Player Matchup

Agni
Agni
PoshJosh2000
Agni
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,471 Elo+
Party 1
Hercules
Hercules
Rastty
Hercules
Level 59
God Stats
1W - 1L
1,244 SR
Queue Stats
98W - 73L
1,494 Elo+
Party 2
Eset
Eset
Stay1nAl1ve
Eset
Level 62
God Stats
2W - 0L
1,703 SR
Queue Stats
112W - 83L
1,495 Elo+
Party 2
Nemesis
Nemesis
iMiicKii
Nemesis
Level 121
God Stats
1W - 0L
1,351 SR
Queue Stats
14W - 5L
1,662 Elo+
Solo
Cthulhu
Cthulhu
knuckles4000
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,513 Elo+
Party 1
Team Averages
Level 94
1,460 SR
1,527 Elo+

VS

Team Averages
Level 121
1,400 SR
1,434 Elo+
Hachiman
Hachiman
TheUnicorn No1
Hachiman
Level 65
God Stats
0W - 1L
1,235 SR
Queue Stats
2W - 7L
1,331 Elo+
Solo
Baba Yaga
Baba Yaga
Tun_99
Baba Yaga
Level 125
God Stats
8W - 13L
1,408 SR
Queue Stats
490W - 507L
1,449 Elo+
Solo
Mercury
Mercury
ZonaBorsuka
Mercury
Level 148
God Stats
1W - 5L
1,055 SR
Queue Stats
350W - 367L
1,463 Elo+
Solo
Zeus
Zeus
knockerbxl
Zeus
Level 144
God Stats
3W - 2L
1,803 SR
Queue Stats
232W - 251L
1,432 Elo+
Solo
Bastet
Bastet
xXHaintXx
Bastet
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 90L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 10
13,823
768
25,548
19,299
9,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Rastty
Hercules
20
7 / 1 / 10
12,718
707
9,204
25,583
18,861
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 4 / 10
11,633
646
9,916
12,752
6,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
iMiicKii
Nemesis
19
5 / 4 / 11
12,268
682
16,423
23,646
16,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
knuckles4000
Cthulhu
20
1 / 3 / 20
13,351
742
13,066
25,076
39,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
5 / 5 / 8
11,778
654
16,470
16,638
7,636
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Tun_99
Baba Yaga
19
4 / 5 / 10
11,577
643
21,684
21,151
11,164
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ZonaBorsuka
Mercury
17
2 / 7 / 9
10,546
586
11,034
18,830
8,556
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 12
12,569
698
24,151
15,364
6,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
xXHaintXx
Bastet
18
4 / 3 / 10
11,223
624
13,219
14,094
6,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
68
25
Kills
19
19
Deaths
25
61
Assists
49
Player
Kills
Deaths
Assists
KDA
W
10
7
10
2.14
W
Hercules
Rastty
Hercules
7
1
10
12
W
2
4
10
1.75
L
Hachiman
5
5
8
1.8
L
Baba Yaga
Tun_99
Baba Yaga
4
5
10
1.8
L
Mercury
ZonaBorsuka
Mercury
2
7
9
0.93
W
Nemesis
iMiicKii
Nemesis
5
4
11
2.63
L
4
5
12
2
W
Cthulhu
knuckles4000
Cthulhu
1
3
20
3.67
L
Bastet
xXHaintXx
Bastet
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,157
Damage
86,558
106,356
Taken
86,077
90,409
Mitigated
40,707
46,906
Healing
28,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,548
1,635
2,712
4,412
19,299
9,681
2,608
7,011
12,050
41,378
0
W
Hercules
Rastty
Hercules
9,204
2,832
2,566
11,536
25,583
18,861
1,197
12,342
13,029
0
17,790
W
9,916
267
6,608
2,334
12,752
6,748
740
7,152
5,444
34,504
0
L
Hachiman
16,470
9,973
589
2,344
16,638
7,636
1,095
9,001
7,637
0
32,931
L
Baba Yaga
Tun_99
Baba Yaga
21,684
587
2,495
5,185
21,151
11,164
1,162
10,378
10,773
37,119
0
L
Mercury
ZonaBorsuka
Mercury
11,034
3,133
3,299
3,496
18,830
8,556
0
13,078
5,752
0
25,804
W
Nemesis
iMiicKii
Nemesis
16,423
4,378
2,304
5,856
23,646
16,021
2,549
7,845
15,636
0
32,047
L
24,151
1,268
1,456
2,958
15,364
6,891
735
8,990
6,374
48,417
0
W
Cthulhu
knuckles4000
Cthulhu
13,066
362
4,221
4,357
25,076
39,098
715
10,420
14,362
40,630
0
L
Bastet
xXHaintXx
Bastet
13,219
2,418
3,864
3,025
14,094
6,460
22
7,083
7,011
0
19,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,793
Gold Earned
57,693
182
Minions Killed
176
0
Camps Cleared
0
1,775,641
Distance Traveled
1,704,428
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,823
768
46
3
0
333,880
3
W
Hercules
12,718
707
18
1
0
407,803
0
W
Eset
11,633
646
46
3
0
334,555
1
L
Hachiman
11,778
654
56
3
0
295,607
0
L
Baba Yaga
11,577
643
33
2
0
327,235
2
L
Mercury
10,546
586
25
1
0
362,565
0
W
Nemesis
12,268
682
41
2
0
328,039
0
L
Zeus
12,569
698
54
3
0
323,233
0
W
Cthulhu
13,351
742
31
2
0
371,364
0
L
Bastet
11,223
624
8
0
0
395,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role