Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Spacedoutasf
Agni
Level 47
God Stats
6W - 4L
1,582 SR
Queue Stats
23W - 22L
1,370 Elo+
Solo
Heimdallr
Heimdallr
WayneTlo
Heimdallr
Level 59
God Stats
1W - 3L
1,150 SR
Queue Stats
129W - 142L
1,376 Elo+
Solo
Izanami
Izanami
xKravyn
Izanami
Level 88
God Stats
4W - 3L
1,691 SR
Queue Stats
54W - 56L
1,414 Elo+
Party 1
He Bo
He Bo
xValyntine
He Bo
Level 147
God Stats
2W - 0L
1,777 SR
Queue Stats
114W - 132L
1,423 Elo+
Party 1
Team Averages
Level 93
1,540 SR
1,417 Elo+

VS

Team Averages
Level 59
1,537 SR
1,493 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
GOWITDAFLO603
Chaac
Level 60
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ganesha
Ganesha
Zima34
Ganesha
Level 64
God Stats
2W - 2L
1,652 SR
Queue Stats
95W - 102L
1,464 Elo+
Solo
Khepri
Khepri
sapros2012
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 2
5,781
526
3,151
6,665
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 2 / 0
6,567
597
2,852
5,493
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
WayneTlo
Heimdallr
12
5 / 0 / 0
7,298
663
7,249
5,115
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
xKravyn
Izanami
9
2 / 1 / 0
5,500
500
6,551
7,293
2,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
9
0 / 4 / 2
5,534
503
4,770
6,992
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
4 / 1 / 1
6,024
548
3,253
5,440
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
 
Charybdis
9
0 / 1 / 2
5,492
499
5,156
7,642
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
4,820
438
2,355
7,399
3,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
Zima34
Ganesha
8
0 / 3 / 4
5,092
463
4,218
9,793
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
sapros2012
Khepri
8
2 / 1 / 0
5,289
481
2,729
9,037
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
9
Kills
7
8
Deaths
9
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
2
1
L
Baron Samedi
 
Baron Samedi
4
1
1
4.5
L
Charybdis
 
Charybdis
0
1
2
1
L
1
3
0
0.33
W
2
2
0
1
W
Heimdallr
WayneTlo
Heimdallr
5
0
0
5
L
Ganesha
Zima34
Ganesha
0
3
4
0.67
L
Khepri
sapros2012
Khepri
2
1
0
2
W
Izanami
xKravyn
Izanami
2
1
0
2
W
He Bo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,573
Damage
17,711
31,558
Taken
39,311
13,038
Mitigated
17,080
13,623
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,151
1,867
758
2,897
6,665
4,439
0
1,367
5,298
0
23,527
L
Baron Samedi
 
Baron Samedi
3,253
292
159
691
5,440
2,348
0
3,391
2,049
30,919
0
L
Charybdis
 
Charybdis
5,156
2,832
0
4,179
7,642
1,982
345
250
7,392
0
46,668
L
2,355
348
0
1,269
7,399
3,263
0
746
6,653
0
21,618
W
2,852
457
0
1,000
5,493
2,069
994
2,636
2,857
37,117
0
W
Heimdallr
WayneTlo
Heimdallr
7,249
3,927
0
3,369
5,115
2,109
840
1,822
3,293
0
47,498
L
Ganesha
Zima34
Ganesha
4,218
813
116
3,042
9,793
4,498
0
3,235
6,558
25,292
0
L
Khepri
sapros2012
Khepri
2,729
556
182
1,858
9,037
4,989
219
0
9,037
10,826
0
W
Izanami
xKravyn
Izanami
6,551
5,624
0
3,311
7,293
2,266
0
1,362
5,931
0
35,538
W
He Bo
4,770
508
0
2,288
6,992
2,155
0
3,013
3,979
33,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
26,717
319
Minions Killed
244
0
Camps Cleared
0
1,001,268
Distance Traveled
1,092,137
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,781
526
40
4
0
219,099
2
L
Baron Samedi
6,024
548
65
6
0
187,493
2
L
Charybdis
5,492
499
94
9
0
176,453
0
L
Chaac
4,820
438
40
4
0
318,872
1
W
Agni
6,567
597
80
7
0
202,535
2
W
Heimdallr
7,298
663
89
8
0
190,854
3
L
Ganesha
5,092
463
30
3
0
210,913
0
L
Khepri
5,289
481
15
1
0
198,406
1
W
Izanami
5,500
500
52
5
0
186,397
2
W
He Bo
5,534
503
58
5
0
202,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role