mr WetJett
Janus
Level 21
God Stats
12W - 10L
1,514 SR
Queue Stats
69W - 60L
1,540 Elo+
Party 2
Shiva
Shiva
TheLoneRonin1
Shiva
Level 45
God Stats
9W - 14L
1,472 SR
Queue Stats
13W - 21L
1,378 Elo+
Party 1
Bellona
Bellona
ThickInSweats
Bellona
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 42L
1,368 Elo+
Party 1
Jing Wei
Jing Wei
iDunnTolya
Jing Wei
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
75W - 87L
1,459 Elo+
Party 2
Team Averages
Level 55
1,542 SR
1,434 Elo+

VS

Team Averages
Level 65
1,532 SR
1,438 Elo+
Fafnir
Fafnir
 
Fafnir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DrNecroFeelYa
Ravana
Level 69
God Stats
20W - 15L
1,658 SR
Queue Stats
201W - 155L
1,509 Elo+
Party 3
Heimdallr
Heimdallr
Koopas_rev
Heimdallr
Level 28
God Stats
35W - 29L
1,500 SR
Queue Stats
54W - 54L
1,401 Elo+
Party 3
Scylla
Scylla
SidTheSloth_666
Scylla
Level 56
God Stats
12W - 14L
1,439 SR
Queue Stats
95W - 84L
1,367 Elo+
Party 3
Mercury
Mercury
YaBoyTysauce
Mercury
Level 72
God Stats
14W - 8L
1,565 SR
Queue Stats
140W - 142L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
7,539
471
2,665
15,460
6,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
11
0 / 2 / 2
6,689
418
5,268
7,884
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 3 / 1
7,667
479
12,254
12,122
8,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
12
1 / 6 / 0
7,097
444
2,007
11,201
10,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
iDunnTolya
Jing Wei
11
2 / 5 / 3
7,008
438
8,257
13,303
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
5 / 3 / 3
9,032
565
6,333
17,505
13,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 1 / 3
9,002
563
10,831
7,582
7,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Koopas_rev
Heimdallr
11
3 / 4 / 3
7,088
443
9,416
13,262
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 4
8,432
527
5,580
6,877
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
YaBoyTysauce
Mercury
16
4 / 1 / 6
9,295
581
7,111
11,889
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
11
Kills
22
22
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
3
3
2.17
L
3
6
0
0.5
W
7
1
3
8.5
W
Heimdallr
Koopas_rev
Heimdallr
3
4
3
1.13
L
Janus
0
2
2
0.5
W
3
2
4
2.5
L
5
3
1
1.83
L
Bellona
1
6
0
0.17
W
Mercury
YaBoyTysauce
Mercury
4
1
6
7
L
Jing Wei
iDunnTolya
Jing Wei
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,451
Damage
39,271
59,970
Taken
57,115
32,250
Mitigated
33,676
11,466
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,333
1,165
2,487
4,224
17,505
13,438
8
1,252
15,556
27,632
0
L
2,665
218
0
2,258
15,460
6,342
0
2,503
12,957
39,446
0
W
10,831
1,915
0
1,790
7,582
7,603
28
119
7,463
0
51,766
W
Heimdallr
Koopas_rev
Heimdallr
9,416
4,466
0
3,182
13,262
5,180
525
1,927
10,980
0
46,581
L
Janus
5,268
793
0
1,010
7,884
2,457
903
1,547
6,337
44,032
0
W
5,580
445
0
1,420
6,877
2,400
995
1,658
5,049
58,835
0
L
12,254
2,147
727
3,820
12,122
8,507
314
2,876
9,246
0
42,999
L
Bellona
2,007
650
0
1,089
11,201
10,518
0
1,033
10,168
0
43,224
W
Mercury
YaBoyTysauce
Mercury
7,111
3,645
0
1,126
11,889
5,055
0
2,347
9,325
0
90,228
L
Jing Wei
iDunnTolya
Jing Wei
8,257
6,918
0
2,562
13,303
4,426
652
3,954
9,349
0
39,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
42,849
308
Minions Killed
431
0
Camps Cleared
0
1,478,781
Distance Traveled
1,506,988
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,032
565
26
2
0
285,632
0
L
Ao Kuang
7,539
471
58
4
0
302,682
6
W
Ravana
9,002
563
85
5
0
310,387
4
W
Heimdallr
7,088
443
69
4
0
269,303
1
L
Janus
6,689
418
52
3
0
296,861
0
W
Scylla
8,432
527
97
6
0
279,609
0
L
Shiva
7,667
479
58
4
0
325,408
7
L
Bellona
7,097
444
84
5
0
285,552
4
W
Mercury
9,295
581
154
10
0
362,057
1
L
Jing Wei
7,008
438
56
4
0
268,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role