Player Matchup

Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
HarleyRidingAg
Khepri
Gold IV
Level 160
God Stats
78W - 58L
1,633 SR
Queue Stats
780W - 808L
1,290 MMR
Solo
Chiron
Chiron
Silver I
Her New Senpai
Chiron
Silver I
Level 158
God Stats
4W - 2L
1,444 SR
Queue Stats
103W - 102L
1,097 MMR
Solo
Yu Huang
Yu Huang
Silver I
MGRash
Yu Huang
Silver I
Level 158
God Stats
3W - 11L
1,458 SR
Queue Stats
78W - 91L
1,193 MMR
Solo
Chang'e
Chang'e
Gold V
berrymochi
Chang'e
Gold V
Level 126
God Stats
2W - 4L
1,577 SR
Queue Stats
62W - 63L
1,172 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,522 SR
1,250 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,546 SR
1,152 MMR
Horus
Horus
Silver II
Grenas3
Horus
Silver II
Level 57
God Stats
3W - 3L
1,564 SR
Queue Stats
12W - 14L
1,299 MMR
Solo
Xing Tian
Xing Tian
Silver II
OGG Rolling Pin
Xing Tian
Silver II
Level 125
God Stats
3W - 1L
1,241 SR
Queue Stats
53W - 54L
1,016 MMR
Party 1
Hera
Hera
Gold V
RoxasFoxes
Hera
Gold V
Level 156
God Stats
12W - 5L
1,767 SR
Queue Stats
261W - 266L
1,231 MMR
Solo
Xbalanque
Xbalanque
Silver I
TrialToaster565
Xbalanque
Silver I
Level 103
God Stats
19W - 16L
1,503 SR
Queue Stats
53W - 54L
1,077 MMR
Party 1
Fenrir
Fenrir
Silver I
aubenji15
Fenrir
Silver I
Level 111
God Stats
3W - 0L
1,656 SR
Queue Stats
349W - 356L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 5 / 0
7,004
500
5,152
14,418
11,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 1
5,941
424
4,078
7,855
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
6,304
450
6,332
11,164
4,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
MGRash
Yu Huang
13
1 / 0 / 1
7,086
506
5,142
8,826
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
berrymochi
Chang'e
10
1 / 5 / 1
6,431
459
5,911
12,613
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
KaliArachneMulanAtlas

VS

Bans
MercuryKing ArthurAwilixIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Grenas3
Horus
14
3 / 1 / 1
8,055
575
9,858
9,844
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
OGG Rolling Pin
Xing Tian
12
1 / 0 / 5
7,170
512
5,365
11,308
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 5
7,330
524
6,660
4,197
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
TrialToaster565
Xbalanque
13
3 / 1 / 4
7,148
511
6,686
9,318
3,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
aubenji15
Fenrir
15
8 / 0 / 1
8,821
630
10,140
12,035
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
15
15
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
5
0
0.2
W
Horus
Grenas3
Horus
3
1
1
3.5
L
0
2
1
0.25
L
0
3
0
0
L
Yu Huang
MGRash
Yu Huang
1
0
1
1.5
W
Xing Tian
OGG Rolling Pin
Xing Tian
1
0
5
3.5
W
0
1
5
2.5
W
Xbalanque
TrialToaster565
Xbalanque
3
1
4
5
W
Fenrir
aubenji15
Fenrir
8
0
1
8.5
L
Chang'e
berrymochi
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
38,709
54,876
Taken
46,702
27,121
Mitigated
28,308
18,260
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,152
2,054
0
5,619
14,418
11,285
392
1,242
12,503
0
45,812
W
Horus
Grenas3
Horus
9,858
4,117
150
3,039
9,844
7,795
1,104
1,829
7,931
0
61,310
L
4,078
382
0
2,071
7,855
4,706
0
1,880
5,896
23,646
0
L
6,332
3,015
296
2,840
11,164
4,054
1,022
3,135
8,027
0
48,662
L
Yu Huang
MGRash
Yu Huang
5,142
1,028
63
3,712
8,826
3,378
0
3,603
4,908
50,989
0
W
Xing Tian
OGG Rolling Pin
Xing Tian
5,365
475
266
2,949
11,308
9,517
0
3,858
7,330
23,177
0
W
6,660
1,359
0
1,055
4,197
1,755
930
2,582
1,503
58,411
0
W
Xbalanque
TrialToaster565
Xbalanque
6,686
2,629
0
3,022
9,318
3,639
0
2,700
6,442
0
56,337
W
Fenrir
aubenji15
Fenrir
10,140
1,869
0
5,716
12,035
5,602
0
3,532
8,365
0
71,418
L
Chang'e
berrymochi
Chang'e
5,911
209
523
3,136
12,613
3,698
0
1,653
10,783
35,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
38,524
363
Minions Killed
456
0
Camps Cleared
0
1,259,873
Distance Traveled
1,443,572
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,004
500
83
6
0
206,816
4
W
Horus
8,055
575
95
7
0
299,650
0
L
Khepri
5,941
424
30
2
0
276,058
7
L
Chiron
6,304
450
79
6
0
250,631
4
L
Yu Huang
7,086
506
96
7
0
273,054
3
W
Xing Tian
7,170
512
19
1
0
288,569
2
W
Hera
7,330
524
130
9
0
277,853
5
W
Xbalanque
7,148
511
107
8
0
252,379
1
W
Fenrir
8,821
630
105
8
0
325,121
4
L
Chang'e
6,431
459
75
5
0
253,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role