Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DaChayerz
Chaac
Level 111
God Stats
3W - 7L
1,214 SR
Queue Stats
96W - 135L
1,440 Elo+
Solo
Sylvanus
Sylvanus
HOLISSAA
Sylvanus
Level 129
God Stats
2W - 2L
1,702 SR
Queue Stats
149W - 150L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Your Boy Kester
Ah Muzen Cab
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
295W - 269L
1,491 Elo+
Solo
Freya
Freya
goldenn_b_
Freya
Level 120
God Stats
6W - 9L
1,156 SR
Queue Stats
228W - 236L
1,467 Elo+
Party 1
Team Averages
Level 114
1,414 SR
1,468 Elo+

VS

Team Averages
Level 84
1,569 SR
1,500 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AcidX_Valentine
Cthulhu
Level 70
God Stats
2W - 2L
1,847 SR
Queue Stats
194W - 203L
1,479 Elo+
Party 2
Merlin
Merlin
Hernader
Merlin
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 173L
1,462 Elo+
Party 2
Thoth
Thoth
battlestriker15
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,530 Elo+
Party 3
Sylvanus
Sylvanus
deadskull___69
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 6 / 14
12,102
864
17,848
18,173
9,086
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
DaChayerz
Chaac
18
7 / 4 / 11
10,939
781
16,061
27,947
32,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
HOLISSAA
Sylvanus
17
3 / 5 / 19
10,948
782
9,321
20,269
27,593
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Your Boy Kester
Ah Muzen Cab
18
1 / 2 / 18
10,422
744
16,782
10,906
5,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
20
12 / 5 / 14
12,582
899
21,260
18,821
10,123
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
6 / 6 / 11
10,593
757
11,592
21,785
21,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 6 / 12
9,895
707
19,362
19,400
25,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Hernader
Merlin
18
5 / 6 / 9
10,961
783
19,359
18,479
9,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 6 / 10
10,188
728
9,733
12,778
5,940
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
18
3 / 6 / 11
10,762
769
9,332
23,492
28,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
74
30
Kills
21
22
Deaths
30
76
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
6
14
2.33
L
Erlang Shen
 
Erlang Shen
6
6
11
1.92
L
3
6
12
1.5
W
Chaac
DaChayerz
Chaac
7
4
11
3.13
W
Sylvanus
HOLISSAA
Sylvanus
3
5
19
2.5
L
Merlin
Hernader
Merlin
5
6
9
1.58
W
Ah Muzen Cab
Your Boy Kester
Ah Muzen Cab
1
2
18
5
L
4
6
10
1.5
L
Sylvanus
3
6
11
1.42
W
Freya
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,272
Damage
69,378
96,116
Taken
95,934
84,498
Mitigated
91,162
41,280
Healing
34,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,848
8,472
1,939
4,323
18,173
9,086
2,104
12,211
5,596
0
37,123
L
Erlang Shen
 
Erlang Shen
11,592
5,881
690
3,843
21,785
21,005
0
9,019
12,766
0
16,259
L
19,362
835
6,190
3,501
19,400
25,877
235
8,567
10,833
34,319
0
W
Chaac
DaChayerz
Chaac
16,061
1,372
1,073
12,369
27,947
32,440
531
12,655
14,826
75
29,895
W
Sylvanus
HOLISSAA
Sylvanus
9,321
2,795
8,021
4,861
20,269
27,593
1,050
11,149
8,645
14,194
0
L
Merlin
Hernader
Merlin
19,359
1,432
1,507
5,385
18,479
9,736
777
4,622
13,857
37,985
0
W
Ah Muzen Cab
Your Boy Kester
Ah Muzen Cab
16,782
5,664
1,266
1,785
10,906
5,256
2,496
6,957
3,777
0
33,667
L
9,733
1,695
1,704
664
12,778
5,940
384
3,269
9,509
13,508
0
L
Sylvanus
9,332
2,793
5,810
5,601
23,492
28,604
254
5,179
18,313
18,158
0
W
Freya
21,260
7,547
211
5,432
18,821
10,123
2,589
13,051
5,486
46,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,993
Gold Earned
52,399
162
Minions Killed
158
0
Camps Cleared
0
1,174,040
Distance Traveled
1,177,519
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,102
864
52
4
0
230,252
2
L
Erlang Shen
10,593
757
15
1
0
267,223
0
L
Cthulhu
9,895
707
53
4
0
262,795
0
W
Chaac
10,939
781
13
1
0
248,827
2
W
Sylvanus
10,948
782
17
1
0
205,923
0
L
Merlin
10,961
783
49
4
0
212,033
1
W
Ah Muzen Cab
10,422
744
35
3
0
259,855
0
L
Thoth
10,188
728
17
1
0
237,396
0
L
Sylvanus
10,762
769
24
2
0
198,072
0
W
Freya
12,582
899
45
3
0
229,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role