Player Matchup

Tsukuyomi
Tsukuyomi
PxwnCake
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 105L
1,649 Elo+
Party 3
Medusa
Medusa
ThisIsEmrys
Medusa
Level 129
God Stats
2W - 0L
1,455 SR
Queue Stats
83W - 83L
1,498 Elo+
Party 4
Eset
Eset
ThisIsJosh
Eset
Level 156
God Stats
2W - 3L
1,451 SR
Queue Stats
83W - 85L
1,493 Elo+
Party 4
Geb
Geb
Zakyya
Geb
Level 160
God Stats
2W - 0L
1,659 SR
Queue Stats
168W - 129L
1,539 Elo+
Party 3
Hercules
Hercules
chri16
Hercules
Level 160
God Stats
1W - 0L
1,360 SR
Queue Stats
103W - 78L
1,563 Elo+
Party 3
Team Averages
Level 124
1,485 SR
1,548 Elo+

VS

Team Averages
Level 79
1,434 SR
1,511 Elo+
Ra
Ra
AewyreToryn
Ra
Level 144
God Stats
2W - 2L
1,126 SR
Queue Stats
381W - 378L
1,517 Elo+
Party 1
Cupid
Cupid
K3nsei
Cupid
Level 66
God Stats
27W - 19L
1,554 SR
Queue Stats
120W - 111L
1,480 Elo+
Party 2
Rama
Rama
Setridor
Rama
Level 65
God Stats
7W - 6L
1,502 SR
Queue Stats
253W - 272L
1,513 Elo+
Party 1
Thanatos
Thanatos
SlimyEasy
Thanatos
Level 69
God Stats
0W - 1L
1,371 SR
Queue Stats
60W - 68L
1,508 Elo+
Party 2
Athena
Athena
Voldoan
Athena
Level 49
God Stats
12W - 11L
1,617 SR
Queue Stats
99W - 101L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PxwnCake
Tsukuyomi
13
2 / 3 / 4
8,540
474
5,268
13,850
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
17
7 / 0 / 3
10,806
600
14,264
12,202
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 3
10,088
560
12,369
9,375
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Zakyya
Geb
12
1 / 0 / 9
9,129
507
6,648
16,285
15,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
chri16
Hercules
17
5 / 1 / 0
11,144
619
12,114
16,418
18,040
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,259
514
10,371
14,260
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
K3nsei
Cupid
16
2 / 4 / 1
9,908
550
9,919
12,679
5,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
12
0 / 5 / 0
7,470
415
4,795
16,635
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SlimyEasy
Thanatos
9
1 / 3 / 1
6,863
381
7,349
11,819
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Voldoan
Athena
11
0 / 3 / 0
7,080
393
3,580
15,484
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
5
5
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Cupid
K3nsei
Cupid
2
4
1
0.63
W
Tsukuyomi
PxwnCake
Tsukuyomi
2
3
4
1.33
L
Rama
0
5
0
0
L
Thanatos
SlimyEasy
Thanatos
1
3
1
0.5
W
Medusa
7
0
3
8.5
W
4
1
3
5.5
L
Athena
Voldoan
Athena
0
3
0
0
W
Geb
Zakyya
Geb
1
0
9
5.5
W
Hercules
chri16
Hercules
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,663
Damage
36,014
68,130
Taken
70,877
50,527
Mitigated
39,157
21,890
Healing
21,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,371
1,711
1,497
4,107
14,260
6,832
0
8,137
6,123
98,171
0
L
Cupid
K3nsei
Cupid
9,919
6,670
0
1,671
12,679
5,482
948
336
12,343
0
88,278
W
Tsukuyomi
PxwnCake
Tsukuyomi
5,268
1,094
0
3,552
13,850
6,212
47
5,638
8,212
0
37,130
L
Rama
4,795
3,795
0
4,609
16,635
7,428
0
3,170
13,465
0
62,143
L
Thanatos
SlimyEasy
Thanatos
7,349
1,734
0
7,605
11,819
5,796
0
3,511
8,308
0
34,372
W
Medusa
14,264
6,733
0
5,061
12,202
5,931
1,117
2,032
10,170
0
106,314
W
12,369
1,317
1,631
2,175
9,375
4,613
353
5,145
4,230
85,737
0
L
Athena
Voldoan
Athena
3,580
761
0
1,611
15,484
13,619
0
3,863
11,621
12,250
0
W
Geb
Zakyya
Geb
6,648
1,532
0
3,753
16,285
15,731
47
4,427
11,858
25,424
0
W
Hercules
chri16
Hercules
12,114
4,003
0
5,718
16,418
18,040
0
1,185
15,233
0
78,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,707
Gold Earned
40,580
494
Minions Killed
496
0
Camps Cleared
0
1,834,710
Distance Traveled
1,615,755
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,259
514
165
9
0
359,310
4
L
Cupid
9,908
550
152
8
0
305,624
3
W
Tsukuyomi
8,540
474
50
3
0
410,387
0
L
Rama
7,470
415
113
6
0
288,423
1
L
Thanatos
6,863
381
47
3
0
274,817
0
W
Medusa
10,806
600
143
8
0
321,364
7
W
Eset
10,088
560
146
8
0
345,611
6
L
Athena
7,080
393
19
1
0
387,581
2
W
Geb
9,129
507
25
1
0
393,757
5
W
Hercules
11,144
619
130
7
0
363,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role