Player Matchup

Nemesis
Nemesis
Silver IV
 
Nemesis
Silver IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver IV
 
Cliodhna
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver III
Hierhael
Yu Huang
Silver III
Level 128
God Stats
3W - 11L
1,466 SR
Queue Stats
194W - 195L
947 MMR
Solo
Ares
Ares
Silver II
Lourenzoo
Ares
Silver II
Level 142
God Stats
23W - 22L
1,563 SR
Queue Stats
117W - 119L
786 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,506 SR
1,247 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,526 SR
971 MMR
Kukulkan
Kukulkan
Silver IV
 
Kukulkan
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Bronze V
RIPRoach
Olorun
Bronze V
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 33L
1,306 MMR
Party 1
Sylvanus
Sylvanus
Silver III
ServaDoRayderex
Sylvanus
Silver III
Level 105
God Stats
6W - 14L
1,524 SR
Queue Stats
221W - 219L
921 MMR
Solo
Hercules
Hercules
Silver I
Terrorista666
Hercules
Silver I
Level 138
God Stats
10W - 9L
1,559 SR
Queue Stats
49W - 55L
1,105 MMR
Solo
Jormungandr
Jormungandr
Bronze III
ocelotegaming
Jormungandr
Bronze III
Level 69
God Stats
25W - 28L
1,549 SR
Queue Stats
112W - 145L
21 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 0 / 0
5,058
632
4,083
6,582
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
 
Cliodhna
8
1 / 0 / 0
4,397
550
1,664
5,990
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
 
Artemis
7
1 / 3 / 0
4,279
535
2,708
5,600
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Hierhael
Yu Huang
8
0 / 0 / 2
4,701
588
1,994
2,263
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
8
1 / 1 / 2
4,973
622
2,290
4,431
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GebBakasuraAthena

VS

Bans
LancelotKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 0 / 0
4,399
550
1,069
3,086
1,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Olorun
RIPRoach
Olorun
8
2 / 2 / 2
4,994
624
4,005
5,851
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
8
1 / 1 / 0
4,477
560
2,489
4,579
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Terrorista666
Hercules
8
0 / 1 / 0
4,765
596
3,140
7,469
4,978
Breastplate

Breastplate

+20
Physical Protection

Jormungandr
ocelotegaming
Jormungandr
4
1 / 0 / 1
4,073
509
1,374
2,223
1,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
0
1
W
Cliodhna
 
Cliodhna
1
0
0
1
W
Artemis
 
Artemis
1
3
0
0.33
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Yu Huang
Hierhael
Yu Huang
0
0
2
1
W
Ares
1
1
2
2
L
Olorun
RIPRoach
Olorun
2
2
2
1.5
L
Sylvanus
1
1
0
1
L
Hercules
Terrorista666
Hercules
0
1
0
0
L
Jormungandr
ocelotegaming
Jormungandr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,739
Damage
12,077
24,866
Taken
23,208
9,326
Mitigated
11,491
11,139
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,083
2,024
0
4,475
6,582
2,088
0
0
6,582
0
30,080
W
Cliodhna
 
Cliodhna
1,664
82
0
3,222
5,990
1,838
0
1,053
4,937
0
27,580
W
Artemis
 
Artemis
2,708
1,063
0
1,952
5,600
1,894
0
4,460
1,140
0
21,095
L
Kukulkan
 
Kukulkan
1,069
86
0
732
3,086
1,181
0
1,345
1,741
26,067
0
W
Yu Huang
Hierhael
Yu Huang
1,994
170
0
500
2,263
772
0
1,061
1,202
29,779
0
W
Ares
2,290
201
0
990
4,431
2,734
0
2,043
2,388
16,555
0
L
Olorun
RIPRoach
Olorun
4,005
2,300
290
2,399
5,851
1,999
0
1,475
4,376
31,958
0
L
Sylvanus
2,489
711
0
1,533
4,579
2,294
23
1,177
3,402
17,807
8,688
L
Hercules
Terrorista666
Hercules
3,140
1,143
0
2,332
7,469
4,978
0
0
7,469
0
27,339
L
Jormungandr
ocelotegaming
Jormungandr
1,374
719
0
791
2,223
1,039
0
287
1,936
8,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,408
Gold Earned
22,708
229
Minions Killed
230
0
Camps Cleared
0
823,492
Distance Traveled
634,257
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,058
632
50
6
0
162,418
0
W
Cliodhna
4,397
550
55
7
0
198,864
3
W
Artemis
4,279
535
28
4
0
139,769
2
L
Kukulkan
4,399
550
46
6
0
160,704
1
W
Yu Huang
4,701
588
64
8
0
153,845
6
W
Ares
4,973
622
32
4
0
168,596
4
L
Olorun
4,994
624
48
6
0
138,044
1
L
Sylvanus
4,477
560
57
7
0
129,433
0
L
Hercules
4,765
596
57
7
0
147,017
3
L
Jormungandr
4,073
509
22
3
0
59,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role