Player Matchup

Ymir
Ymir
Jona_Lorenzo27
Ymir
Level 83
God Stats
10W - 10L
1,470 SR
Queue Stats
134W - 156L
1,364 Elo+
Party 2
Erlang Shen
Erlang Shen
Meliodas_1240
Erlang Shen
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 99L
1,400 Elo+
Solo
Hera
Hera
MrArnauGil
Hera
Level 102
God Stats
5W - 4L
1,537 SR
Queue Stats
125W - 148L
1,374 Elo+
Party 2
Fenrir
Fenrir
SrPlate
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,366 Elo+
Party 2
Heimdallr
Heimdallr
sduran1012
Heimdallr
Level 89
God Stats
6W - 8L
1,483 SR
Queue Stats
126W - 153L
1,396 Elo+
Party 2
Team Averages
Level 73
1,498 SR
1,380 Elo+

VS

Team Averages
Level 39
1,326 SR
1,211 Elo+
Nu Wa
Nu Wa
B8stet_23
Nu Wa
Level 49
God Stats
15W - 14L
1,457 SR
Queue Stats
76W - 93L
1,402 Elo+
Solo
Arachne
Arachne
FrittenHubert
Arachne
Level 41
God Stats
21W - 26L
1,235 SR
Queue Stats
326W - 371L
1,184 Elo+
Solo
Izanami
Izanami
Kur0Zetsu
Izanami
Level 62
God Stats
0W - 3L
1,329 SR
Queue Stats
9W - 16L
1,157 Elo+
Party 1
He Bo
He Bo
MarcOZ0llo73
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,157 Elo+
Party 1
Chaac
Chaac
flaaa10
Chaac
Level 21
God Stats
0W - 1L
1,111 SR
Queue Stats
3W - 7L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,565
506
1,826
6,147
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Meliodas_1240
Erlang Shen
10
1 / 0 / 2
5,322
484
3,846
8,017
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 0
6,802
618
3,154
3,250
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
SrPlate
Fenrir
10
3 / 1 / 3
6,067
552
3,161
8,245
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
sduran1012
Heimdallr
9
1 / 1 / 0
5,608
510
3,258
6,088
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B8stet_23
Nu Wa
9
0 / 1 / 0
5,632
512
6,053
4,509
1,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
9
0 / 2 / 0
5,525
502
1,399
8,224
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Kur0Zetsu
Izanami
9
1 / 1 / 0
5,241
476
4,416
5,312
1,519
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 1
5,144
468
1,757
6,594
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
flaaa10
Chaac
8
0 / 0 / 1
4,518
411
2,521
3,007
1,546
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
1
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
B8stet_23
Nu Wa
0
1
0
0
L
Arachne
0
2
0
0
W
0
0
1
0.5
L
Izanami
Kur0Zetsu
Izanami
1
1
0
1
L
0
5
1
0.1
W
Erlang Shen
Meliodas_1240
Erlang Shen
1
0
2
2
W
4
0
0
4
W
Fenrir
SrPlate
Fenrir
3
1
3
4.5
L
Chaac
flaaa10
Chaac
0
0
1
0.5
W
Heimdallr
sduran1012
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,245
Damage
16,146
31,747
Taken
27,646
13,697
Mitigated
9,281
12,716
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
B8stet_23
Nu Wa
6,053
3,119
19
1,876
4,509
1,316
438
0
4,509
36,275
0
L
Arachne
1,399
633
0
1,402
8,224
2,716
0
107
8,117
0
34,541
W
1,826
92
0
1,830
6,147
4,078
398
204
5,943
22,828
0
L
Izanami
Kur0Zetsu
Izanami
4,416
2,986
0
2,088
5,312
1,519
0
895
4,417
0
36,395
L
1,757
110
0
125
6,594
2,184
0
3,154
3,440
25,456
0
W
Erlang Shen
Meliodas_1240
Erlang Shen
3,846
1,716
0
3,950
8,017
2,993
0
4,845
3,172
0
27,611
W
3,154
718
0
420
3,250
1,280
255
1,591
1,659
47,738
0
W
Fenrir
SrPlate
Fenrir
3,161
662
0
3,358
8,245
3,072
0
913
7,332
0
30,644
L
Chaac
flaaa10
Chaac
2,521
343
0
821
3,007
1,546
0
824
2,183
0
11,038
W
Heimdallr
sduran1012
Heimdallr
3,258
1,799
0
3,158
6,088
2,274
784
257
5,831
0
34,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
26,060
305
Minions Killed
258
0
Camps Cleared
0
980,791
Distance Traveled
998,186
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,632
512
55
5
0
158,551
2
L
Arachne
5,525
502
70
6
0
204,706
0
W
Ymir
5,565
506
29
3
0
164,778
1
L
Izanami
5,241
476
74
7
0
220,961
3
L
He Bo
5,144
468
44
4
0
191,555
0
W
Erlang Shen
5,322
484
49
4
0
204,915
0
W
Hera
6,802
618
95
9
0
201,196
2
W
Fenrir
6,067
552
63
6
0
219,178
2
L
Chaac
4,518
411
15
1
0
222,413
0
W
Heimdallr
5,608
510
69
6
0
190,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role