Player Matchup

Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Darkforce1999
Geb
Level 87
God Stats
7W - 4L
1,843 SR
Queue Stats
15W - 10L
1,587 Elo+
Party 2
Thanatos
Thanatos
ZBardockZ
Thanatos
Level 126
God Stats
6W - 1L
1,827 SR
Queue Stats
38W - 27L
1,592 Elo+
Party 2
Team Averages
Level 132
1,634 SR
1,536 Elo+

VS

Team Averages
Level 111
1,477 SR
1,406 Elo+
Sylvanus
Sylvanus
Kaiton
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,402 Elo+
Party 1
Nemesis
Nemesis
Mustasurma
Nemesis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 166L
1,436 Elo+
Solo
Skadi
Skadi
Ruvez
Skadi
Level 104
God Stats
34W - 40L
1,475 SR
Queue Stats
41W - 57L
1,357 Elo+
Party 3
Yu Huang
Yu Huang
TheLittleOne2711
Yu Huang
Level 125
God Stats
5W - 7L
1,498 SR
Queue Stats
301W - 353L
1,417 Elo+
Party 1
Neith
Neith
Xellcy
Neith
Level 71
God Stats
8W - 9L
1,411 SR
Queue Stats
53W - 53L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
7 / 2 / 2
7,309
609
7,408
8,518
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
 
Baron Samedi
12
1 / 1 / 3
6,451
538
6,750
9,006
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
 
Apollo
11
0 / 0 / 3
5,877
490
4,633
8,251
2,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 6
6,069
506
2,581
6,996
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ZBardockZ
Thanatos
12
7 / 1 / 4
7,233
603
10,165
12,026
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kaiton
Sylvanus
9
1 / 3 / 2
5,613
468
6,344
12,528
8,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Mustasurma
Nemesis
9
0 / 5 / 3
5,305
442
3,741
11,431
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Ruvez
Skadi
12
1 / 2 / 0
6,437
536
4,957
8,526
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 0
6,267
522
5,060
6,009
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Xellcy
Neith
9
0 / 2 / 2
5,473
456
6,601
6,425
2,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
5
5
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
2
2
4
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
W
Apollo
 
Apollo
0
0
3
1.5
W
0
1
6
3
L
Sylvanus
Kaiton
Sylvanus
1
3
2
0.67
L
Nemesis
Mustasurma
Nemesis
0
5
3
0.3
L
Skadi
Ruvez
Skadi
1
2
0
0.5
L
3
3
0
1
L
Neith
Xellcy
Neith
0
2
2
0.5
W
Thanatos
ZBardockZ
Thanatos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,537
Damage
26,703
44,797
Taken
44,919
21,893
Mitigated
19,705
24,393
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,408
2,571
0
4,636
8,518
3,395
0
4,069
4,251
45,017
0
W
Baron Samedi
 
Baron Samedi
6,750
904
186
3,895
9,006
6,249
476
358
8,648
48,412
0
W
Apollo
 
Apollo
4,633
3,114
0
2,917
8,251
2,519
1,428
766
7,305
0
47,081
W
2,581
342
0
1,451
6,996
4,045
0
1,808
5,188
14,683
0
L
Sylvanus
Kaiton
Sylvanus
6,344
2,825
1,219
4,202
12,528
8,500
0
4,833
7,607
24,355
9,360
L
Nemesis
Mustasurma
Nemesis
3,741
1,121
0
2,525
11,431
3,460
0
1,927
9,412
0
26,986
L
Skadi
Ruvez
Skadi
4,957
1,288
0
2,152
8,526
3,126
0
5,120
3,406
0
47,841
L
5,060
759
0
250
6,009
2,416
0
3,413
2,378
36,154
0
L
Neith
Xellcy
Neith
6,601
3,190
0
1,487
6,425
2,203
336
940
5,377
0
36,558
W
Thanatos
ZBardockZ
Thanatos
10,165
2,601
0
11,308
12,026
5,685
0
3,248
8,778
0
47,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,939
Gold Earned
29,095
343
Minions Killed
301
0
Camps Cleared
0
1,124,922
Distance Traveled
1,026,334
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,309
609
75
6
0
238,364
2
W
Baron Samedi
6,451
538
72
6
0
204,353
3
W
Apollo
5,877
490
94
8
0
226,393
4
W
Geb
6,069
506
25
2
0
223,119
3
L
Sylvanus
5,613
468
44
4
0
209,009
3
L
Nemesis
5,305
442
45
4
0
237,901
3
L
Skadi
6,437
536
76
6
0
169,965
1
L
Yu Huang
6,267
522
64
5
0
204,877
3
L
Neith
5,473
456
72
6
0
204,582
2
W
Thanatos
7,233
603
77
6
0
232,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role