Player Matchup

Arachne
Arachne
Klutzymage420
Arachne
Level 155
God Stats
16W - 19L
1,465 SR
Queue Stats
233W - 245L
1,360 Elo+
Solo
Fenrir
Fenrir
PepsiColaDog
Fenrir
Level 49
God Stats
0W - 1L
1,688 SR
Queue Stats
41W - 48L
1,293 Elo+
Party 1
Merlin
Merlin
Pleb0fPlebs
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,337 Elo+
Party 1
Ymir
Ymir
RipeSasquatch
Ymir
Level 14
God Stats
2W - 4L
1,367 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zorffire
Ah Muzen Cab
Level 29
God Stats
1W - 6L
1,123 SR
Queue Stats
20W - 25L
1,380 Elo+
Party 1
Team Averages
Level 55
1,428 SR
1,344 Elo+

VS

Team Averages
Level 34
1,420 SR
1,286 Elo+
Atlas
Atlas
Chef408
Atlas
Level 28
God Stats
12W - 21L
1,272 SR
Queue Stats
51W - 77L
1,316 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FIREst0rm
Tsukuyomi
Level 84
God Stats
2W - 1L
1,728 SR
Queue Stats
146W - 145L
1,368 Elo+
Solo
Chiron
Chiron
NDfan360
Chiron
Level 31
God Stats
44W - 50L
1,470 SR
Queue Stats
86W - 99L
1,378 Elo+
Party 2
Poseidon
Poseidon
UltraPhaseShift
Poseidon
Level 13
God Stats
9W - 19L
1,378 SR
Queue Stats
27W - 54L
1,151 Elo+
Party 2
Neith
Neith
delicate_thistle
Neith
Level 14
God Stats
2W - 16L
1,249 SR
Queue Stats
18W - 40L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
4 / 1 / 3
9,320
491
11,160
14,497
13,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
12
4 / 6 / 1
7,987
420
8,617
16,799
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
11
1 / 5 / 0
7,202
379
6,423
9,985
4,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
3,778
199
0
86
34
Ah Muzen Cab
Zorffire
Ah Muzen Cab
17
4 / 4 / 1
10,165
535
15,634
15,204
7,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chef408
Atlas
14
2 / 1 / 4
9,370
493
5,955
14,693
15,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
FIREst0rm
Tsukuyomi
16
8 / 4 / 2
10,343
544
13,987
16,746
7,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
NDfan360
Chiron
17
4 / 3 / 2
10,937
576
10,443
15,140
6,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
14
2 / 2 / 5
9,382
494
6,008
7,783
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 3
8,877
467
5,813
11,983
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
13
Kills
16
16
Deaths
14
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
Chef408
Atlas
2
1
4
4
W
Tsukuyomi
FIREst0rm
Tsukuyomi
8
4
2
2.25
L
Arachne
4
1
3
5.5
W
Chiron
NDfan360
Chiron
4
3
2
1.67
L
Fenrir
4
6
1
0.75
L
Merlin
1
5
0
0.2
L
0
0
0
0
W
Poseidon
2
2
5
2.25
L
Ah Muzen Cab
Zorffire
Ah Muzen Cab
4
4
1
1.13
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,834
Damage
42,206
56,571
Taken
66,345
32,796
Mitigated
39,430
13,109
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Chef408
Atlas
5,955
2,524
0
2,554
14,693
15,687
638
1,332
13,361
27,928
0
W
Tsukuyomi
FIREst0rm
Tsukuyomi
13,987
5,188
0
5,320
16,746
7,649
50
488
16,258
0
74,787
L
Arachne
11,160
7,763
145
5,837
14,497
13,789
1,455
3,552
10,945
0
50,242
W
Chiron
NDfan360
Chiron
10,443
4,515
441
4,349
15,140
6,895
5,682
3,974
11,166
0
76,846
L
Fenrir
8,617
1,697
400
2,091
16,799
7,076
0
3,480
13,319
0
28,198
L
Merlin
6,423
842
0
154
9,985
4,385
416
1,632
8,353
37,757
0
L
0
0
0
0
86
34
0
86
0
0
0
W
Poseidon
6,008
1,186
0
681
7,783
2,670
2,057
629
7,154
61,261
0
L
Ah Muzen Cab
Zorffire
Ah Muzen Cab
15,634
8,941
0
4,482
15,204
7,512
2,131
3,213
11,991
0
93,196
W
5,813
2,186
0
3,236
11,983
6,529
2,154
0
11,983
0
59,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
48,909
303
Minions Killed
513
0
Camps Cleared
0
1,346,421
Distance Traveled
1,816,438
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,370
493
32
2
0
370,819
0
W
Tsukuyomi
10,343
544
127
7
0
384,577
0
L
Arachne
9,320
491
74
4
0
388,808
4
W
Chiron
10,937
576
129
7
0
335,446
0
L
Fenrir
7,987
420
33
2
0
383,994
1
L
Merlin
7,202
379
50
3
0
272,434
2
L
Ymir
3,778
199
0
0
0
0
0
W
Poseidon
9,382
494
110
6
0
399,920
0
L
Ah Muzen Cab
10,165
535
146
8
0
301,185
0
W
Neith
8,877
467
115
6
0
325,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role