Player Matchup

Terra
Terra
DubiousDuck
Terra
Level 20
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Faddur
Baron Samedi
Level 124
God Stats
0W - 1L
1,592 SR
Queue Stats
3W - 6L
1,485 Elo+
Party 1
Shiva
Shiva
Zavior
Shiva
Level 122
God Stats
1W - 1L
1,693 SR
Queue Stats
3W - 6L
1,485 Elo+
Party 1
Team Averages
Level 89
1,698 SR
1,490 Elo+

VS

Team Averages
Level 90
1,543 SR
1,513 Elo+
Anubis
Anubis
 
Anubis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AlexDuty12
Ullr
Level 156
God Stats
16W - 11L
1,629 SR
Queue Stats
138W - 97L
1,722 Elo+
Party 2
Mulan
Mulan
Kiznaiver4L
Mulan
Level 58
God Stats
5W - 6L
1,502 SR
Queue Stats
50W - 77L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
8,964
690
3,822
16,579
19,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Faddur
Baron Samedi
12
2 / 5 / 2
8,208
631
8,368
13,014
8,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Zavior
Shiva
13
3 / 5 / 3
8,586
660
10,887
14,415
14,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 2 / 7
9,757
751
11,078
8,542
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 7
10,571
813
18,698
10,185
5,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 10
8,978
691
8,519
9,615
5,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
14
14
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
7
4.75
W
7
0
7
10.5
L
1
4
4
0.75
L
Baron Samedi
Faddur
Baron Samedi
2
5
2
0.6
W
1
4
10
1.5
L
Shiva
Zavior
Shiva
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,077
Damage
38,295
44,008
Taken
28,342
43,016
Mitigated
15,277
9,939
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,078
444
0
2,085
8,542
4,849
272
3,796
4,746
30,837
0
W
18,698
9,196
0
444
10,185
5,040
1,846
5,160
5,025
0
50,188
L
3,822
741
2,136
2,482
16,579
19,807
0
6,033
10,546
10,817
0
L
Baron Samedi
Faddur
Baron Samedi
8,368
556
1,626
2,197
13,014
8,435
0
1,788
11,226
27,066
0
W
8,519
1,808
0
942
9,615
5,388
268
3,901
5,714
0
20,037
L
Shiva
Zavior
Shiva
10,887
914
132
1,366
14,415
14,774
0
3,690
10,725
173
31,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
29,306
103
Minions Killed
159
3
Camps Cleared
9
670,378
Distance Traveled
693,119
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,757
751
47
4
4
216,344
5
W
Ullr
10,571
813
86
7
3
247,171
3
L
Terra
8,964
690
14
1
0
239,421
0
L
Baron Samedi
8,208
631
43
3
1
191,363
4
W
Mulan
8,978
691
26
2
2
229,604
2
L
Shiva
8,586
660
46
4
2
239,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role