Player Matchup

Skadi
Skadi
Captin Beaver
Skadi
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 49L
1,223 Elo+
Party 2
Baron Samedi
Baron Samedi
Fantasticben1
Baron Samedi
Level 16
God Stats
5W - 11L
1,291 SR
Queue Stats
8W - 25L
1,277 Elo+
Party 2
Olorun
Olorun
GiNgE9719
Olorun
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 15L
947 Elo+
Party 2
Team Averages
Level 29
1,430 SR
1,149 Elo+

VS

Team Averages
Level 23
1,414 SR
1,255 Elo+
Mercury
Mercury
BarbedKelp
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 111L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
TheApexVipers
Cthulhu
Level 6
God Stats
0W - 2L
1,257 SR
Queue Stats
4W - 12L
1,157 Elo+
Party 1
Baron Samedi
Baron Samedi
W33NS
Baron Samedi
Level 17
God Stats
1W - 4L
1,485 SR
Queue Stats
36W - 75L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 0 / 2
11,493
884
18,987
11,118
5,320
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Fantasticben1
Baron Samedi
15
1 / 1 / 15
9,413
724
11,812
11,511
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
GiNgE9719
Olorun
14
2 / 1 / 12
9,245
711
5,773
8,649
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BarbedKelp
Mercury
12
1 / 5 / 1
7,449
573
7,703
10,775
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
11
1 / 11 / 1
7,939
611
7,746
22,000
21,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
W33NS
Baron Samedi
12
0 / 4 / 2
7,341
565
8,346
9,945
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
20
Kills
2
2
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
BarbedKelp
Mercury
1
5
1
0.3
W
17
0
2
18
W
Baron Samedi
Fantasticben1
Baron Samedi
1
1
15
8.5
W
Olorun
GiNgE9719
Olorun
2
1
12
8
L
Cthulhu
1
11
1
0.14
L
Baron Samedi
W33NS
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,572
Damage
23,795
31,278
Taken
42,720
15,773
Mitigated
31,651
15,493
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BarbedKelp
Mercury
7,703
2,050
264
1,859
10,775
5,111
0
4,142
6,633
0
17,989
W
18,987
11,100
0
3,837
11,118
5,320
258
6,989
4,129
0
53,523
W
Baron Samedi
Fantasticben1
Baron Samedi
11,812
1,976
1,937
5,129
11,511
6,178
729
3,938
7,573
34,648
0
W
Olorun
GiNgE9719
Olorun
5,773
3,193
925
3,665
8,649
4,275
833
5,352
3,297
17,385
3,032
L
Cthulhu
7,746
1,268
326
806
22,000
21,468
0
8,697
13,303
20,812
0
L
Baron Samedi
W33NS
Baron Samedi
8,346
137
871
2,353
9,945
5,072
0
4,159
5,786
24,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
22,729
159
Minions Killed
87
7
Camps Cleared
2
672,299
Distance Traveled
669,249
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,449
573
18
1
1
255,360
2
W
Skadi
11,493
884
67
5
4
242,596
1
W
Baron Samedi
9,413
724
65
5
3
222,258
3
W
Olorun
9,245
711
27
2
0
207,445
0
L
Cthulhu
7,939
611
21
2
1
198,803
2
L
Baron Samedi
7,341
565
48
4
0
215,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role