Player Matchup

Chronos
Chronos
AkimHedeon
Chronos
Level 48
God Stats
2W - 2L
1,836 SR
Queue Stats
85W - 84L
1,524 Elo+
Party 1
Susano
Susano
B1G BR4ZY
Susano
Level 45
God Stats
5W - 10L
1,316 SR
Queue Stats
84W - 126L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
Berseck159
Sun Wukong
Level 141
God Stats
1W - 1L
1,530 SR
Queue Stats
145W - 133L
1,556 Elo+
Party 1
Anubis
Anubis
kaskax
Anubis
Level 5
God Stats
2W - 2L
1,750 SR
Queue Stats
7W - 9L
1,438 Elo+
Solo
Khepri
Khepri
wiljea
Khepri
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 266L
1,489 Elo+
Party 1
Team Averages
Level 77
1,586 SR
1,473 Elo+

VS

Team Averages
Level 57
1,438 SR
1,512 Elo+
Da Ji
Da Ji
AspireJ
Da Ji
Level 47
God Stats
12W - 13L
1,548 SR
Queue Stats
245W - 258L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Iron Bluejay
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 111L
1,550 Elo+
Solo
Khepri
Khepri
Maccarter
Khepri
Level 47
God Stats
7W - 5L
1,573 SR
Queue Stats
16W - 16L
1,438 Elo+
Solo
Chaac
Chaac
Shingaddor3000
Chaac
Level 61
God Stats
1W - 1L
1,257 SR
Queue Stats
178W - 173L
1,544 Elo+
Solo
Sol
Sol
younglou_og
Sol
Level 40
God Stats
1W - 1L
1,312 SR
Queue Stats
39W - 37L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AkimHedeon
Chronos
20
9 / 8 / 0
17,856
744
36,287
38,221
22,510
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Susano
B1G BR4ZY
Susano
20
3 / 7 / 2
16,000
667
14,703
26,545
17,401
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Berseck159
Sun Wukong
20
2 / 3 / 8
15,466
644
33,229
41,164
46,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
kaskax
Anubis
20
7 / 11 / 6
17,635
735
38,104
35,724
23,959
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
wiljea
Khepri
20
0 / 9 / 10
15,710
655
7,028
35,810
56,916
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AspireJ
Da Ji
20
12 / 9 / 15
18,112
755
31,177
28,950
15,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Iron Bluejay
Danzaburou
20
8 / 5 / 22
18,755
781
41,231
25,444
14,224
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Maccarter
Khepri
20
2 / 1 / 25
17,633
735
13,329
31,213
52,419
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 4 / 21
16,497
687
23,933
36,343
41,547
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 3 / 16
18,841
785
43,819
34,996
19,888
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
137
21
Kills
38
38
Deaths
22
26
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Chronos
AkimHedeon
Chronos
9
8
0
1.13
W
Da Ji
AspireJ
Da Ji
12
9
15
2.17
L
Susano
B1G BR4ZY
Susano
3
7
2
0.57
L
Sun Wukong
Berseck159
Sun Wukong
2
3
8
2
W
Danzaburou
Iron Bluejay
Danzaburou
8
5
22
3.8
W
Khepri
Maccarter
Khepri
2
1
25
14.5
W
4
4
21
3.63
L
Anubis
kaskax
Anubis
7
11
6
0.91
L
Khepri
wiljea
Khepri
0
9
10
0.56
W
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,351
Damage
153,489
177,464
Taken
156,946
167,574
Mitigated
143,174
47,145
Healing
52,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AkimHedeon
Chronos
36,287
14,119
0
9,517
38,221
22,510
3,230
13,799
24,259
87,229
0
W
Da Ji
AspireJ
Da Ji
31,177
8,684
0
2,092
28,950
15,096
971
14,837
13,903
0
84,818
L
Susano
B1G BR4ZY
Susano
14,703
1,946
0
1,984
26,545
17,401
0
7,970
18,338
0
55,041
L
Sun Wukong
Berseck159
Sun Wukong
33,229
3,519
0
16,143
41,164
46,788
152
12,319
28,740
0
75,689
W
Danzaburou
Iron Bluejay
Danzaburou
41,231
17,306
0
7,135
25,444
14,224
2,714
11,971
13,333
0
99,399
W
Khepri
Maccarter
Khepri
13,329
1,403
0
6,349
31,213
52,419
247
17,971
13,102
39,251
0
W
23,933
4,377
0
15,469
36,343
41,547
678
18,547
17,726
0
73,911
L
Anubis
kaskax
Anubis
38,104
1,859
0
14,336
35,724
23,959
463
10,914
24,780
114,821
0
L
Khepri
wiljea
Khepri
7,028
288
3,328
1,837
35,810
56,916
0
11,828
23,926
22,253
0
W
43,819
22,155
0
21,351
34,996
19,888
2,583
17,463
17,463
121,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,667
Gold Earned
89,838
432
Minions Killed
452
0
Camps Cleared
0
2,246,814
Distance Traveled
2,307,838
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
17,856
744
130
5
0
444,259
1
W
Da Ji
18,112
755
61
3
0
432,861
0
L
Susano
16,000
667
59
2
0
456,638
3
L
Sun Wukong
15,466
644
94
4
0
520,825
3
W
Danzaburou
18,755
781
125
5
0
429,149
2
W
Khepri
17,633
735
42
2
0
535,164
4
W
Chaac
16,497
687
88
4
0
491,593
5
L
Anubis
17,635
735
129
5
0
388,778
4
L
Khepri
15,710
655
20
1
0
436,314
2
W
Sol
18,841
785
136
6
0
419,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role