Player Matchup

Sylvanus
Sylvanus
Aztronaut
Sylvanus
Level 82
God Stats
3W - 3L
1,345 SR
Queue Stats
102W - 119L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
DrMantis575
Nu Wa
Level 105
God Stats
9W - 15L
1,500 SR
Queue Stats
249W - 342L
1,445 Elo+
Party 1
Cliodhna
Cliodhna
UncleJemima1776
Cliodhna
Level 26
God Stats
17W - 7L
1,628 SR
Queue Stats
39W - 22L
1,616 Elo+
Party 1
Team Averages
Level 71
1,491 SR
1,503 Elo+

VS

Team Averages
Level 71
1,310 SR
1,263 Elo+
Merlin
Merlin
W-I-L-L-A-R-D_
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,242 Elo+
Party 2
Medusa
Medusa
ricbarbosa34
Medusa
Level 63
God Stats
0W - 6L
1,112 SR
Queue Stats
223W - 273L
1,362 Elo+
Solo
Cthulhu
Cthulhu
whitewolf834
Cthulhu
Level 29
God Stats
0W - 2L
1,319 SR
Queue Stats
3W - 7L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aztronaut
Sylvanus
11
1 / 0 / 7
7,683
768
4,584
11,294
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 1 / 4
7,259
726
9,799
5,971
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
12
5 / 1 / 3
7,575
758
7,218
8,256
3,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,362
636
5,110
6,847
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
9
2 / 3 / 0
6,280
628
8,123
8,743
3,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
whitewolf834
Cthulhu
10
0 / 2 / 1
6,298
630
5,269
10,597
8,971
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
2
2
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aztronaut
Sylvanus
1
0
7
4.5
W
4
1
4
6
W
Cliodhna
5
1
3
6.5
L
0
5
1
0.1
L
Medusa
2
3
0
0.67
L
Cthulhu
whitewolf834
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
18,502
25,521
Taken
26,187
16,385
Mitigated
14,519
6,006
Healing
1,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aztronaut
Sylvanus
4,584
1,454
1,469
3,275
11,294
10,027
0
5,507
5,787
9,447
0
W
9,799
3,517
0
724
5,971
2,469
192
2,388
3,583
25,234
0
W
Cliodhna
7,218
1,418
0
538
8,256
3,889
0
2,934
5,322
0
28,182
L
5,110
534
0
698
6,847
2,376
0
4,190
2,657
20,639
0
L
Medusa
8,123
3,048
0
0
8,743
3,172
0
4,249
4,494
0
24,099
L
Cthulhu
whitewolf834
Cthulhu
5,269
241
0
500
10,597
8,971
0
6,092
4,505
18,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,517
Gold Earned
18,940
91
Minions Killed
105
4
Camps Cleared
4
545,009
Distance Traveled
484,850
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,683
768
8
1
0
170,947
0
W
Nu Wa
7,259
726
41
4
2
170,272
3
W
Cliodhna
7,575
758
42
4
2
203,790
1
L
Merlin
6,362
636
42
4
2
155,373
2
L
Medusa
6,280
628
41
4
2
151,992
1
L
Cthulhu
6,298
630
22
2
0
177,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role