Player Matchup

Fafnir
Fafnir
Archer_Pr069
Fafnir
Level 126
God Stats
5W - 10L
1,542 SR
Queue Stats
66W - 81L
1,407 Elo+
Party 1
Thanatos
Thanatos
BEDO-IX
Thanatos
Level 128
God Stats
26W - 30L
1,416 SR
Queue Stats
634W - 512L
1,463 Elo+
Party 2
Yu Huang
Yu Huang
IVIASK-OFF
Yu Huang
Level 160
God Stats
12W - 5L
1,830 SR
Queue Stats
357W - 259L
1,636 Elo+
Party 2
Jing Wei
Jing Wei
Kingdonovan4337
Jing Wei
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 171L
1,418 Elo+
Party 1
Bacchus
Bacchus
iHazQ
Bacchus
Level 22
God Stats
7W - 1L
1,788 SR
Queue Stats
13W - 11L
1,350 Elo+
Party 2
Team Averages
Level 96
1,615 SR
1,455 Elo+

VS

Team Averages
Level 72
1,598 SR
1,426 Elo+
Sobek
Sobek
Jeffersongab
Sobek
Level 140
God Stats
1W - 1L
1,482 SR
Queue Stats
69W - 54L
1,572 Elo+
Party 3
Vulcan
Vulcan
SCAPAXX
Vulcan
Level 10
God Stats
1W - 2L
1,268 SR
Queue Stats
11W - 21L
1,176 Elo+
Party 3
Neith
Neith
Zatox_faresj
Neith
Level 57
God Stats
3W - 2L
1,911 SR
Queue Stats
63W - 59L
1,509 Elo+
Party 3
Thanatos
Thanatos
middling-lyric8
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,390 Elo+
Solo
Vamana
Vamana
nonoam69
Vamana
Level 115
God Stats
3W - 3L
1,827 SR
Queue Stats
74W - 65L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 0 / 1
5,152
644
2,531
6,099
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
BEDO-IX
Thanatos
8
5 / 1 / 3
5,329
666
3,773
6,369
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
IVIASK-OFF
Yu Huang
10
1 / 0 / 3
5,715
714
3,616
3,953
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
8
2 / 0 / 0
4,656
582
1,507
4,179
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
iHazQ
Bacchus
6
0 / 0 / 1
4,204
526
1,541
3,710
1,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,247
531
3,341
5,732
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
SCAPAXX
Vulcan
7
0 / 3 / 1
4,193
524
944
5,407
1,916
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 0
4,399
550
2,180
2,931
1,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
2
0 / 1 / 0
3,199
400
380
904
240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vamana
nonoam69
Vamana
9
0 / 2 / 0
4,829
604
4,181
5,969
2,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
0
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
0
1
0.5
W
Thanatos
BEDO-IX
Thanatos
5
1
3
6.5
W
Yu Huang
IVIASK-OFF
Yu Huang
1
0
3
2.5
L
0
0
0
0
W
Jing Wei
2
0
0
2
L
Vulcan
SCAPAXX
Vulcan
0
3
1
0.17
L
0
2
0
0
W
Bacchus
iHazQ
Bacchus
0
0
1
0.5
L
Thanatos
0
1
0
0
L
Vamana
nonoam69
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,968
Damage
11,026
24,310
Taken
20,943
11,684
Mitigated
8,619
13,043
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
2,531
765
0
3,560
6,099
4,556
0
0
6,099
26,419
0
W
Thanatos
BEDO-IX
Thanatos
3,773
793
0
5,463
6,369
2,570
0
548
5,821
0
26,053
W
Yu Huang
IVIASK-OFF
Yu Huang
3,616
286
0
1,341
3,953
1,500
0
1,393
2,560
43,678
0
L
3,341
458
106
3,466
5,732
3,067
0
1,894
3,838
13,032
0
W
Jing Wei
1,507
1,242
0
1,841
4,179
1,202
0
1,328
2,851
0
20,790
L
Vulcan
SCAPAXX
Vulcan
944
191
0
391
5,407
1,916
0
2,848
2,559
16,765
0
L
2,180
810
0
298
2,931
1,023
0
363
2,568
0
27,331
W
Bacchus
iHazQ
Bacchus
1,541
222
0
838
3,710
1,856
0
1,016
2,694
5,945
0
L
Thanatos
380
123
0
185
904
240
0
52
852
0
1,967
L
Vamana
nonoam69
Vamana
4,181
2,055
0
1,751
5,969
2,373
0
2,281
3,438
0
35,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
20,867
228
Minions Killed
178
0
Camps Cleared
0
811,593
Distance Traveled
652,888
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,152
644
64
8
0
153,718
1
W
Thanatos
5,329
666
49
6
0
173,332
0
W
Yu Huang
5,715
714
71
9
0
157,837
0
L
Sobek
4,247
531
16
2
0
160,127
1
W
Jing Wei
4,656
582
37
5
0
144,799
0
L
Vulcan
4,193
524
32
4
0
159,163
0
L
Neith
4,399
550
58
7
0
141,054
0
W
Bacchus
4,204
526
7
1
0
181,907
0
L
Thanatos
3,199
400
5
1
0
29,726
0
L
Vamana
4,829
604
67
8
0
162,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role