Player Matchup

Mercury
Mercury
Mack4DWin
Mercury
Level 89
God Stats
7W - 18L
1,323 SR
Queue Stats
89W - 112L
1,399 Elo+
Solo
Chang'e
Chang'e
YouCravePierre
Chang'e
Level 158
God Stats
27W - 15L
1,692 SR
Queue Stats
650W - 522L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
smackingcamels
Baron Samedi
Level 119
God Stats
28W - 20L
1,510 SR
Queue Stats
183W - 180L
1,476 Elo+
Solo
Team Averages
Level 122
1,508 SR
1,468 Elo+

VS

Team Averages
Level 99
1,530 SR
1,529 Elo+
Baba Yaga
Baba Yaga
DreamWrld-_-Kid
Baba Yaga
Level 64
God Stats
1W - 1L
1,186 SR
Queue Stats
96W - 119L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
PongLenisSuprise
Gilgamesh
Level 104
God Stats
17W - 11L
1,578 SR
Queue Stats
70W - 62L
1,602 Elo+
Solo
Apollo
Apollo
ShadowKing6839
Apollo
Level 129
God Stats
9W - 4L
1,824 SR
Queue Stats
367W - 401L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mack4DWin
Mercury
17
4 / 4 / 3
11,245
625
6,080
18,348
9,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 3 / 4
11,000
611
11,772
17,887
7,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
smackingcamels
Baron Samedi
16
3 / 2 / 1
10,880
604
10,272
11,858
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DreamWrld-_-Kid
Baba Yaga
17
2 / 2 / 6
11,698
650
13,191
9,606
6,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
18
3 / 3 / 6
12,235
680
11,589
18,055
11,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 3 / 4
12,347
686
14,839
9,697
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
9
9
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DreamWrld-_-Kid
Baba Yaga
2
2
6
2.5
L
Mercury
Mack4DWin
Mercury
4
4
3
1.38
W
Gilgamesh
3
3
6
2
W
4
3
4
2
L
1
3
4
1
L
Baron Samedi
smackingcamels
Baron Samedi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,124
Damage
39,619
48,093
Taken
37,358
23,926
Mitigated
22,737
18,484
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DreamWrld-_-Kid
Baba Yaga
13,191
476
0
2,249
9,606
6,406
389
6,604
2,725
51,810
0
L
Mercury
Mack4DWin
Mercury
6,080
3,805
0
4,158
18,348
9,734
1,014
3,650
14,698
0
24,636
W
Gilgamesh
11,589
2,333
0
568
18,055
11,277
255
8,609
9,249
0
40,537
W
14,839
6,526
0
1,091
9,697
5,054
2,176
6,544
2,907
0
59,118
L
11,772
262
2,032
7,130
17,887
7,642
366
5,864
12,023
51,243
0
L
Baron Samedi
smackingcamels
Baron Samedi
10,272
289
1,523
3,641
11,858
6,550
0
4,493
7,365
35,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
36,280
200
Minions Killed
227
9
Camps Cleared
9
918,769
Distance Traveled
974,359
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,698
650
75
4
0
298,260
2
L
Mercury
11,245
625
57
3
0
321,921
0
W
Gilgamesh
12,235
680
60
3
4
353,507
4
W
Apollo
12,347
686
92
5
5
322,592
6
L
Chang'e
11,000
611
104
6
5
303,985
3
L
Baron Samedi
10,880
604
39
2
4
292,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role