Player Matchup

Lancelot
Lancelot
IIl_TH3-G0D_IlIX
Lancelot
Level 58
God Stats
14W - 8L
1,614 SR
Queue Stats
38W - 53L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
calvodegemeos
Gilgamesh
Level 35
God Stats
4W - 6L
1,478 SR
Queue Stats
98W - 133L
1,391 Elo+
Party 2
Hades
Hades
electric533yam
Hades
Level 62
God Stats
2W - 3L
1,414 SR
Queue Stats
113W - 133L
1,390 Elo+
Party 2
Heimdallr
Heimdallr
etesech350
Heimdallr
Level 108
God Stats
7W - 4L
1,508 SR
Queue Stats
227W - 256L
1,357 Elo+
Solo
Shiva
Shiva
gcs478
Shiva
Level 45
God Stats
3W - 2L
1,597 SR
Queue Stats
170W - 212L
1,415 Elo+
Solo
Team Averages
Level 62
1,522 SR
1,385 Elo+

VS

Team Averages
Level 76
1,421 SR
1,396 Elo+
Loki
Loki
Cachorroveio306
Loki
Level 63
God Stats
4W - 8L
1,501 SR
Queue Stats
280W - 296L
1,343 Elo+
Solo
Serqet
Serqet
GatoEngenheiro
Serqet
Level 64
God Stats
4W - 5L
1,108 SR
Queue Stats
251W - 278L
1,360 Elo+
Solo
Artemis
Artemis
carloshenrii
Artemis
Level 123
God Stats
19W - 14L
1,574 SR
Queue Stats
341W - 388L
1,383 Elo+
Solo
Anubis
Anubis
fogao6bocanovo
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 1
Hercules
Hercules
lucasn14k
Hercules
Level 125
God Stats
1W - 4L
1,422 SR
Queue Stats
56W - 54L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
8,726
485
7,295
14,844
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
calvodegemeos
Gilgamesh
14
2 / 5 / 4
8,766
487
7,984
16,999
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 3 / 7
8,478
471
14,199
16,593
10,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
etesech350
Heimdallr
17
4 / 1 / 7
10,334
574
11,199
15,300
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
gcs478
Shiva
13
6 / 0 / 7
8,572
476
12,594
11,744
11,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 5 / 2
7,047
392
4,398
8,901
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 1
6,650
369
3,369
15,770
11,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
carloshenrii
Artemis
14
1 / 5 / 3
8,307
462
11,168
15,589
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 2 / 2
10,823
601
17,093
11,985
6,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
lucasn14k
Hercules
13
3 / 3 / 2
8,237
458
8,028
17,687
19,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
21
Kills
14
14
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
0
6
1
0.08
W
4
5
3
1.1
W
Gilgamesh
calvodegemeos
Gilgamesh
2
5
4
0.8
L
Artemis
carloshenrii
Artemis
1
5
3
0.5
W
5
3
7
2.83
W
Heimdallr
etesech350
Heimdallr
4
1
7
7.5
L
7
2
2
4
W
Shiva
gcs478
Shiva
6
0
7
9.5
L
Hercules
lucasn14k
Hercules
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,271
Damage
44,056
75,480
Taken
69,932
39,423
Mitigated
46,689
23,123
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,398
1,157
0
1,096
8,901
2,881
0
2,435
6,466
0
19,174
L
3,369
606
0
1,058
15,770
11,738
0
3,675
12,095
0
24,244
W
7,295
1,624
0
2,508
14,844
5,248
165
2,154
12,570
0
51,580
W
Gilgamesh
calvodegemeos
Gilgamesh
7,984
3,111
0
3,296
16,999
6,034
375
10,494
6,505
0
52,306
L
Artemis
carloshenrii
Artemis
11,168
4,160
129
4,514
15,589
5,758
0
901
14,683
0
54,131
W
14,199
2,017
906
6,924
16,593
10,239
670
2,046
14,387
46,315
0
W
Heimdallr
etesech350
Heimdallr
11,199
5,185
0
6,968
15,300
6,747
2,108
1,437
13,863
0
98,262
L
17,093
1,139
0
6,505
11,985
6,985
1,224
871
11,114
87,690
0
W
Shiva
gcs478
Shiva
12,594
1,877
793
1,728
11,744
11,155
664
962
10,782
0
37,363
L
Hercules
lucasn14k
Hercules
8,028
3,126
0
4,490
17,687
19,327
282
6,317
11,370
0
46,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,876
Gold Earned
41,064
413
Minions Killed
373
0
Camps Cleared
0
1,715,194
Distance Traveled
1,604,577
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,047
392
27
2
0
269,681
0
L
Serqet
6,650
369
31
2
0
319,253
1
W
Lancelot
8,726
485
57
3
0
402,398
0
W
Gilgamesh
8,766
487
94
5
0
283,390
0
L
Artemis
8,307
462
84
5
0
402,039
2
W
Hades
8,478
471
69
4
0
332,390
4
W
Heimdallr
10,334
574
154
9
0
313,353
1
L
Anubis
10,823
601
165
9
0
269,610
3
W
Shiva
8,572
476
39
2
0
383,663
5
L
Hercules
8,237
458
66
4
0
343,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role