Player Matchup

Baron Samedi
Baron Samedi
Platinum V
Cryptic Yeti42
Baron Samedi
Platinum V
Level 129
God Stats
30W - 29L
1,465 SR
Queue Stats
223W - 257L
1,694 MMR
Party 1
Hercules
Hercules
Gold III
Hawkeye_PRODIGY
Hercules
Gold III
Level 145
God Stats
28W - 41L
1,471 SR
Queue Stats
264W - 226L
1,309 MMR
Party 1
Ravana
Ravana
Gold V
LordKoal
Ravana
Gold V
Level 156
God Stats
1W - 0L
1,567 SR
Queue Stats
8W - 4L
1,553 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,501 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,580 SR
1,565 MMR
Ares
Ares
Gold IV
BATMAN BATCH
Ares
Gold IV
Level 158
God Stats
40W - 42L
1,656 SR
Queue Stats
223W - 280L
1,716 MMR
Solo
Shiva
Shiva
Gold III
Geo_Killed_Me
Shiva
Gold III
Level 106
God Stats
15W - 20L
1,555 SR
Queue Stats
43W - 56L
1,507 MMR
Solo
Izanami
Izanami
Gold V
StillSimpin
Izanami
Gold V
Level 113
God Stats
5W - 2L
1,529 SR
Queue Stats
41W - 52L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cryptic Yeti42
Baron Samedi
18
4 / 2 / 8
12,690
668
21,912
16,535
8,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
19
10 / 0 / 3
13,317
701
16,337
24,901
28,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
LordKoal
Ravana
18
0 / 0 / 11
11,749
618
16,254
19,571
21,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Bans
AphroditeBastetChaacAtlasThoth

VS

Bans
AchillesHeraAh Muzen CabHadesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
11,759
619
15,656
23,057
31,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 1
10,699
563
18,447
24,698
33,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
StillSimpin
Izanami
16
1 / 5 / 1
11,251
592
15,774
17,528
9,970
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
2
2
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Baron Samedi
Cryptic Yeti42
Baron Samedi
4
2
8
4
L
1
4
1
0.38
W
Hercules
10
0
3
11.5
W
Ravana
LordKoal
Ravana
0
0
11
5.5
L
Izanami
StillSimpin
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,503
Damage
49,877
61,007
Taken
65,283
58,902
Mitigated
75,385
30,382
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,656
627
0
2,994
23,057
31,651
0
10,102
12,260
31,019
0
W
Baron Samedi
Cryptic Yeti42
Baron Samedi
21,912
975
5,128
7,901
16,535
8,540
851
3,958
12,217
70,986
0
L
18,447
3,185
1,027
2,736
24,698
33,764
0
6,672
17,423
0
37,644
W
Hercules
16,337
6,515
0
8,990
24,901
28,605
545
6,745
17,443
0
41,176
W
Ravana
LordKoal
Ravana
16,254
4,081
0
8,363
19,571
21,757
1,091
5,845
13,325
0
42,599
L
Izanami
StillSimpin
Izanami
15,774
9,866
662
2,322
17,528
9,970
0
4,214
13,016
0
71,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
33,709
188
Minions Killed
184
11
Camps Cleared
6
1,130,031
Distance Traveled
989,553
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,759
619
28
1
0
328,444
4
W
Baron Samedi
12,690
668
87
5
5
316,974
7
L
Shiva
10,699
563
31
2
1
350,168
2
W
Hercules
13,317
701
45
2
1
413,352
13
W
Ravana
11,749
618
56
3
5
399,705
3
L
Izanami
11,251
592
125
7
5
310,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role