Player Matchup

Terra
Terra
Draknok
Terra
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
Ruterford
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,309 Elo+
Solo
Janus
Janus
Sokatra
Janus
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 41L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
Tamatati3
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,478 Elo+
Solo
Kukulkan
Kukulkan
greekaros
Kukulkan
Level 144
God Stats
3W - 4L
1,873 SR
Queue Stats
254W - 254L
1,516 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,432 Elo+

VS

Team Averages
Level 125
1,619 SR
1,495 Elo+
Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Miwell
Sol
Level 160
God Stats
10W - 6L
1,657 SR
Queue Stats
705W - 719L
1,512 Elo+
Solo
Izanami
Izanami
Sir Winlots
Izanami
Level 107
God Stats
2W - 0L
1,751 SR
Queue Stats
42W - 50L
1,500 Elo+
Solo
Set
Set
narutosasuke92
Set
Level 127
God Stats
2W - 1L
1,718 SR
Queue Stats
175W - 150L
1,519 Elo+
Solo
Sylvanus
Sylvanus
w0tash0ck3r
Sylvanus
Level 125
God Stats
7W - 4L
1,466 SR
Queue Stats
512W - 546L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Draknok
Terra
19
0 / 4 / 15
11,021
580
6,128
28,632
40,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
Ruterford
Jing Wei
19
2 / 5 / 13
11,888
626
11,422
21,772
12,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Sokatra
Janus
20
4 / 2 / 11
12,637
665
17,313
16,511
9,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Tamatati3
Heimdallr
19
1 / 6 / 15
12,583
662
23,374
25,930
17,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
greekaros
Kukulkan
20
12 / 4 / 6
13,951
734
32,829
20,409
12,806
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
2 / 6 / 10
11,543
608
13,805
21,978
20,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Miwell
Sol
20
1 / 3 / 16
12,412
653
29,142
18,608
10,346
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Sir Winlots
Izanami
20
9 / 4 / 10
14,515
764
21,302
19,541
11,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 9
13,096
689
18,531
21,820
24,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
w0tash0ck3r
Sylvanus
20
2 / 3 / 12
13,385
704
12,729
24,902
32,732
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
78
19
Kills
21
21
Deaths
19
60
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
6
10
1.17
L
Terra
Draknok
Terra
0
4
15
1.88
W
Sol
Miwell
Sol
1
3
16
3
L
Jing Wei
Ruterford
Jing Wei
2
5
13
1.7
W
Izanami
Sir Winlots
Izanami
9
4
10
3.5
L
Janus
Sokatra
Janus
4
2
11
4.75
L
Heimdallr
Tamatati3
Heimdallr
1
6
15
1.42
L
Kukulkan
greekaros
Kukulkan
12
4
6
3.75
W
7
3
9
3.83
W
Sylvanus
w0tash0ck3r
Sylvanus
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,066
Damage
95,509
113,254
Taken
106,849
92,676
Mitigated
99,416
63,466
Healing
51,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,805
733
1,362
2,566
21,978
20,269
388
11,297
10,681
0
23,296
L
Terra
Draknok
Terra
6,128
1,059
29,104
14,710
28,632
40,462
445
11,850
16,596
9,503
0
W
Sol
Miwell
Sol
29,142
4,889
3,082
7,075
18,608
10,346
4,198
9,590
9,018
65,914
0
L
Jing Wei
Ruterford
Jing Wei
11,422
8,502
2,399
2,741
21,772
12,037
1,260
7,712
13,822
0
33,296
W
Izanami
Sir Winlots
Izanami
21,302
13,736
1,972
4,104
19,541
11,982
3,824
11,887
7,654
0
57,585
L
Janus
Sokatra
Janus
17,313
625
2,863
2,355
16,511
9,618
1,116
6,019
10,381
40,584
0
L
Heimdallr
Tamatati3
Heimdallr
23,374
8,530
1,451
3,820
25,930
17,753
2,031
9,888
15,726
0
48,896
L
Kukulkan
greekaros
Kukulkan
32,829
3,650
1,213
2,810
20,409
12,806
717
6,402
13,709
57,957
0
W
18,531
4,879
2,922
6,297
21,820
24,087
1,026
10,887
10,933
0
40,576
W
Sylvanus
w0tash0ck3r
Sylvanus
12,729
2,232
11,898
10,434
24,902
32,732
835
12,609
12,293
20,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,080
Gold Earned
64,951
231
Minions Killed
219
0
Camps Cleared
0
1,665,459
Distance Traveled
1,959,083
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,543
608
26
1
0
489,471
0
L
Terra
11,021
580
9
0
0
308,595
0
W
Sol
12,412
653
52
3
0
351,200
3
L
Jing Wei
11,888
626
58
3
0
357,653
2
W
Izanami
14,515
764
92
5
0
380,973
2
L
Janus
12,637
665
56
3
0
357,358
3
L
Heimdallr
12,583
662
32
2
0
310,250
3
L
Kukulkan
13,951
734
76
4
0
331,603
0
W
Set
13,096
689
36
2
0
415,741
1
W
Sylvanus
13,385
704
13
1
0
321,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role