Player Matchup

Artio
Artio
BEASTLY535
Artio
Level 119
God Stats
6W - 4L
1,520 SR
Queue Stats
288W - 302L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CG Spam409
Morgan Le Fay
Level 100
God Stats
60W - 34L
1,629 SR
Queue Stats
326W - 338L
1,461 Elo+
Party 1
Thanatos
Thanatos
PoisonxV--89
Thanatos
Level 115
God Stats
4W - 9L
1,224 SR
Queue Stats
262W - 278L
1,396 Elo+
Solo
Nemesis
Nemesis
StarTides
Nemesis
Level 101
God Stats
1W - 0L
1,285 SR
Queue Stats
32W - 30L
1,456 Elo+
Solo
Charybdis
Charybdis
forjandotr3cho
Charybdis
Level 114
God Stats
8W - 9L
1,538 SR
Queue Stats
160W - 171L
1,448 Elo+
Solo
Team Averages
Level 110
1,439 SR
1,443 Elo+

VS

Team Averages
Level 99
1,424 SR
1,396 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FakeAthlete101
Awilix
Level 50
God Stats
0W - 2L
1,316 SR
Queue Stats
27W - 37L
1,181 Elo+
Solo
Thor
Thor
ISnifit
Thor
Level 108
God Stats
1W - 2L
1,478 SR
Queue Stats
168W - 190L
1,417 Elo+
Solo
Rama
Rama
Kpayne228
Rama
Level 112
God Stats
3W - 5L
1,324 SR
Queue Stats
117W - 133L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Umh Bro
Baron Samedi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 2 / 7
7,955
497
7,748
16,720
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
CG Spam409
Morgan Le Fay
15
4 / 0 / 9
9,271
579
11,280
9,905
4,500
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
PoisonxV--89
Thanatos
14
0 / 0 / 7
8,505
532
13,069
10,778
9,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
StarTides
Nemesis
14
7 / 2 / 5
9,096
569
10,969
11,414
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
forjandotr3cho
Charybdis
15
5 / 0 / 1
9,130
571
12,121
10,579
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
4 / 4 / 0
7,096
444
5,299
16,082
8,244
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 0
6,251
391
4,025
13,851
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
ISnifit
Thor
14
0 / 2 / 1
8,135
508
6,600
16,317
6,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
11
0 / 3 / 0
6,682
418
6,488
16,317
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Umh Bro
Baron Samedi
12
0 / 5 / 0
7,595
475
4,292
11,934
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
4
4
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
4
0
1
W
Artio
1
2
7
2.25
W
Morgan Le Fay
CG Spam409
Morgan Le Fay
4
0
9
8.5
L
0
3
0
0
L
Thor
ISnifit
Thor
0
2
1
0.25
L
Rama
0
3
0
0
W
Thanatos
PoisonxV--89
Thanatos
0
0
7
3.5
W
Nemesis
StarTides
Nemesis
7
2
5
4.75
L
Baron Samedi
Umh Bro
Baron Samedi
0
5
0
0
W
Charybdis
forjandotr3cho
Charybdis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,187
Damage
26,704
59,396
Taken
74,501
40,185
Mitigated
32,021
36,829
Healing
29,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,299
545
4,471
6,557
16,082
8,244
0
4,462
11,620
21,811
0
W
Artio
7,748
1,253
1,347
7,695
16,720
16,202
942
1,874
14,838
38,163
0
W
Morgan Le Fay
CG Spam409
Morgan Le Fay
11,280
1,288
90
4,474
9,905
4,500
1,497
4,263
5,329
66,831
0
L
4,025
1,860
0
4,346
13,851
5,200
0
3,687
10,164
0
33,480
L
Thor
ISnifit
Thor
6,600
1,759
0
5,126
16,317
6,761
0
1,845
14,472
0
66,612
L
Rama
6,488
6,131
0
5,997
16,317
5,516
1,229
4,072
12,245
0
48,965
W
Thanatos
PoisonxV--89
Thanatos
13,069
2,091
0
13,793
10,778
9,547
777
646
10,132
0
61,326
W
Nemesis
StarTides
Nemesis
10,969
4,423
0
2,236
11,414
5,815
887
1,685
9,691
0
59,423
L
Baron Samedi
Umh Bro
Baron Samedi
4,292
313
107
3,041
11,934
6,300
0
4,962
6,972
56,933
0
W
Charybdis
forjandotr3cho
Charybdis
12,121
6,751
0
7,194
10,579
4,121
1,361
764
9,815
0
81,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
35,759
508
Minions Killed
400
0
Camps Cleared
0
1,530,578
Distance Traveled
1,407,625
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,096
444
28
2
0
284,567
2
W
Artio
7,955
497
55
3
0
289,696
7
W
Morgan Le Fay
9,271
579
93
6
0
291,940
4
L
Awilix
6,251
391
48
3
0
324,129
3
L
Thor
8,135
508
112
7
0
292,481
3
L
Rama
6,682
418
91
6
0
275,679
2
W
Thanatos
8,505
532
113
7
0
332,761
5
W
Nemesis
9,096
569
99
6
0
358,033
4
L
Baron Samedi
7,595
475
121
8
0
230,769
3
W
Charybdis
9,130
571
148
9
0
258,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role