Player Matchup

Thor
Thor
DätBöi
Thor
Level 145
God Stats
1W - 2L
1,576 SR
Queue Stats
36W - 28L
1,631 Elo+
Party 2
Thanatos
Thanatos
GotSomeDrip
Thanatos
Level 13
God Stats
0W - 1L
1,518 SR
Queue Stats
9W - 6L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
MistaaTurk
Ne Zha
Level 124
God Stats
3W - 9L
1,283 SR
Queue Stats
126W - 138L
1,473 Elo+
Solo
Team Averages
Level 94
1,459 SR
1,538 Elo+

VS

Team Averages
Level 98
1,614 SR
1,544 Elo+
Chaac
Chaac
Clafs
Chaac
Level 107
God Stats
2W - 2L
1,535 SR
Queue Stats
83W - 96L
1,450 Elo+
Solo
Thanatos
Thanatos
Thanatossus
Thanatos
Level 28
God Stats
102W - 83L
1,618 SR
Queue Stats
467W - 433L
1,577 Elo+
Party 1
Nox
Nox
conaro
Nox
Level 158
God Stats
275W - 219L
1,690 SR
Queue Stats
586W - 523L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
4 / 8 / 4
11,538
721
11,428
18,948
8,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
GotSomeDrip
Thanatos
14
3 / 9 / 4
10,345
647
5,274
15,411
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
MistaaTurk
Ne Zha
13
1 / 11 / 4
9,105
569
9,446
19,237
5,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clafs
Chaac
17
3 / 1 / 18
11,700
731
9,946
12,734
17,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Thanatossus
Thanatos
19
19 / 3 / 7
13,736
859
25,167
16,808
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
conaro
Nox
17
6 / 4 / 13
11,973
748
12,247
8,841
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
8
Kills
28
28
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
Clafs
Chaac
3
1
18
12
L
Thor
4
8
4
0.75
L
Thanatos
GotSomeDrip
Thanatos
3
9
4
0.56
L
Ne Zha
MistaaTurk
Ne Zha
1
11
4
0.27
W
Thanatos
Thanatossus
Thanatos
19
3
7
7.5
W
Nox
conaro
Nox
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,148
Damage
47,360
53,596
Taken
38,383
18,403
Mitigated
28,591
4,569
Healing
25,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Clafs
Chaac
9,946
1,221
471
7,009
12,734
17,121
747
116
12,618
177
37,334
L
Thor
11,428
2,937
0
120
18,948
8,003
0
4,704
13,937
0
35,932
L
Thanatos
GotSomeDrip
Thanatos
5,274
907
0
3,307
15,411
5,241
0
3,550
11,650
0
15,144
L
Ne Zha
MistaaTurk
Ne Zha
9,446
2,622
0
1,142
19,237
5,159
0
4,466
14,577
0
26,436
W
Thanatos
Thanatossus
Thanatos
25,167
8,354
0
17,524
16,808
7,918
0
232
16,576
0
50,896
W
Nox
conaro
Nox
12,247
441
0
12
8,841
3,552
1,198
267
8,574
52,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
37,409
92
Minions Killed
189
4
Camps Cleared
10
648,899
Distance Traveled
884,835
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,700
731
33
2
0
312,172
4
L
Thor
11,538
721
50
3
2
216,354
3
L
Thanatos
10,345
647
16
1
1
231,350
3
L
Ne Zha
9,105
569
26
2
1
201,195
1
W
Thanatos
13,736
859
70
4
7
303,383
4
W
Nox
11,973
748
86
5
3
269,280
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role