Player Matchup

Loki
Loki
BzsX
Loki
Level 125
God Stats
13W - 14L
1,559 SR
Queue Stats
359W - 340L
1,533 Elo+
Party 3
Janus
Janus
NOLAKKIN KJ
Janus
Level 94
God Stats
5W - 12L
1,663 SR
Queue Stats
610W - 574L
1,490 Elo+
Party 3
Horus
Horus
REBELPUPPET16
Horus
Level 79
God Stats
2W - 5L
1,482 SR
Queue Stats
43W - 54L
1,406 Elo+
Party 2
Khepri
Khepri
TheGhostsBane
Khepri
Level 120
God Stats
5W - 1L
1,790 SR
Queue Stats
122W - 113L
1,551 Elo+
Party 2
Bastet
Bastet
Ze12oChance
Bastet
Level 129
God Stats
2W - 5L
1,343 SR
Queue Stats
146W - 131L
1,612 Elo+
Party 2
Team Averages
Level 109
1,567 SR
1,519 Elo+

VS

Team Averages
Level 112
1,449 SR
1,497 Elo+
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GaugeTheKiller
Sylvanus
Level 75
God Stats
1W - 4L
1,381 SR
Queue Stats
359W - 413L
1,449 Elo+
Party 1
Horus
Horus
MoTweak
Horus
Level 136
God Stats
2W - 5L
1,469 SR
Queue Stats
195W - 187L
1,525 Elo+
Solo
Cabrakan
Cabrakan
Pac1f1c1land3r
Cabrakan
Level 105
God Stats
6W - 7L
1,497 SR
Queue Stats
208W - 227L
1,493 Elo+
Party 1
Medusa
Medusa
emmaawesome11
Medusa
Level 159
God Stats
0W - 3L
1,398 SR
Queue Stats
23W - 22L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BzsX
Loki
5
0 / 1 / 1
5,024
335
801
2,735
585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 2
7,591
506
5,266
8,763
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 2
7,742
516
9,239
14,693
11,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

11
0 / 1 / 6
6,271
418
5,057
11,619
5,884
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
14
4 / 0 / 0
8,074
538
8,390
10,410
3,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 2 / 1
7,998
533
5,511
11,407
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
9
0 / 1 / 1
5,941
396
5,920
13,061
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
MoTweak
Horus
12
2 / 1 / 2
7,476
498
8,014
7,777
5,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
13
5 / 3 / 2
8,313
554
12,066
12,422
7,223
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 3 / 1
7,121
475
3,034
9,072
3,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
10
10
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
1
1.75
W
Loki
BzsX
Loki
0
1
1
0.5
L
Sylvanus
0
1
1
0.5
L
Horus
MoTweak
Horus
2
1
2
3
W
3
4
2
1
L
Cabrakan
5
3
2
2
W
3
4
2
1
W
0
1
6
3
W
Bastet
4
0
0
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,753
Damage
34,545
48,220
Taken
53,739
25,035
Mitigated
30,838
11,089
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,511
2,711
0
4,292
11,407
5,704
180
1,292
10,035
0
68,996
W
Loki
BzsX
Loki
801
349
0
410
2,735
585
0
61
2,646
0
12,443
L
Sylvanus
5,920
2,197
181
1,786
13,061
9,221
29
2,396
10,625
20,699
7,283
L
Horus
MoTweak
Horus
8,014
3,155
424
3,494
7,777
5,428
426
2,415
5,186
0
56,338
W
5,266
1,111
6
1,358
8,763
3,080
92
1,629
6,781
37,371
0
L
Cabrakan
12,066
1,632
0
5,168
12,422
7,223
539
3,046
9,234
57,512
0
W
9,239
4,301
237
1,835
14,693
11,488
0
8,865
5,755
0
45,949
W
5,057
1,299
538
3,135
11,619
5,884
0
4,153
7,430
25,959
0
W
Bastet
8,390
2,481
0
3,570
10,410
3,998
1,188
2,282
8,128
0
67,595
L
3,034
1,317
0
2,776
9,072
3,262
0
702
8,336
0
57,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
36,849
321
Minions Killed
438
0
Camps Cleared
0
1,263,183
Distance Traveled
1,339,843
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,998
533
121
8
0
331,303
1
W
Loki
5,024
335
28
2
0
106,864
0
L
Sylvanus
5,941
396
50
3
0
253,121
0
L
Horus
7,476
498
76
5
0
252,570
2
W
Janus
7,591
506
69
5
0
250,006
1
L
Cabrakan
8,313
554
99
7
0
240,511
0
W
Horus
7,742
516
70
5
0
284,420
1
W
Khepri
6,271
418
40
3
0
292,142
0
W
Bastet
8,074
538
114
8
0
329,751
5
L
Medusa
7,121
475
92
6
0
262,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role