Player Matchup

Gilgamesh
Gilgamesh
Caytoz
Gilgamesh
Level 48
God Stats
1W - 1L
1,616 SR
Queue Stats
11W - 8L
1,663 Elo+
Party 1
Danzaburou
Danzaburou
IGuillo-x
Danzaburou
Level 56
God Stats
19W - 7L
1,663 SR
Queue Stats
48W - 36L
1,500 Elo+
Party 1
Scylla
Scylla
cBeazt-
Scylla
Level 79
God Stats
10W - 9L
1,524 SR
Queue Stats
58W - 36L
1,610 Elo+
Party 1
Team Averages
Level 61
1,601 SR
1,591 Elo+

VS

Team Averages
Level 110
1,593 SR
1,511 Elo+
Hercules
Hercules
RAMPAGE ENGAGED
Hercules
Level 137
God Stats
32W - 24L
1,631 SR
Queue Stats
396W - 398L
1,535 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Samurai_Drip
Morgan Le Fay
Level 66
God Stats
32W - 30L
1,464 SR
Queue Stats
147W - 164L
1,483 Elo+
Solo
Mulan
Mulan
xGROOVY ONEx
Mulan
Level 127
God Stats
29W - 17L
1,682 SR
Queue Stats
291W - 303L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Caytoz
Gilgamesh
14
2 / 5 / 5
10,837
602
6,870
21,307
16,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
IGuillo-x
Danzaburou
16
2 / 6 / 4
11,056
614
12,058
16,404
6,858
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
cBeazt-
Scylla
19
6 / 3 / 4
12,702
706
19,270
17,097
7,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 4 / 10
11,709
651
10,266
25,765
15,450
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Samurai_Drip
Morgan Le Fay
18
7 / 2 / 5
13,112
728
17,254
11,499
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 4 / 7
12,678
704
23,025
24,783
18,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
14
14
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Caytoz
Gilgamesh
2
5
5
0.9
L
Danzaburou
IGuillo-x
Danzaburou
2
6
4
0.67
W
Hercules
2
4
10
1.75
W
Morgan Le Fay
Samurai_Drip
Morgan Le Fay
7
2
5
4.75
L
Scylla
cBeazt-
Scylla
6
3
4
2.67
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,198
Damage
50,545
54,808
Taken
62,047
29,917
Mitigated
39,187
6,065
Healing
23,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Caytoz
Gilgamesh
6,870
1,852
240
911
21,307
16,044
0
5,657
15,650
0
12,452
L
Danzaburou
IGuillo-x
Danzaburou
12,058
4,693
0
1,932
16,404
6,858
0
7,398
9,006
0
32,860
W
Hercules
10,266
1,532
0
10,228
25,765
15,450
304
6,733
19,032
3,058
40,145
W
Morgan Le Fay
Samurai_Drip
Morgan Le Fay
17,254
963
269
2,853
11,499
5,041
811
3,654
7,845
64,287
0
L
Scylla
cBeazt-
Scylla
19,270
979
117
2,865
17,097
7,015
0
5,159
11,938
65,348
0
W
23,025
2,720
0
10,058
24,783
18,696
839
10,172
14,611
0
56,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
37,499
167
Minions Killed
198
6
Camps Cleared
10
945,271
Distance Traveled
1,004,695
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,837
602
9
1
0
318,060
7
L
Danzaburou
11,056
614
49
3
3
296,827
4
W
Hercules
11,709
651
55
3
4
340,975
4
W
Morgan Le Fay
13,112
728
89
5
1
338,430
0
L
Scylla
12,702
706
109
6
3
330,384
2
W
Mulan
12,678
704
54
3
5
325,290
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role