Player Matchup

Loki
Loki
AssaultOnlySilva
Loki
Level 142
God Stats
3W - 5L
1,513 SR
Queue Stats
292W - 290L
1,506 Elo+
Solo
Agni
Agni
DeltaHuN988
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
Morad092
Cthulhu
Level 129
God Stats
6W - 2L
1,742 SR
Queue Stats
202W - 176L
1,570 Elo+
Party 2
Susano
Susano
Nooooooooooop
Susano
Level 160
God Stats
4W - 4L
1,563 SR
Queue Stats
584W - 573L
1,516 Elo+
Party 2
Mercury
Mercury
Norlord
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,635 Elo+
Party 1
Team Averages
Level 134
1,563 SR
1,511 Elo+

VS

Team Averages
Level 132
1,287 SR
1,427 Elo+
Sol
Sol
EpsilonOriginal
Sol
Level 117
God Stats
1W - 0L
1,287 SR
Queue Stats
6W - 16L
1,133 Elo+
Solo
Apollo
Apollo
Mcfarlan
Apollo
Level 153
God Stats
3W - 5L
1,291 SR
Queue Stats
208W - 203L
1,488 Elo+
Solo
Ares
Ares
Tajgerski
Ares
Level 123
God Stats
1W - 0L
1,246 SR
Queue Stats
16W - 18L
1,438 Elo+
Solo
Raijin
Raijin
ZeMaD
Raijin
Level 117
God Stats
4W - 8L
1,311 SR
Queue Stats
326W - 317L
1,545 Elo+
Solo
Nu Wa
Nu Wa
besat88
Nu Wa
Level 148
God Stats
3W - 5L
1,298 SR
Queue Stats
207W - 217L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 10
11,197
659
14,283
14,535
6,330
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 9
11,348
668
19,357
12,238
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Morad092
Cthulhu
19
3 / 5 / 11
12,071
710
16,981
21,267
30,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 7 / 7
10,589
623
13,774
28,615
17,734
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Norlord
Mercury
17
6 / 7 / 6
10,446
614
15,031
14,382
5,697
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 13
12,083
711
15,918
17,356
11,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Mcfarlan
Apollo
17
3 / 8 / 10
11,299
665
16,829
19,217
12,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
20
10 / 4 / 16
13,761
809
13,704
28,923
47,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
ZeMaD
Raijin
19
8 / 4 / 12
12,584
740
15,946
18,864
12,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
besat88
Nu Wa
20
6 / 4 / 15
12,173
716
19,745
14,521
9,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
96
21
Kills
30
30
Deaths
22
43
Assists
66
Player
Kills
Deaths
Assists
KDA
L
6
6
10
1.83
L
3
5
9
1.5
W
3
2
13
4.75
W
Apollo
Mcfarlan
Apollo
3
8
10
1
L
Cthulhu
Morad092
Cthulhu
3
5
11
1.7
L
3
7
7
0.93
L
Mercury
Norlord
Mercury
6
7
6
1.29
W
Ares
10
4
16
4.5
W
Raijin
ZeMaD
Raijin
8
4
12
3.5
W
Nu Wa
besat88
Nu Wa
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,426
Damage
82,142
91,037
Taken
98,881
66,251
Mitigated
92,955
21,784
Healing
32,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,283
2,295
566
2,532
14,535
6,330
0
10,938
3,349
0
29,459
L
19,357
1,257
413
1,414
12,238
5,914
0
8,795
3,282
51,917
0
W
15,918
6,877
1,341
7,607
17,356
11,066
2,273
7,542
9,814
36,956
0
W
Apollo
Mcfarlan
Apollo
16,829
6,923
1,130
1,868
19,217
12,430
1,493
7,018
12,199
0
38,068
L
Cthulhu
Morad092
Cthulhu
16,981
755
2,893
3,703
21,267
30,576
0
13,188
7,676
36,493
0
L
13,774
2,081
1,184
7,015
28,615
17,734
0
18,864
9,434
0
30,840
L
Mercury
Norlord
Mercury
15,031
7,517
1,120
944
14,382
5,697
0
12,209
1,983
0
27,942
W
Ares
13,704
920
3,104
5,809
28,923
47,721
556
9,138
17,951
20,555
0
W
Raijin
ZeMaD
Raijin
15,946
2,109
2,315
3,342
18,864
12,271
1,121
7,297
11,567
38,734
0
W
Nu Wa
besat88
Nu Wa
19,745
7,478
2,882
2,737
14,521
9,467
1,969
5,343
9,178
38,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,651
Gold Earned
61,900
184
Minions Killed
184
0
Camps Cleared
0
1,506,468
Distance Traveled
1,506,464
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,197
659
20
1
0
321,183
0
L
Agni
11,348
668
77
5
0
284,957
0
W
Sol
12,083
711
60
4
0
323,890
0
W
Apollo
11,299
665
30
2
0
270,079
1
L
Cthulhu
12,071
710
30
2
0
305,304
0
L
Susano
10,589
623
34
2
0
303,492
0
L
Mercury
10,446
614
23
1
0
291,532
1
W
Ares
13,761
809
17
1
0
333,394
3
W
Raijin
12,584
740
42
2
0
298,894
4
W
Nu Wa
12,173
716
35
2
0
280,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role