Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
LineXxoxXYaY24
Cliodhna
Level 113
God Stats
2W - 0L
1,743 SR
Queue Stats
87W - 80L
1,487 Elo+
Solo
Loki
Loki
SirLordSanta
Loki
Level 66
God Stats
2W - 0L
1,695 SR
Queue Stats
67W - 76L
1,451 Elo+
Solo
Serqet
Serqet
Ursula12
Serqet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
sonofplato
Hou Yi
Level 116
God Stats
3W - 0L
1,800 SR
Queue Stats
82W - 94L
1,481 Elo+
Solo
Team Averages
Level 101
1,647 SR
1,483 Elo+

VS

Team Averages
Level 102
1,517 SR
1,497 Elo+
Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Kilerdar
Athena
Level 145
God Stats
6W - 6L
1,584 SR
Queue Stats
244W - 273L
1,499 Elo+
Solo
Achilles
Achilles
Sir Orangutan
Achilles
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
wiery322
Zhong Kui
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 37L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
3 / 2 / 18
11,003
734
14,109
20,255
24,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
17
3 / 5 / 17
10,737
716
14,108
14,922
8,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 3 / 8
10,230
682
8,344
10,587
5,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Serqet
Ursula12
Serqet
18
7 / 6 / 15
11,307
754
10,992
15,272
9,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
sonofplato
Hou Yi
19
6 / 2 / 13
11,434
762
20,045
12,758
6,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 4 / 8
10,538
703
14,850
12,907
8,573
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
 
Mulan
14
1 / 6 / 9
9,457
630
9,529
16,923
11,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Kilerdar
Athena
17
2 / 4 / 11
10,903
727
7,556
23,599
27,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Sir Orangutan
Achilles
18
8 / 5 / 6
11,810
787
17,361
24,027
32,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
wiery322
Zhong Kui
17
4 / 5 / 10
10,812
721
11,094
14,476
11,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
62
23
Kills
18
18
Deaths
24
71
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
18
6
L
Tiamat
 
Tiamat
3
4
8
1.75
L
Mulan
 
Mulan
1
6
9
0.92
L
Athena
Kilerdar
Athena
2
4
11
1.88
W
Cliodhna
3
5
17
2.3
L
Achilles
Sir Orangutan
Achilles
8
5
6
2.2
W
4
3
8
2.67
W
Serqet
Ursula12
Serqet
7
6
15
2.42
W
Hou Yi
sonofplato
Hou Yi
6
2
13
6.25
L
Zhong Kui
wiery322
Zhong Kui
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,598
Damage
60,390
73,794
Taken
91,932
53,562
Mitigated
91,533
30,079
Healing
24,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,109
1,001
3,236
7,458
20,255
24,303
614
10,200
10,055
31,130
0
L
Tiamat
 
Tiamat
14,850
1,212
616
1,699
12,907
8,573
1,091
3,098
9,514
34,716
0
L
Mulan
 
Mulan
9,529
498
1,988
3,537
16,923
11,697
0
1,774
14,893
0
19,141
L
Athena
Kilerdar
Athena
7,556
1,773
2,585
5,745
23,599
27,451
1,100
2,997
20,246
12,099
0
W
Cliodhna
14,108
1,730
1,820
1,508
14,922
8,779
1,207
6,520
8,402
0
25,832
L
Achilles
Sir Orangutan
Achilles
17,361
3,114
1,461
4,219
24,027
32,154
890
4,577
18,886
0
27,279
W
8,344
1,425
2,096
1,744
10,587
5,100
851
5,320
5,267
0
31,047
W
Serqet
Ursula12
Serqet
10,992
3,043
3,683
1,227
15,272
9,039
1,387
6,224
9,048
0
16,300
W
Hou Yi
sonofplato
Hou Yi
20,045
11,983
3,348
3,959
12,758
6,341
3,567
5,236
7,522
0
38,226
L
Zhong Kui
wiery322
Zhong Kui
11,094
2,237
138
2,219
14,476
11,658
823
1,663
12,563
26,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,711
Gold Earned
53,520
152
Minions Killed
136
0
Camps Cleared
0
1,377,932
Distance Traveled
1,255,543
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,003
734
39
3
0
286,131
0
L
Tiamat
10,538
703
42
3
0
264,346
0
L
Mulan
9,457
630
17
1
0
237,048
3
L
Athena
10,903
727
14
1
0
266,349
3
W
Cliodhna
10,737
716
15
1
0
288,987
1
L
Achilles
11,810
787
9
1
0
246,019
1
W
Loki
10,230
682
40
3
0
260,402
2
W
Serqet
11,307
754
12
1
0
282,123
2
W
Hou Yi
11,434
762
46
3
0
260,289
2
L
Zhong Kui
10,812
721
54
4
0
241,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role